Lone Echo will load from the revive dashboard with remixed and it will also load from the revive injector within the Steam VR compositor. However once loaded into the main menu of the game the WMR controller inputs are not registering and I cannot move passed the main menu into the game.
There is a slight difference arising between using the 2 different revive methods which I will outline below:
Issues Experienced Launching Through Remixed
When launching the game in remixed i.e. via the Revive Overlay, (without using SteamVR)

Issues Experienced Launching Through Revive & Injector
Tell us your specs and versions
This issue is about:
n/a I just bough Lone Echo and tried it for the first time
_This is some of the most essential information: what steps did you do to get to this issue. Which steps do we take to get to the same result?_
The controller inputs simply will not register in the menu. My hunch is that Revive is not telling the game that the controllers are connected correctly. This may be a Samsung Odyssey Plus issue in that the controllers no longer require a separate bluetooth dongle in the computer to make a connection, like the previous Samsung Odyssey did, but that they are now paired with the headset itself. Just a thought!
I just want to add a big thank you I love the software and it has helped me play Oculus games such as Robo Recall, Edge of Nowhere, Air Car and First Contact without any issues whatsoever.
I am really appreciative of any support you may offer to get Lone Echo up and running.
Discord ID
JoPineapples#3512
Message Received when using remixed method:
Thank you for reporting your issues/feedback/suggestions about Revive! We really appreciate your support!
This issue seems to be open since and discussed since ticket #962 ?
Any solution in sight? Any word at all as to what is causing the issue? If I can support more in anyway please advise.
Confirming Remixed controllers on Lone Echo no longer working. Looking into it.
@Dragoboss I can confirm that running it through Revive on the SteamVR dashboard is the exact same result as running it through the manual injector
I experience exactly the same issue as JoePinapples I have a Lenovo WMR headset, would love a fix for this
Also, as mentioned if Lone Echo is launched via Revive dashboard directly it runs but button responses are not registered so you are unable to start the game. If I launch the Lone Echo VR (the free multiplayer game) from Revive it launches and button presses DO work and when it the game it is buttery smooth . Launching this same Lone Echo VR multiplayer game via SteamVR stutters as you turn your head, the same as the full game. So this is quite annoying that the menu and start screen work in the multiplayer aspect, seems like it would be a relatively easy fix to work out whats different :-(
The game will load into the main menu
I can see that the wmr controllers (Vive controller) are being tracked and moving correctly.
Pressing buttons such as the grab and the trigger buttons on the controllers this time DO NOT prompt grab and trigger animations on the in-game hands
All the icons for the cameras, the oculus rift and the touch controllers on the bottom right in the Lone Echo main menu are showing as green, i.e. connected
I can see the focus dot in the Lone Echo VR main menu and it corresponds to the movement of my wmr controller, however this time when pointing it at any of the options within the menu IT IS highlighting the targeted option.
However pointing at the single player option and pressing trigger or any of the main menu options has no effect
I've been with this problem for a few weeks, I tried to see if it was the subject of the revive and tried to update to the most current version (1.6.3) but without solving it.
With several guys who have the same problem, they give the steamvr version as a solution, they say that doing a downgrade to version 1.3.3 works correctly ...
After trying to do the downgrade, as steam always updates, I can not keep that version, so after the announcement of a user that the Lone Echo worked perfectly with SteamVR 1.2.10 and Revive 1.4.2, I decided to try the different versions of Revive and ... indeed, I have tested all versions after 1.4.2 and none of them work.
So you know, if you want to play your Oculus games with SteamVR 1.2.10, you will have to make a downgrade of its version 1.4.2 revive until further notice.
I'm having this exact same issue with an Odyessy Plus. It's a shame, since I got the unit primarily for Lone Echo :). Robo Recall does not work either ("connect controllers" screen). Both games work flawlessly with the Rift.
After yesterday's remixed support update the buttons get registered again and the game works again for me!
That’s weird! I tried last night. I did a fresh install of revive 1.6.3 and I had no joy. Using remixed, the game loaded up into the Lone Echo main menu, my controllers were being tracked & I was no longer getting the hardware error message but my button presses were not registering. Could not select any of the options in the main menu.
I will try again tonight.
My I ask what your specs are, what headset and what software versions you are using?
Thank you.
From: m0nk210 [mailto:[email protected]]
Sent: Tuesday/ 5 February/ 2019 09:19
To: LibreVR/Revive Revive@noreply.github.com
Cc: JoePinapples rightsduff@hotmail.com; Author author@noreply.github.com
Subject: Re: [LibreVR/Revive] Lone Echo Not Responding to WMR Controller Inputs in Remixed or Revive Injector (#1158)
After yesterday's remixed support update the buttons get registered again and the game works again for me!
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Reply to this email directly, view it on GitHubhttps://github.com/LibreVR/Revive/issues/1158#issuecomment-460565597, or mute the threadhttps://github.com/notifications/unsubscribe-auth/Ar8qGzA5LY_--EYmWe0xrUET-gNcYCybks5vKUx8gaJpZM4ZoHE6.
Okay after your message yesterday I tried again last night, the button press not registering issue still persists in Remixed and in Revive through the Steam VR compositor and through manual injection.
The 1.6.3 update must have resolved the problem for Vive controllers but unfortunately it has not fixed it for WMR controllers.
Same as m0nk210.
After upgrading to 1.6.3, I was happy to see that my controllers were fully registered by the game, and I was able to play for 1 hour.
Today, I want to resume the game, and I was unable to click on any buttons...
I really don't know what I have done...
I had this issue of no buttons working with injecting Lone Echo on the Vive. Recently updated to 1.6.3 and the issue still persists. Why is this happening?
Tonight, Lone Echo is working on my PC with my Lenovo Explorer. I don't know why, but if it could help someone, I did this:
And I can click on buttons.
@yd76 Unfortunately i cannot get it to work using your method. Perhaps I am doing something wrong. Can you describe in greater detail exactly the steps you took? I am still have the same problem. Also when you kill the revive tray icon and "launch the revive dashboard" do you mean the remixed overlay? Once you quit the revive tray icon revive no longer shows up in the steam dash board. So I am a bit confused about this step.
When launching through remixed now I no longer get the hardware error message and the controllers are tracking and the button presses are prompting the corresponding animations on the robotic hands. However, it appears that the game thinks that my HMD is not on correctly. The icon that indicates the HMD status in the start menu is in a paused state and depicts the oculus headset raised up resting on the models forehead rather than in the playing position. Perhaps this is what is preventing the buttons from registering. The game thinks that that the HMD is not down in the playing position on the head and that input is going to the desktop?
Tonight, Lone Echo is working on my PC with my Lenovo Explorer. I don't know why, but if it could help someone, I did this:
* Launch steam (v1549129917) * Launch Steam VR * Revive Tray Icon - Right click - Quit * Launch Revive Dashboard * Inject LoneEcho.exeAnd I can click on buttons.
I dont know why but it's work for me ! thanks you very much ! Perhaps revive don't initialize correctly with steamvr and need a restart ?!?
@JoePinapples
Here are my details actions. Most important thing seems to restart Revive Dashboard after SteamVR launch:
I hope it could help you until this issue is fixed.
@yd76
Restarting Revive Dashboard after launching SteamVR totally solved the problem. Thank you!
Tonight, Lone Echo is working on my PC with my Lenovo Explorer. I don't know why, but if it could help someone, I did this:
- Launch steam (v1549129917)
- Launch Steam VR
- Revive Tray Icon - Right click - Quit
- Launch Revive Dashboard
- Inject LoneEcho.exe
And I can click on buttons.
Solved my problem. OMG. Thank you!
No joy for me tried exactly everything as you described and i'm back to getting the hardware error message as described above.

RANT AHEAD, DO NOT READ IF SENSITIVE TO PROFANITY!!!
Do you know what... I'm sorry, but FUCK this shit...Fuck VR and Fuck Revive... This VR shit has been buggy and a pain in my ass since I got this stupid fucking WMR headset. Its a complete load of old bollox and is just not ready for mass consumption yet. Nothing has worked perfectly since I got this stupid fucking thing, every single game requires some sort of tweaking. Its get to feel like I spend more time tweaking and adjusting things and trying to get things to work just right than I actually do playing games. Maybe in 5 years it will work and I'll come back to VR, until then my WMR headset is getting fucked into the bin!!
Disclaimer: I know it's not the revive developer's fault and I give much kudos to him and any others who contribute to this application and for even doing something at all, but its primarily for Vive users and not WMR users. In all fairness he has never claimed that it was for WMR and has been quite open about it being a bonus if it works for WMR at all. I blame all the websites out there that claim Revive works with WMR when its simply doesn't, it's very misleading and I blame Oculus for having exclusives on a such a fledgling platform that needs to encourage people to adopt VR rather than segregate them. But for WMR its pot luck if Revive works or not. I'm done with this shit. VR can go and FUCK OFF, I'm not spending one more cent of my hard earned money on this bullshit until its fully cooked. See you all in five years!!
RANT OVER!!
Hey JoePinapples,
i can understand your frustration, but give it just one more try. I also have a Samsung Odyssey+. It took a while to figure out how to get the game running, but now i can play the game without problems. Look at this video and follow my steps:
https://www.youtube.com/watch?v=MYYm9R7TXaQ
P.S.: My System- and Hardware-Specs are listed in the video-description.
Regards
Thomas
Remixed has been replaced by ReviveXR: https://github.com/LibreVR/Revive/releases/tag/1.7.0
Tonight, Lone Echo is working on my PC with my Lenovo Explorer. I don't know why, but if it could help someone, I did this:
- Launch steam (v1549129917)
- Launch Steam VR
- Revive Tray Icon - Right click - Quit
- Launch Revive Dashboard
- Inject LoneEcho.exe
And I can click on buttons.
This fixed my no button click with odyssey+
Most helpful comment
Tonight, Lone Echo is working on my PC with my Lenovo Explorer. I don't know why, but if it could help someone, I did this:
And I can click on buttons.