You used to be able to store arbitrary data along with a socket, using socket.get(key, callback)
and socket.set(key, value, callback)
. How can we do this in 1.0.0?
Just setting random values on the socket seems to work, but doesn't sound safe. e.g. socket.foo = 'bar'
.
It definitely should be safe to store properties on the object. The reason I'm removing it is that I don't want persistence at the socket.io layer. We can build that in other modules.
I'm definitely including a polyfill as part of the migration guide, however.
@guille Is it ready in 0.9.x as well? To make code ready for 1.0 and get rid of those get and set calls adding unnecessary callback nesting? Or object passed as socket
can change identity while retaining the same id, client connection and attributes?
I don't see any polyfill in the migration guide. How is this done in 1.0 exactly?
i'm using this as middleware for now:
configurable = require 'configurable'
module.exports = (socket, next) ->
configurable socket
next()
Any resolution or best practice for replacing old .set() and .get() -> we should instead use a prop directly on client object? Is there a module ( as mentioned above ) that does this more elegantly?
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Any resolution or best practice for replacing old .set() and .get() -> we should instead use a prop directly on client object? Is there a module ( as mentioned above ) that does this more elegantly?