Rpcs3: SPU LLVM graphical issues

Created on 27 Jul 2018  路  2Comments  路  Source: RPCS3/rpcs3

Spu llvm has a lot graphical issues, i've made investigation on some of them and discovered that long time ago SPU ASMJit also suffered from these issues, but they were fixed by https://github.com/RPCS3/rpcs3/pull/2683. I reverted this PR on current build to made some comparisson with llvm and the issues look the same:
Red Dead Redemption
ASMJit +PR Reverted
4
SPU LLVM
5

Midnight Club: Los Angeles
ASMJit +PR Reverted
12
SPU LLVM
6

Metal Gear Rising
ASMJit +PR Reverted
13
SPU LLVM
22

Ninja Gaiden Sigma 2
ASMJit +PR Reverted
29
SPU LLVM
30

God of War III Demo
ASMJit +PR Reverted
32
SPU LLVM
31

The PR itself above the year old, the reason ASMJit never had these issues, cause none of these games, except Metal Gear Rising showed ingame graphics back those days, i think improving these instructions accuracy in llvm will make games more playable.

Most helpful comment

These are all fixed in #4920

All 2 comments

These are all fixed in #4920

Fixed now

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