Rigs-of-rods: Mesh collision ending at heightmap end

Created on 8 Feb 2016  路  11Comments  路  Source: RigsOfRods/rigs-of-rods

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The screenshot was made on this map: Wales Coast Rally.zip?

Yes, at the very top.

Not really sure I'd call this a bug per say. It's always been that way for as long as I've played. You can change your terrn size in the otc file I believe it is and make it rather large if need be.

I just posted it here as bug/request/something I noticed and as it seems it was rather unknown before.

This issue seems to be still valid (at least for me):
image
image

which terrain to test for this?

The first screenshot is on Wales Coast Rally.zip
I moved the track mesh to confirm that the entire mesh does have collision:
image
For the second screenshot I just placed a truckshop outside of Simple Test Terrain's boundries:

 731.470,    7.961,  -35.579,    0.0,   72.3,    0.0, truckshop

Thanks for testing guys

Why was this closed? Its still valid.

@CuriousMike56 I moved the track mesh to confirm that the entire mesh does have collision:

I thought that means "the mesh has collision both inside and outside of map". Nevermind.

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