No updates since last year, I'm afraid about it turned an abandoned project...
I really like Slic3r but there are still a lot of work to do to make it perfect.
I also know that is not easy to @alexrj manage it all but it will be good to see some activity here.
Since I am newbie on codding I can only wish better days :-)
Last commit: 83c91a3538661af2447eb0e90489ec55c4a4d52e (26 Dec 2015)
Development work happens in fits and spurts. so relax :)
"Nothing unreal exists." - Kiri-kin-tha's First Law of Metaphysics.
On Thu, Feb 4, 2016 at 10:25 AM, Xoan Sampaiño [email protected]
wrote:
Last commit: 83c91a3
https://github.com/alexrj/Slic3r/commit/83c91a3538661af2447eb0e90489ec55c4a4d52e
(26 Dec 2015)—
Reply to this email directly or view it on GitHub
https://github.com/alexrj/Slic3r/issues/3231#issuecomment-179928938.
He is working on something else at the moment but if we are lucky it might be part of Slic3r.
I hope he comes back soon though. Nothing has happened here for 2 months now.
@alexrj is alive and looking through stuff. Closing!
Yes, sorry everybody. I'm unhappy about the little time I had for Slic3r. I really wish someone could start helping me on coding/porting...
Is there anything I can help with on the testing side?
@alexrj Even if it's not directly helping with coding, it is really great to see you delegating issue triage to others like @lordofhyphens. Maybe it is also worth creating a gitter chat room for Slic3r so that people can coordinate?
I am usually lurking in #slic3r in freenode as well as #reprap as LoH
On Mar 17, 2016 1:38 AM, "Len Trigg" [email protected] wrote:
@alexrj https://github.com/alexrj Even if it's not directly helping
with coding, it is really great to see you delegating issue triage to
others like @lordofhyphens https://github.com/lordofhyphens. Maybe it
is also worth creating a gitter chat room for Slic3r so that people can
coordinate?—
You are receiving this because you were mentioned.
Reply to this email directly or view it on GitHub
https://github.com/alexrj/Slic3r/issues/3231#issuecomment-197729836
@alexrj I'd like to lend a hand. I was dorking around with the thin walls problem after I saw your message here. I had gone down the route of attempting to use the distance from the retained half-edge to the line segment that caused its voronoi cell and then doubling it for the width, but you beat me to a solution (three solutions, all better than where I was :-)
So, if you want, perhaps I should do a PR on some porting. Maybe I should start small so you can give feedback. Where would you like me to start?
Most helpful comment
@alexrj is alive and looking through stuff. Closing!