Slither.io-bot: Bot does not avoid enemies good enough when boosting

Created on 4 May 2016  Â·  6Comments  Â·  Source: ErmiyaEskandary/Slither.io-bot

need more careful enemy avoidance while it is boosting after pray

low bug

Most helpful comment

This would probably take a bit longer to code in, but the bot should be aware that if a prey is on the other side of a snake, it should ignore it entirely, and it also shouldn't go after it if it's incredibly close to a snake so it doesn't kamikaze itself.

All 6 comments

We can increase the collision radius multiplier while boosting.. Could that help?

maybe.. any other ideas?

@K00sKlust, I did that within the code and its effects weren't very beneficial....mainly because prey.

On Wed, May 4, 2016 at 2:26 PM, TheFlyingPlatypus [email protected]
wrote:

maybe.. any other ideas?

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https://github.com/ErmiyaEskandary/Slither.io-bot/issues/58#issuecomment-217008381

Could have guessed this would be an issue..

This would probably take a bit longer to code in, but the bot should be aware that if a prey is on the other side of a snake, it should ignore it entirely, and it also shouldn't go after it if it's incredibly close to a snake so it doesn't kamikaze itself.

@Drflash55 pray and also food

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