Sceneform-android-sdk: Stereoscopic rendering support

Created on 6 Aug 2018  路  4Comments  路  Source: google-ar/sceneform-android-sdk

For cardboard-like head-mounted AR devices it would be great to have a way to render the 3D scene as a stereo view side by side. Are there any current plans for that?

edit: I mean the AR see-through displays that mirror the display of the phone over the real field of view, not using pass-through cameras. So essentially the same rendering pipeline could be used for VR.

feature request

Most helpful comment

I also need it.

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Thanks for the feedback. I'll pass it along to the development team.

are there any news for this topic? I would also need this functionality

I also need it.

So technologically this is not trivial since majority of the phones don't have stereoscopic cameras. So the framework would have to generate two separate projections (one for each eye) without knowing the full 3D geometry of what the camera sees. Now ARCore has some estimate of the geometry even without a 3D sensor (hence why it became wide-spread inf favor of Tango-like devices), but I'm not sure how hard is it to generate those views. Hopefully not hard. I'd need this as well, kinda logical evolution over just waving around the phone.

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