Drakengard 3
When press the L3 + R3 for Intoner Mode, the game crash immediately
with this
F {PPU[0x1000000] Thread (main_thread) [0x01b4c09c]} MEM: Access violation reading location 0x3b4
Tested : with DS4 Controller
PPU : Recompiler (LLVM)
RPCS3.log.gz
And other Access violation during gameplay the game crash randomly with
F {PPU[0x1000019] Thread (RenderingThread) [0x01394128]} MEM: Access violation reading location 0x0
if someone wants to complete with something else
Regression since when? Because I remember this being an issue recently.
I did not say it was regression , issues it just for regressions or point problems in emulator ?
I was just asking, since it has been brought up recently as well and no one found if it was a regression or not
It is not a regression this problem already had, only that no one had opened a issue
Yes, no regression here. Problem has always been here. It's not the only crash with access violation memory on this game by the way. Even without press L3+R3, the game crash further.
@Illynir Yes the game crashes with access violation memory but i dont know but problably it not the same error its PPU but ...
F {PPU[0x1000019] Thread (RenderingThread) [0x01394128]} MEM: Access violation reading location 0x0
"RenderingThread" crash randomly in gameplay and "Thread (main_thread)" for press the L3 + R3
@AniLeo I should open another issue for this other or just modify this one ?
Regroup all the problems no ? Graphic also. The game is too white, shadow are missing, menu corruption, etc.. + the crashes.
With screenshot, RPCS3 log, shaderlog, etc..
yesterday launched, yes crashes when trying to switch to the mode of intoner (L3 + R3)
I'll get to the laptop and collect the necessary information. I'll add an additional screenshot with CPU and GPU loading
@Illynir I do not know if you're being ironic. But one problem at a time do not you think?
Menu corruption ?
Not really, It's better to have a issue for all the problems on one game than several in my opinion.

The menu corruption. :)
I don't think this is a big stuff, ok the game have some graphics issues but not related with PPU and not does not affect much the gameplay.
and this is menu i tested in last master now

Oh, I am on the PR RSX Fixes, i will test on master to see if there is a regression on that.

Hmm, I also have everything ok with the menu, the version of the game is 1.01, but in the game itself there are problems with sound and drawdowns FPS + the game hangs when I try to press L3 + P3

I also drop my logs with the folder "shaderlog" and "shaders_cache. On the screen, the last two kernels are loaded after that error.
RCPS3.zip
" (RPCS3 0.0.4-6223-a1fa10ac alpha)
At the first start sometimes an error occurs: F {PPU[0x100000d] Thread (TrophyInfo) [0x01beb2c4]} class std::runtime_error thrown: Unknown Win32 error: 1168
Restarting the game solves the problem.
On Master it's the same for me:

I don't understand, maybe 脿 specific problem for this version ? Oo
Illynir, my gpu settings:

I use the default settings of the emulator I just changed the Renderer for Vulkan
Probably a problem with specific version of game (PSN Version) or with Nvidia GPU i guess.
@ZeratuLx Jesus man delete this comment we dont suport piracy
Genius... Will issue a ban on future pirate discussions
@Kojikun1 @AniLeo personal messages have not been canceled yet). it's clear that piracy is not welcome. Sometimes there is no choice, when in my country this game is not on sale, and there is also no possibility to remove the rip disk.
It's just that there is a patch and Japanese voice acting in that torrent. I can pull them out and put on a Goggle disk or onedrive.
But I will definitely buy the game, but it's necessary to order from abroad, of course, in the disk version.
@Zerotulx
Yeah, you completely right
PS3 Games is not in sell in my country And our currency Can't convert to Dollar so i can't buy PS3 Games with a game store too so all my hope ( and everyone else that not that their don't want , but can't buy this games ) is to see one day , RPCS3 can emulate PS3 Games With ease...
@Illynir maybe you have to delete your shader cache so new shaders can be generated?
for those who will find this issue in future - seems that as of version v0.0.5-6626-717f2b0ac it's fixed
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Genius... Will issue a ban on future pirate discussions