This is a meta tracker for the Navi series' problems with MSAA resolve and unresolve shaders. While I have several ideas what the underlying problem is, I need one centralized thread for testing and discussion.
Ubuntu 19.10 + RADV

Win10 + 19.11.2 amd drivers

So this issue is limited to the AMD drivers and is therefore a driver issue. Makes it easier to attempt crafting workarounds. I can somewhat tell what is going on looking at the pattern, I'll set up a fallback path for AMD and Intel drivers but that may hurt performance a bit.
I see this on all emulated games with navi card RX5700 xt. I disabled AntiAliasing but see the same.
In RDR it looks very bad. Lot of those lines at screen
Please retest with https://github.com/RPCS3/rpcs3/pull/7253
Nope :(


I concur that this issue is occurring with Radeon RX5700 XT. Here is what it looks like emulating Uncharted: Drake's Fortune. I am available to test patches.


Disabling anti-aliasing fixes the issue.

I was trying TLOU with the latest patch file. These were the result. What seems to be the problem?
Combo : R5 3600 + RX5700XT
Radeon Driver Version: 20.5.1
**AA disabled in RPCS3



It's a bug with the windows driver. And is caused by one of the patches. Linux with RADV doesn't have this issue.
RDNA1x issues are fixed by https://github.com/RPCS3/rpcs3/pull/9324.
RDNA2x has a different variation of this bug but we still don't know if it is an issue that will be fixed with upcoming drivers or not.
Remaining RDNA2x bugs solved with the new raytracing driver 20.11.2. This issue is fixed.
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Ubuntu 19.10 + RADV

Win10 + 19.11.2 amd drivers
