I came across this inconsistency when testing Strict Rendering Mode. Anisotropic Filtering can still be changed in the UI but in reality it defaults to "Automatic" (and ignores what ever the user has set), so it should "fade" or "grey" out like Resolution Scale & Resolution Scale Threshold. And I think the same is true for Anti-Aliasing as well so it should apply there too.
And a minor nitpick, why not have AF & AA both say "Auto" or "Automatic" instead (one term for the same thing).
@riotflowerpew thanks for the additions.
But I think "Framelimit" should also be greyed out as pointed out by elad335
Framelimiter is not affected by SRM as far as I know, and elad was just pointing out that framelimiter uses "Auto" instead of "Automatic" on UI
Oh ok thanks for clearing that up. I was about to edit my comment saying that I can't test it my self right now.
So I'll close this issue. Thanks again @riotflowerpew
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Oh ok thanks for clearing that up. I was about to edit my comment saying that I can't test it my self right now.
So I'll close this issue. Thanks again @riotflowerpew