*Game list:
**[NPHB00126]**
W {PPU[0x1000000] Thread (main_thread) [0x00114490]} PPU: 'sceNpTrophyRegisterContext' aborted (0.022692s)
E {PPU[0x1000000] Thread (main_thread) [0x003c5800]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x45e5b8, arg=*0x0, options=0x0)
F {PPU[0x1000000] Thread (main_thread) [0x00114490]} struct vm::access_violation thrown: Access violation reading address 0x4e9
**[NPEA00271]**
W {PPU[0x1000000] Thread (main_thread) [0x003c5008]} PPU: 'sceNpTrophyRegisterContext' aborted (0.022210s)
U {PPU[0x1000000] Thread (main_thread) [0x006f2b80]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0xd004fa60, options=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x006f2b40]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x82d700, arg=*0x0, options=0x0)
F {PPU[0x1000000] Thread (main_thread) [0x003c5008]} struct vm::access_violation thrown: Access violation reading address 0x4e9
**[BLJS10295]**
W {PPU[0x1000039] Thread (CHECK_TROPHY) [0x00b8e228]} PPU: 'sceNpTrophyGetTrophyInfo' aborted (9584.762560s)
U {PPU[0x1000000] Thread (main_thread) [0x00b8e148]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x200ee980, options=0x0)
E {PPU[0x1000038] Thread (LOAD_TROPHY) [0x00b8e108]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0xde2420, arg=*0x0, options=0x0)
F {PPU[0x100003a] Thread (CHECK_TROPHY) [0x00b8e228]} struct vm::access_violation thrown: Access violation writing address 0x8
Splatterhouse also same error, but works with lle trophy
·W {PPU[0x1000012] Thread (20036100) [0x010ab580]} sceNpTrophy: sceNpTrophyGetTrophyInfo(context=0x1, handle=0x1, trophyId=1, details=0x0, data=0xd00ebac0)
·W {PPU[0x1000012] Thread (20036100) [0x010ab580]} PPU: 'sceNpTrophyGetTrophyInfo' aborted (358123.332356s)
@georgemoralis
^_^
Can you try to fix this issues ? sceNpTrophyRegisterContext / GetTrophyInfo
can you retest with my latest pull request ? #2382 It might behaves better
sceNpTrophyRegisterContext: NPUB31243
@georgemoralis
[789dd631]
NPHB00126
E {PPU[0x1000000] Thread (main_thread) [0x003c5800]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x45e5b8, arg=*0x0, options=0x0)
F {PPU[0x1000000] Thread (main_thread) [0x00114490]} struct vm::access_violation thrown: Access violation reading address 0x4e9
NPEA00271
U {PPU[0x1000000] Thread (main_thread) [0x006f2b80]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0xd004fa60, options=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x006f2b40]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x82d700, arg=*0x0, options=0x0)
F {PPU[0x1000000] Thread (main_thread) [0x003c5008]} struct vm::access_violation thrown: Access violation reading address 0x4e9
BLJS10295
U {PPU[0x1000000] Thread (main_thread) [0x00b8e148]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x200ee980, options=0x0)
E {PPU[0x1000037] Thread (LOAD_TROPHY) [0x00b8e108]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0xde2420, arg=*0x0, options=0x0)
F {PPU[0x1000039] Thread (CHECK_TROPHY) [0x00b8e228]} struct vm::access_violation thrown: Access violation writing address 0x8
SplatterHouse no change
·W {PPU[0x1000011] Thread (20036060) [0x010ab580]} sceNpTrophy: sceNpTrophyGetTrophyInfo(context=0x1, handle=0x1, trophyId=1, details=0x0, data=0xd00dbac0)
·W {PPU[0x1000011] Thread (20036060) [0x010ab580]} PPU: 'sceNpTrophyGetTrophyInfo' aborted (12198.686541s)
·F {PPU[0x1000011] Thread (20036060) [0x010ab580]} struct vm::access_violation thrown: Access violation writing address 0x8
Dragon Ball Z: Ultimate Tenkaichi
U {PPU[0x1000014] Thread (DbPrize thread) [0x006b2edc]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x2cfc4058, options=0x0)
E {PPU[0x1000014] Thread (DbPrize thread) [0x006b2e9c]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x770160, arg=*0x2cfc3ca0, options=0x1)
E {PPU[0x1000014] Thread (DbPrize thread) [0x006b2fbc]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x1, handle=0x1, flags=*0x2cfc401c, count=*0xd0177d20)
F {PPU[0x1000000] Thread (main_thread) [0x005fc884]} struct vm::access_violation thrown: Access violation reading address 0x6f5ec538
it's next on my TODO list
E {PPU[0x1000011] Thread (FiberFunc) [0x005b7c18]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x1, handle=0x1, flags=0x2824190c, count=0x2824191c)
BLUS30767 Dragon's Crown. LLVM/ASMJIT
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
U {PPU[0x1000000] Thread (main_thread) [0x0001c068]} cellHttp TODO: cellHttpInit
U {PPU[0x1000000] Thread (main_thread) [0x0001c068]} cellSsl TODO: cellSslInit
U {PPU[0x1000000] Thread (main_thread) [0x0001c068]} cellSsl TODO: cellSslCertificateLoader
U {PPU[0x1000000] Thread (main_thread) [0x0001c068]} cellSsl TODO: cellSslCertificateLoader
U {PPU[0x1000000] Thread (main_thread) [0x0001fb1c]} cellHttp TODO: cellHttpsInit
U {PPU[0x1000000] Thread (main_thread) [0x0001c068]} cellHttp TODO: cellHttpInitCookie
U {PPU[0x1000000] Thread (main_thread) [0x011bad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x011bad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x011bad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x011bad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x011bad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x011c0e58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x011c0e58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
U {PPU[0x1000000] Thread (main_thread) [0x00023fc0]} cellBGDL TODO: cellBGDLSetMode(mode=1)
S {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: SPU Database initialized...
S {SPU[0x2000002] Thread (CellSpursKernel2)} SPU: SPU Recompiler (ASMJIT) created...
U {PPU[0x1000000] Thread (main_thread) [0x0001c068]} sceNp TODO: sceNpManagerGetOnlineId(onlineId=0xd0040300)
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM102.EDAT” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM102.edat” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM103.EDAT” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM103.edat” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM104.EDAT” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM104.edat” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM105.EDAT” [1]
E {PPU[0x100000d] Thread (Store::CheckTrial) [0x011e9ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB02294/USRDIR/MCSM105.edat” [1]
U {PPU[0x100000f] Thread (Trophy::Register) [0x0001c044]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=0xd013ade0, options=0x0)
E {PPU[0x1000010] Thread (Trophy::Register) [0x0001c044]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=0x1042378, arg=0x21cc9870, options=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/” [1]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/” [1]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/NPEB02294/” [1]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/NPEB02294//user/” [1]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/” [2]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/” [2]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/NPEB02294/” [2]
E {PPU[0x1000000] Thread (main_thread) [0x011edfc8]} 'sys_fs_mkdir' failed with 0x80010014 : CELL_EEXIST, “/dev_hdd1/cache/NPEB02294//Temp/” [1]
E {PPU[0x1000010] Thread (Trophy::Register) [0x0001c044]} sceNpTrophy: sceNpTrophyGetGameInfo(context=0x1, handle=0x1, details=0x21cc98a0, data=*0x21cc9d38)
Most helpful comment
it's next on my TODO list