Rpcs3: Mac OSX Build Error

Created on 2 Apr 2017  路  5Comments  路  Source: RPCS3/rpcs3

/Users/Admin/rpcs3/rpcs3/../rpcs3/Emu/Cell/PPUAnalyser.h:41:14: error: implicit instantiation of undefined template 'std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >' std::string name; ^ /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/iosfwd:188:33: note: template is declared here class _LIBCPP_TYPE_VIS_ONLY basic_string; ^
Attempted with
xCode Version: 6.4 & 8.3
Command line tools version: 6.4 & 8.3
OS: MacOS Sierra 10.12.2
Building "Release" with LLVM
LLVM Version: 4.0.0
Cmake version: 3.7.1 & 3.7.2

All 5 comments

OSX is not supported due to not meeting the minimum graphic backend specs..

Sadly Apple has gone the wrong path with Metal.

Wait, so OpenGL won't even run on it?

macOS support for OpenGL has been left behind. In other words, OpenGL 4.3 is not fully supported by any version of macOS, not even Sierra.

Well.... Apple trying to kill off everything standard now? (Headphone jack, OpenGL, USB-A, ...)

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