Spongeapi: PvP balancing.

Created on 7 Jul 2016  路  5Comments  路  Source: SpongePowered/SpongeAPI

Heavy PvP servers often use custom builds of minecraft / mods / plugins in order to re-balance what gear is possible to obtain in Minecraft.

To make Sponge more appealing to those servers, I suggest that API(or mixin configuration) be available that can accomplish the following.

  • [ ] Limiting the max natural enchanting level of enchantments.
  • [ ] Being able to modify the enchanting pools to remove certain enchants, or enchanting levels completely.
  • [x] Being able to limit what potions are obtainable to players, possibly via removing their recipes, or cancelling their recipe events.
  • [ ] Change AttackSpeed attributes back to pre 1.9 behavior

This would make SpongeAPI more attractive to heavy PvP servers who feel the need to re-balance the game or "kits".

input wanted enhancement

Most helpful comment

This seems like two seperate issues: Modifying the enchantment pool / generation algorithm, and changing the properties of objects supplied by vanilla.

All 5 comments

This seems like two seperate issues: Modifying the enchantment pool / generation algorithm, and changing the properties of objects supplied by vanilla.

@AlphaModder You are correct, it was meant more as a tracking issue much like events or data.

I suggest putting them in the extra package.

Part of this will covered by attributes which is already an open PR by Kashike. It's on my list to update and merge.

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