React-native-fs: Not Working with targetSDKversion 26

Created on 20 Jun 2018  路  8Comments  路  Source: itinance/react-native-fs

We are using RNFS module in our app, it was working fine till Google API level supported was 22, But Now with google support moving to level 26, The module is failing.

Most helpful comment

i did it in my node modules build.gradle and it works so ive made a pr for it

All 8 comments

Same here, at least I think it's the same:
Execution failed for task ':react-native-fs:processReleaseResources'.

com.android.ide.common.process.ProcessException: Failed to execute aapt

@JeremyBradshaw7 and @abhi-sharma-lf

I too had the same issue fixed by changing the compileSdkVersion and buildToolsVersion in

node_modules/react-native-fs/android/build.gradle

and changed it from

`CompileSdkVersion 25
buildToolsVersion "25.0.0"`

To

compileSdkVersion 26 buildToolsVersion "26.0.3"

And the build was successful

We should definitely update the buildToolsVersion to 26 right?

@itinance yes we should

I have done what @nidhinkumar06 said and im still getting this issue.

```apply plugin: "com.android.application"

import com.android.build.OutputFile

/**

  • The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  • and bundleReleaseJsAndAssets).
  • These basically call react-native bundle with the correct arguments during the Android build
  • cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
  • bundle directly from the development server. Below you can see all the possible configurations
  • and their defaults. If you decide to add a configuration block, make sure to add it before the
  • apply from: "../../node_modules/react-native/react.gradle" line.
    *
  • project.ext.react = [
  • // the name of the generated asset file containing your JS bundle
  • bundleAssetName: "index.android.bundle",
    *
  • // the entry file for bundle generation
  • entryFile: "index.android.js",
    *
  • // whether to bundle JS and assets in debug mode
  • bundleInDebug: false,
    *
  • // whether to bundle JS and assets in release mode
  • bundleInRelease: true,
    *
  • // whether to bundle JS and assets in another build variant (if configured).
  • // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
  • // The configuration property can be in the following formats
  • // 'bundleIn${productFlavor}${buildType}'
  • // 'bundleIn${buildType}'
  • // bundleInFreeDebug: true,
  • // bundleInPaidRelease: true,
  • // bundleInBeta: true,
    *
  • // whether to disable dev mode in custom build variants (by default only disabled in release)
  • // for example: to disable dev mode in the staging build type (if configured)
  • devDisabledInStaging: true,
  • // The configuration property can be in the following formats
  • // 'devDisabledIn${productFlavor}${buildType}'
  • // 'devDisabledIn${buildType}'
    *
  • // the root of your project, i.e. where "package.json" lives
  • root: "../../",
    *
  • // where to put the JS bundle asset in debug mode
  • jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
    *
  • // where to put the JS bundle asset in release mode
  • jsBundleDirRelease: "$buildDir/intermediates/assets/release",
    *
  • // where to put drawable resources / React Native assets, e.g. the ones you use via
  • // require('./image.png')), in debug mode
  • resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
    *
  • // where to put drawable resources / React Native assets, e.g. the ones you use via
  • // require('./image.png')), in release mode
  • resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
    *
  • // by default the gradle tasks are skipped if none of the JS files or assets change; this means
  • // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  • // date; if you have any other folders that you want to ignore for performance reasons (gradle
  • // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  • // for example, you might want to remove it from here.
  • inputExcludes: ["android/", "ios/"],
    *
  • // override which node gets called and with what additional arguments
  • nodeExecutableAndArgs: ["node"],
    *
  • // supply additional arguments to the packager
  • extraPackagerArgs: []
  • ]
    */

project.ext.react = [
entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-sentry/sentry.gradle"

/**

  • Set this to true to create two separate APKs instead of one:

    • An APK that only works on ARM devices


    • An APK that only works on x86 devices

  • The advantage is the size of the APK is reduced by about 4MB.
  • Upload all the APKs to the Play Store and people will download
  • the correct one based on the CPU architecture of their device.
    */
    def enableSeparateBuildPerCPUArchitecture = false

/**

  • Run Proguard to shrink the Java bytecode in release builds.
    */
    def enableProguardInReleaseBuilds = false

android {
compileSdkVersion 26
buildToolsVersion "26.0.3"

defaultConfig {
    applicationId "com.cpad"
    minSdkVersion 16
    targetSdkVersion 23
    versionCode 1
    versionName "1.0"
    ndk {
        abiFilters "armeabi-v7a", "x86"
    }
}
splits {
    abi {
        reset()
        enable enableSeparateBuildPerCPUArchitecture
        universalApk false  // If true, also generate a universal APK
        include "armeabi-v7a", "x86"
    }
}
buildTypes {
    release {
        minifyEnabled enableProguardInReleaseBuilds
        proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
    }
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
    variant.outputs.each { output ->
        // For each separate APK per architecture, set a unique version code as described here:
        // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
        def versionCodes = ["armeabi-v7a":1, "x86":2]
        def abi = output.getFilter(OutputFile.ABI)
        if (abi != null) {  // null for the universal-debug, universal-release variants
            output.versionCodeOverride =
                    versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
        }
    }
}

}

dependencies {
compile project(':react-native-sentry')
compile project(':react-native-fs')
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:26.1.0"
compile "com.facebook.react:react-native:+" // From node_modules
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
```

@The-Code-Monkey have you done the changes in node_modules/react-native-fs/android/build.gradle of react-native-fs plugin or in your project folder android/build.gradle

my project folder build.gradle

i did it in my node modules build.gradle and it works so ive made a pr for it

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