I am currently running
Issue Description
Last night we upgraded our server from SpongeForge 3029 to 3064, and have noticed a stable decline in TPS since. This 24-hour graph shows the TPS before upgrading, and since upgrading:

Here is a snippet of a 1-minute Sampler timing: 
And the full NPS: https://crashes.switchcraft.pw/2018-04-30-19-13.nps
Additionally, a timings report: https://timings.aikar.co/?id=42dd995e9fa042ce9db99a8f1a35e9a6
Phit suggests this may be related to #1706.
If it helps, here is some more data using 3064.
https://timings.aikar.co/?id=934635a70aa549adab990405becbd642
Warm Roast-
sponge3064.zip
Sampler-
samplersponge3064.zip
Tickprofiler-
https://gist.github.com/ProsperCraft/dd334abea4d170a861387460af3a360a
LagGoggles-

Do you have stacktraces enabled for phase states in your config per chance?
generate-stacktrace-per-phase=false this? It's false in our config
Timings includes sponge configs right? @gabizou
generate-stacktrace-per-phase=false
In our config.
Here are timings from 3059 https://timings.aikar.co/?id=10692105563244718a7f3f8c3836daf3
Sampler nps file from 3059-
sponge3059.zip
@phit is correct. The issue is due to commit https://github.com/SpongePowered/SpongeCommon/commit/ba151bbf8b3b83c3a0c00aea7cae4a41d86ca165
This needs to be reverted.
Hey there! Is there any progress on this issue?
why did he use array maps?
Would it be possible to switch to Int2ObjectOpenHashMaps? They should have substantially better performance characteristics than the ArrayMap, whilst still avoiding the unboxing overhead.
@Lemmmy @ProsperCraft Please test latest SF and report back if problem is resolved.
Looks like you nailed it!

will continue to monitor.
closing for now then, if it becomes an issue again reply and I'll reopen!
Sorry, looks like I spoke too soon.

https://timings.aikar.co/?id=779c21a25943480894bc4481c38e890b
Here is a sampler profile
sponge.zip
Here is a warmroast-
sponge-warmroast.zip
@ProsperCraft Please test the following 2 jars
https://www.dropbox.com/s/npevwshdg2xkfxb/spongeforge-1.12.2-2655-7.1.0-BETA-TEST1.jar
https://www.dropbox.com/s/64kxyntig2v0yp3/spongeforge-1.12.2-2655-7.1.0-BETA-TEST2.jar
Let me know if any perform better. If not then the issue has nothing to do with these changes.
Just make samples with 3029 to see diff.
Test1-
10 players on

Timings- https://timings.aikar.co/?id=0a194a4198074332af6fe12c436997bb
Sampler-
test1.zip
Most helpful comment
@phit is correct. The issue is due to commit https://github.com/SpongePowered/SpongeCommon/commit/ba151bbf8b3b83c3a0c00aea7cae4a41d86ca165
This needs to be reverted.