Call of duty Black Ops works normal in 720p but changing the resolution scale causes the the game to turn green. Happens on both Lubuntu 20.04 and Windows 10.
720p:

4k:

720p log:
RPCS3.log.gz
4k log:
RPCS3.log.gz
720p RSX capture:
https://drive.google.com/file/d/1BXF75ekYbKj_0KXE5nbJm4G14jOD1TXw/view?usp=sharing
4k RSX capture:
https://drive.google.com/file/d/15tK6C3AX7Osf2efK2UjnHhBeRV9TRWtK/view?usp=sharing
Same effect in:
Test if increasing Resolution Scale Threshold fixes it (64x, 128x, 256x, 512x).
I don't think issues with scaling are really supposed to be reported since it's technically a hack, and games might show unexpected results sometimes.
Test if increasing Resolution Scale Threshold fixes it (64x, 128x, 256x, 512x).
I don't think issues with scaling are really supposed to be reported since it's technically a hack, and games might show unexpected results sometimes.
Tested with increased Resolution Scale Threshold. No Luck.
Unless it is a regression there is no point in reporting these. Not all data can be upscaled without causing issues and games often have hardcoded values internally for the resolution they were compiled to run at.
@gamrXerus setting "Resolution Scale Threshold" to x1024 sorta fixes this.
@jeremybris yeah, setting it to 1024 makes the game look the same as it does without any resolution scaling. I guess I'll have to settle for setting the default resolution to 1080p and checking Stretch to Display Area. Thanks.
I know this is closed, but should be fixed with https://github.com/RPCS3/rpcs3/pull/9337 should work with res scaling, no need for threshold change
I can confirm pr 9337 fixes this issue. :)
Most helpful comment
Test if increasing Resolution Scale Threshold fixes it (64x, 128x, 256x, 512x).
I don't think issues with scaling are really supposed to be reported since it's technically a hack, and games might show unexpected results sometimes.