Calling Alert with focused TextInput (Keyboard is open) wrapped in KeyboardAvoidingView causes warning:
Warning: Overriding previous layout animation with new one before the first began:
{
duration = 250;
update = {
duration = 250;
type = keyboard;
};
} -> {
duration = 404;
update = {
duration = 404;
type = keyboard;
};
}.
And should input become focused after alert dismiss or not? Now i do it manually but in older versions seems it was automatically
https://rnplay.org/apps/5lB8-A
+1
+1
+1
+1, hope this gets some attention.
Hi there! This issue is being closed because it has been inactive for a while. Maybe the issue has been fixed in a recent release, or perhaps it is not affecting a lot of people. Either way, we're automatically closing issues after a period of inactivity. Please do not take it personally!
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I'm having this issue atm.
Similar issue here
Same issue
Anything new on this issue? I am facing the same thing and would like to get rid of the warning
+1
I am facing same issue on IOS
Hey there, it looks like there has been no activity on this issue recently. Has the issue been fixed, or does it still require the community's attention? This issue may be closed if no further activity occurs. You may also label this issue as "For Discussion" or "Good first issue" and I will leave it open. Thank you for your contributions.
Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please feel free to create a new issue with up-to-date information.
I kinda hate that bot.
@neiker Me too brother. Me too...
Most helpful comment
Similar issue here