The dev build of Playstation Home 1.60 have some graphical issues under RPCS3.




I am a noobie in RPCS3 so if you need other infos for debuging, don't hesitate asking me what you want.
Please attach RSX captures and a log.
I am sorry to ask but, how can I do RSX captures and what log should I send?
It's under Utilities, with the name Create RSX Capture. You have to visit each problematic scene and click that. The emulation will pause once you take them, you can resume the emulation by clicking the big play button in the main RPCS3 window.
As for the log, after taking these captures, close the game and the emulator, then attach the rpcs3.log.gz file from the main RPCS3 folder. The RSX captures you'll find in the /captures/ subfolder.
Thanks for the awsome explaination, I will do this ASAP.


Sorry but I don't see where utilities is:

Oh right, it's a debug feature. Open /GuiConfigs/CurrentSettings.ini, and set showDebugTab to true. Then it will show (you'll need to restart RPCS3 though).
Thanks, while doing this, I must mention that game also suffer of random crashes when not moving for a long time.
This is what is showed in the console log when freezing, note: the game can resume from a freeze after a long time.

Here is the RPCS3 log:
Here are all the RSX captures I have done for all of the 4 issues:
With the key: LayMr7B0S6wfuvfmsCYl_13d6z3UY1qNrTckUA0sUvs
How many of these issues are still present?
Sorry KD-11 I didn't see your previous message but yes, unfortunately a lot of graphics issues remain, it would be awsome to look at those after the regression is fixed.
What modifications did you make to run it offline?
can they be done on the ps3 itself with the home development kit 1.60?
What modifications did you make to run it offline?
can they be done on the ps3 itself with the home development kit 1.60?
Simply Lookup the group "Destination Home", the answers are there :). Short answer offline works for both PS3 (with target manager) and RPCS3 for PC as shown here.