Stockfish: crazyhouse idea: empty 7th/8th rank

Created on 11 Mar 2017  路  9Comments  路  Source: ddugovic/Stockfish

Pawn drops on 7th rank are damaging, perhaps stockfish should include this idea in evals.

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I have started a first test for a very simple implementation of this idea (http://35.161.250.236:6543/tests/view/58c5826a6e23db7956a14344) so that we will have some data as an input for this discussion.

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As soon as a pawn is dropped on the seventh rank, the passed pawn bonus takes account of it, but I agree that it might help to add an anticipatory malus for holes on the seventh rank, since the pawn drop can also serve as a threat without necessarily being executed.

Right, opening up a hole on the 7th rank is a useful long term positional gain, even if stockfish can't see a direct line with a pawn drop on the square.

Also queen or rook drops, and sometimes knight drops, tend to be quite strong.

actually drops of any type on any square is usually at least somewhat beneficial :-)

The search should already account for:

  • the hole and the pawn drop
  • to drop or to keep in hand (have some pieces in hand is usually somewhat beneficial)

I have started a first test for a very simple implementation of this idea (http://35.161.250.236:6543/tests/view/58c5826a6e23db7956a14344) so that we will have some data as an input for this discussion.

Second try: http://35.161.250.236:6543/tests/view/58e178146e23db2fa8080f48. Only add bonus if the pawn can move (advance or capture) from the square on 7th rank.

I too made an attempt at this idea: http://35.161.250.236:6543/tests/view/58e2ed386e23db2fa8080faa

Can anyone share a test position where SF misplayed due to not seeing this idea?

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