The C++ TurboModule system, unlike the ObjC and Java systems, is fairly immature. It has a lot of problems that need to be addressed, and gaps that need to be filled. Unfortunately, at Facebook, we only have a handful of C++ NativeModules. Additionally, there's no urgency to convert these NativeModules to C++-only TurboModules, because these NativeModules are already going through a bridging layer in the TurboModule system (i.e: we could turn off the old NativeModule system and still have these NativeModules fully functional). Therefore, it's difficult to prioritize development of the C++ TurboModule system internally.
For transparency, this is my focus in H1 2020:
With all the things on my plate this half, I find it unlikely that the C++ TurboModule system will be finished any time soon. So, this GitHub issue documents the work that's required to build out the C++ TurboModule system. If anyone is interested in taking ownership over this portion of the TurboModule project, please feel free to comment below. I'd love to work together and see this completed. 馃榿
This is currently the interface of our C++-only TurboModules:
class SampleTurboCxxModule : public NativeSampleTurboCxxModuleSpecJSI {
public:
SampleTurboCxxModule(std::shared_ptr<CallInvoker> jsInvoker);
void voidFunc(jsi::Runtime &rt) override;
bool getBool(jsi::Runtime &rt, bool arg) override;
double getNumber(jsi::Runtime &rt, double arg) override;
jsi::String getString(jsi::Runtime &rt, const jsi::String &arg) override;
jsi::Array getArray(jsi::Runtime &rt, const jsi::Array &arg) override;
jsi::Object getObject(jsi::Runtime &rt, const jsi::Object &arg) override;
jsi::Object getValue(
jsi::Runtime &rt,
double x,
const jsi::String &y,
const jsi::Object &z) override;
void getValueWithCallback(jsi::Runtime &rt, const jsi::Function &callback)
override;
jsi::Value getValueWithPromise(jsi::Runtime &rt, bool error) override;
jsi::Object getConstants(jsi::Runtime &rt) override;
};
There are a few problems with this API.
jsi::Runtime is accessed safely. This simply isn't possible if we provide all C++-only TurboModules with access to the jsi::Runtime.jsi::Function, jsi::String, jsi::Array, jsi::Object). First, this isn't a very clean API. Second, by design, many of these JSI objects (jsi::Function especially) can't outlive the jsi::Runtime (see the jsi.h). So, we should had C++-only TurboModules safe wrappers around these objects, so that the TurboModule framework can manage their lifecycles.Other things to think about:
CxxTurboModule class, like we have JavaTurboModule, and ObjCTurboModule. If we want to make C++-only TurboModules more robust without bloating the codegen, this class would be necessary.There is currently only one pure C++ TurboModule: SampleTurboCxxModule. This TurboModule extends its "code-generated" spec NativeSampleTurboCxxModuleSpecJSI (the spec is really just hand-written). This spec directly extends TurboModule, as you can see here.
CxxTurboModule class and have it extend TurboModule. Have NativeSampleTurboCxxModuleSpecJSI extend CxxTurboModule.NativeSampleTurboCxxModuleSpecJSI. Feel free to modify the contents of the __hostFunctions in the codegen. Please look at RCTSampleTurboModuleSpec.mm for an example of how we do this in iOS. Some of the responsibilities of CxxTurboModule:Object type to? Should we use folly::dynamic?{| foo: bar |}) to? In ObjC, we convert them to structs, since we know the type of each property.Array<T> to? Should we just use an STL container?Promise returns? resolve and a reject lambda, like in ObjC, or do we pass in a "Promise" object, like we do in Android. Alternatively, should we leverage some STL data structure (std::promise)?CxxTurboModule constructor to accept a native CallInvoker that dispatches work to a background thread.DispatchMessageQueueThread is the class our C++ NativeModules use to dispatch to the MessageQueue. Here's the async dispatch method: code.jsi::Functions) on the JS Thread. This will require the CxxTurboModule constructor to accept a CallInvoker that dispatches work to the JS thread. Also, we'll have to store all the jsi::Function objects passed from JS to C++ so that they can be invoked later by the JS thread. This presents an additional problem:jsi::Functions (i.e: JS callbacks that were passed into C++ from JS) are destroyed. In iOS and Android, we accomplish this by using LongLivedObjectCollection, and CallbackWrapper. LongLivedObjectCollection is cleared when the runtime is destroyed.To test your changes, in RNTester on iOS, access the TurboModule in JS via TurboModuleRegistry.get('SampleTurboCxxModule').
Adding some of the people at MSFT we've discussed this with: @stmoy, @acoates-ms
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Curious, it looks like there is a need to abstract away from the jsi::* objects to have something that's more universal / could theoretically work against more than just Hermes but at the same time much of the todo list seems to simply the continued used of jsi::* objects.
Is the intent here to create a more generic way to create modules that do not care about the underlying JS engine? As that is something I am also interested in doing :)
Curious, it looks like there is a need to abstract away from the jsi::* objects to have something that's more universal / could theoretically work against more than just Hermes but at the same time much of the todo list seems to simply the continued used of jsi::* objects.
Your C++ TurboModule shouldn't have to know about the JS VM. But this doesn't mean that we stop using jsi::* objects. We need them to expose the TurboModule to JS. @KrisSiegel , does that answer your question?
it looks like TurboModules are currently coupled to STL types which makes the APIs non ABI-safe, thus hindering reuse-via-binary, are there plans to address this?
This issue needs to be prioritized for https://github.com/realm/realm-js/issues/2455 . It's a huge blocker
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This issue needs to be prioritized for https://github.com/realm/realm-js/issues/2455 . It's a huge blocker