Also while text is displayed,the fps drop by at least 10fps

RPCS3.log.gz
I think I tried all possible settings but there was no effect(OGLVulkanIntelnVidiaboth interpreters and so on)
SPU LLVM shows black screen or maybe is needs A LOT of time to run the game
There seems to be an improvement on 0.0.7-8690(I don't know since when)
Those are the problems:
1.While the text is visible,the speed is cut in more than half(60 to 30 and below)


2.The text is visible now but it look little weird if you look closely(look at the image above)
3.There is something weird happening with the shadows while closing in to an object


The performance in this game has decreased quite a lot. While in-game the game runs below 10 -15 FPS. During cutscenes, the framerate is much higher. No matter which options I select in the framerate doesn't change.
still missing the text and still has problems with shadows
WCB and Force CPU blit have no effect on the game
RPCS3.log.gz
here are a couple of RSX captures
https://mega.nz/#!cmB1RA7Z!H-ZO5PazjOy3n8cLZyagQymSqOw8lpFmaQXku9VLDMY
Must be game version specific or settings or gpu specific...there is no difference in performance or regression here
I see the text and the problem with the shadow is still there...everything is the same as the last time I test the game and notice that the text is visible
i7-6700HQGTX1060
could be i am on AMD card
So is this bug specific to AMD gpus? I tested with build 10490 with rx 580 and rx 5700 (win10 2004) all stock settings except vulkan renderer and the text is still missing/barely visible.
I don't know why this games status was moved to "playable" when I can't even read the menu font properly...
I don't know why this games status was moved to "playable"
wtf? haven't heard it went to playable. gonna look into why it was moved.
I don't know why this games status was moved to "playable"
wtf? haven't heard it went to playable. gonna look into why it was moved.
it was updated to playable on may 10th as you can see here https://rpcs3.net/compatibility?g=bleach
Forum posts say all text is visible, albeit ever so slightly corrupted. Might be a vendor specific issue after all.
Forum posts say all text is visible, albeit ever so slightly corrupted. Might be a vendor specific issue after all.
well that sucks. but the playable status should be changed back to ingame
I have the game, and possess both an AMD and an NVIDIA system. I'll look into it if its a vendor specific issue. Gonna ask at higher levels if this should mean that the compat status needs to be demoted.
https://youtu.be/jgxn534pJCU?t=160 this person is using a nvidia rtx 2060 super. and as you can see in the video, the menu text is perfectly readable.
meanwhile on amd rx 5700:
Can confirm that this is indeed a vendor specific issue.
On my GTX1060:

On my HD7770 (a GCN1 card):

I'll ask what should be done about the compat status, but if i had to guess, this is getting moved back. Sorry if you've been misled, hope it's gonna be resolved semi-soon.
Important notes: I've also tested all the accuracies (WCB, WDB, RCB, RDB, SRM, CPU Blit), MSAA on/off, with shader interpreter only, and even the game's 1080p mode. Nothing resolves this.
Update: with OpenGL the text does appear actually, it's just that things get cursed in a different way..


Sorry if you've been mislead, hope it's gonna be resolved semi-soon.
no problem. and thanks for taking the time and checking yourself.
maybe someone should test amd with linux mesa drivers
(might be a driver bug on amds windows drivers? certainty wouldn't be the first time)
Also an issue on my RX 570 on Linux
Vulkan:

OpenGL:
