Call of Duty Black Ops [BLES01035]
Emulator freezes after Access Violation error after playing last Intro video not even goes in to Menu
Default settings with exception of LLVM SPU Recompiler
Ryzen 2400g + GTX1050 Latest Drivers
RPCS3.log
Call of Duty Modern Warfare have simillar issue. but it goes in to menu (maybe because its menu does not have 3D graphics but Black Ops does) crashes after loading level

RPCS3.log
If there is any additional info needed?
Same with Call of Duty World at War [BLES00404] but it can compile some shaders (3 actually)
RPCS3.log
Modern Warfare and World at War are marked "Intro", so it's not really surprising (or issue-worthy imo). One ID of Black Ops is marked Intro, the others are ingame, but it seems like it regressed.
If you find when BO regressed, that'd be more useful, for regression tracking. The other two aren't unexpected behaviors, Intro games don't go much further than the menu or intro videos
It appers that build with number 6638 broke this games.
PR - https://github.com/RPCS3/rpcs3/pull/4382
Before that MW 2 could go ingame as BO1 (but have black GFX due to RSX Unexpected format)
Last working build is - 0.0.5 - 6633
Looks like someone tried to optimize the wrong way, will fix soon.
Thank you very much, elad! Hope i helped
Fixed by #5893.
@QuaiGoner Thats a different issue though, the original regression is fixed. I suspect one of the commits from the time it first regressed to latest master caused another regression for BO1 which you couldn't knew about. (fyi MW2 goes ingame on my end.)

I should probably close the issue i think after your PR merges with master
Most helpful comment
Looks like someone tried to optimize the wrong way, will fix soon.