As simple as the title, although it only happens with a nightly build, a stable build doesn't crash but a nightly build does. It's not an instant crash but as soon as I change the scale Windows tell me Retroarch stopped working.
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Dont think it did this on 1.3.4 but on 1.3.6 it does this for me.
I can confirm this. Here's a backtrace via gdb:
http://pastebin.com/K6sQzNgX
This doesn't crash in linux, @hizzlekizzle, @Brhoom93 and @JippC is this still a problem for you?
Can't reproduce this on Windows 8.1 x64, display_driver="gl", menu_driver="xmb"
If you're still have this problem, please give more info (which overlay, which settings etc)
This was probably fixed a while ago when other issues with the overlays were fixed so until someone else can reproduce this and provide more info I am going to assume its good now.