Server: Child scene timelines

Created on 26 Feb 2017  Â·  11Comments  Â·  Source: CasparCG/server

Child scene timelines do not work in parent scene. Is it by design or am I doing something wrong. If this is to work, it will save a lot of time . imagine I want a scene with three or two crawlers, I just have to design the base crawler once and then place three of it in my new scene and set parameters to change the content for each.

feedbacquestion typfeature

All 11 comments

Try

<tasks>
  <cg_play at="0" to_layer="crawler1" />
  <cg_play at="0" to_layer="crawler2" />
  <cg_play at="0" to_layer="crawler3" />
</tasks>

Child scenes are still not playing after issuing those command in the
parent scene

Peter Akakpo

Microtech Solutions Limited
peter.[email protected]
0205389143

On 27 Feb 2017 10:46, "HellGore" notifications@github.com wrote:

Try





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Well you aren't giving me much to go on here, could you give me the scenes involved?

crawler.scene.txt
multi-crawler.scene.txt

i couldn't attach the scene files directly , so i had to add the txt extension

<producer>crawler</producer>

...should read:

<producer>[CG] crawler</producer>

It creates a CG aware proxy around the scene producer.

its working now, thanks

Like the crawler. maybe we should add a version off this
in the deployment. there are a lot off people struggling with
smooth running crawlers/tickers including me ;)

I have now committed an example of how a crawler could be done. It uses a different way of scrolling, by using the frame variable instead of timeline tweenings.

thank you, great work

Can this issue be closed now?

Yes.

On Jul 24, 2017 12:56, "Armin Hafizovic" notifications@github.com wrote:

Could this issue be closed now?

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