Tell us which versions you are using:
My scene shouldn't be blocked by the navbar and the tabbar when no sceneStyle is specified.
My scene is blocked so I have to specify the sceneStyle.
A cheap hack I use is to pad the view by Navigator.NavigationBar.Styles.General.TotalNavHeight.
For each scene, add the above line to 'paddingTop:'
There is a small snippet in the example app that handles this.
if (computedProps.isActive) {
style.marginTop = computedProps.hideNavBar ? 0 : 64;
style.marginBottom = computedProps.hideTabBar ? 0 : 50;
}
Hi @mickeyinfoshan please be more specific. Ideally share a screenshot. Overall please explain what do you mean by block?
I confirm this issue, I just ran on it.
I'll give more details soon.
I don't know if it what's @mickeyinfoshan means.
If you remove hideNavBar from the Example (here), you won't be able to swipe back with Android because the scene will be blocked in transition.
Any ideas?
cc @aksonov @rturk @sarovin
@charpeni I ran into the problem @mickeyinfoshan is having, and it's different from what you're describing here:
If you remove hideNavBar from the Example (here), you won't be able to swipe back with Android because the scene will be blocked in transition.
The problem I run into is that the navbar seems to be overlaid on the scene so if I display something at the top of the view it will potentially be covered by the navbar.
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