After loading Grand Prix:
路F 0:09:22.220198 {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Vertex shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
I found the bug causing this a while ago, I will submit the fix with the next shader program updates.
Try with the build from https://github.com/RPCS3/rpcs3/pull/4844.
If it still does not work, do the following:
Here it is, I hope I did it right.
F1_2011.zip
should be fixed now
Confirmed, new commit in the PR has fixed the shader issue, F1 2011 now goes ingame

Can close this issue when the PR merges.
Most helpful comment
I found the bug causing this a while ago, I will submit the fix with the next shader program updates.