Rpcs3: NFL Blitz [NPUB30665] Field gfx have exploding vertices

Created on 15 Sep 2018  路  9Comments  路  Source: RPCS3/rpcs3

45581295-142a2180-b850-11e8-889e-94f0591f65f3

45581269-b695d500-b84f-11e8-8586-574d205dd9bd

RPCS3.log.gz

RSX Capture:
NPUB30665_20180915144902_capture.zip

Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4GHZ
16GB RAM

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Please base your reports on master (and not rsx-volatile).

Sure, but for this, it has been an issue for years. Disregard the actual build (which is actually in Master anyway as of today).

Also for graphical issues you should probably provide a render doc capture https://renderdoc.org/ of the issue. And maybe even a capture using RPCS3's inbuilt tool but renderdoc should be enough.

Added a RSX capture. I'll do that for all future gfx issues.

Reupload capture, rsx capture replay system was changed since then.

@elad335 Sure thing, but the button doesn't seem to be working. Don't I just need to use this button? Capture folder is empty though. Maybe I'm missing something...

2018-10-13 18_04_24-d__video games_ps3

Use strict rendering mode while capturing. then it will appear in rpcs3/capture.rrc .

Works with Strict Mode. We should let users know that somehow in the UI, else others will come asking. ;)

It also just goes to root, not the Capture folder (for me at least).

New capture attached with the pic of the capture spot. Let me know if you need anything else!

capture.zip

2018-10-13 22_04_40-fps_ 1 47 _ vulkan _ 0 0 5-7438 _ nfl blitz npub30665

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