Compile Realm for Swift 4.2 with Xcode 10 beta 1
Compile to go smooth
Logs :
error: Build input file cannot be found: '/Users/nicolascharvoz/Documents/Work/*/realm-cocoa/RealmSwift/SwiftVersion.swift'
[...]
The following build commands failed:
CompileSwiftSources normal arm64 com.apple.xcode.tools.swift.compiler
CompileSwiftSources normal armv7 com.apple.xcode.tools.swift.compiler
(2 failures)
git clone --recursive https://github.com/realm/realm-cocoa.git
cd realm-cocoa
DEVELOPER_DIR=/Applications/Xcode-beta.app/Contents/Developer sh build.sh ios-swift
ProductName: Mac OS X
ProductVersion: 10.13.4
BuildVersion: 17E202
/usr/local/bin/pod
1.5.3
/bin/bash
GNU bash, version 3.2.57(1)-release (x86_64-apple-darwin17)
carthage not found
(not in use here)
/usr/bin/git
git version 2.15.1 (Apple Git-101)
That file is automatically created during the build process. I suspect we don't have the dependencies set up for it quite correctly, so the new build system will sometimes decide to generate it too late.
Any progress on this?
This should have been fixed by #5891.
Most helpful comment
Any progress on this?