React-native-background-geolocation: :app:transformDexArchiveWithDexMergerForDebug

Created on 6 Mar 2018  路  12Comments  路  Source: transistorsoft/react-native-background-geolocation

[EDIT] by @christocracy: See Solution by @mikehardy

Your Environment

  • Plugin version: ^2.11.0
  • Platform: Android
  • OS version: Mac High Sierra 10.13.3
  • Device manufacturer / model: S6 edge
  • React Native version (react-native -v): 0.46.1
  • Plugin config

Expected Behavior

It should build on the mobile device.

Actual Behavior

Fails with this
Execution failed for task ':app:transformDexArchiveWithDexMergerForDebug'.

> com.android.build.api.transform.TransformException: com.android.dex.DexException: Multiple dex files define Lcom/google/firebase/FirebaseException;

Steps to Reproduce

Here is my `android/app/build.gradle'. After reviewing other people issues, I believe the issue is my google-play-services-auth version is not compatible with this library but I would like to make sure..

apply plugin: "com.android.application"
apply plugin: "io.fabric"
apply plugin: "com.google.gms.google-services"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */
project.ext.vectoricons = [
    iconFontNames: [ 'MaterialCommunityIcons.ttf' ] // Name of the font files you want to copy
]

apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 27
    buildToolsVersion '27.0.3'

    defaultConfig {
        applicationId "com.applicationId"
        minSdkVersion 16
        targetSdkVersion 23
        versionCode 16
        versionName "1.4.2"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
        multiDexEnabled true
    }
    signingConfigs {
        debug {
            storeFile file('../keystores/android.jks')
            storePassword 'tio1CB$$'
            keyAlias 'key'
            keyPassword 'leteladushabeztela'
        }
        release {
            storeFile file(MYAPP_RELEASE_STORE_FILE)
            storePassword MYAPP_RELEASE_STORE_PASSWORD
            keyAlias MYAPP_RELEASE_KEY_ALIAS
            keyPassword MYAPP_RELEASE_KEY_PASSWORD
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.release
            debuggable true
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

repositories {
    maven { url "https://jitpack.io" }
    maven { url "https://maven.fabric.io/public" }
    flatDir {
        dirs "../../node_modules/react-native-background-geolocation/android/libs"
    }
}

dependencies {
    compile project(':react-native-background-geolocation')
    compile project(':react-native-background-timer')
    compile project(':react-native-push-notification')
    compile('com.google.android.gms:play-services-gcm:9.0.0') {
        force = true;
    }
    compile fileTree(include: ['*.jar'], dir: 'libs')
    compile 'com.android.support:appcompat-v7:23.0.1'
    compile 'com.facebook.react:react-native:+'
    // From node_modules
    compile(project(':react-native-google-signin')) {
        exclude group: "com.google.android.gms" // very important
    }
    compile 'com.google.android.gms:play-services-auth:9.0.0'
    compile('com.crashlytics.sdk.android:crashlytics:2.8.0@aar') {
        transitive = true;
    }
    compile('com.crashlytics.sdk.android:answers:1.4.1@aar') {
        transitive = true;
    }
    compile(name: 'tslocationmanager', ext: 'aar')
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'

I also got this issue as well which I hope helps you understand better.

Dex: Error converting bytecode to dex:
Cause: com.android.dex.DexException: Multiple dex files define Lcom/google/firebase/FirebaseException;
    UNEXPECTED TOP-LEVEL EXCEPTION:
    com.android.dex.DexException: Multiple dex files define Lcom/google/firebase/FirebaseException;

Please let me know if you find out something that I'm missing or doing something wrong.

Thank you so much,

Most helpful comment

Oh it is running now after I remove the whole build folder and run again. Thanks!

@Aung-Myint-Thein what do you mean by it? I am also having problem with this

Just delete your "Build" folder inside "Android/app/"

All 12 comments

Typical gradle error including multiple libraries which rely on different versions of play-services.

See my Sample App for an example of how to exclude play-services from another lib and force your own desired. version. See comment by @mikehardy

There will soon be a better mechanism for aligning play-services version in the next release.

@ckim16 how did you solve the issue?

@Aung-Myint-Thein pin your version dependencies like this in your top-level build.gradle https://github.com/transistorsoft/rn-background-geolocation-demo/blob/master/android/build.gradle#L4

Then just reference them in your app build.gradle https://github.com/transistorsoft/rn-background-geolocation-demo/blob/master/android/app/build.gradle#L181

The android world moved to this style about a year ago and now everyone uses it. You may have to dig for the right names for things to set in the ext block, but it works every time.

@mikehardy thanks for the suggestion. Actually I aldy have those in my config files. However, my issue comes from netinfo as following:

Execution failed for task ':app:transformDexArchiveWithDexMergerForDebug'.
> com.android.build.api.transform.TransformException: java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives: 
  Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes.
  Program type already present: com.reactnativecommunity.netinfo.BroadcastReceiverConnectivityReceiver$ConnectivityBroadcastReceiver

I am still asking in the netinfo repo but trying my luck here.. thanks!

Oh it is running now after I remove the whole build folder and run again. Thanks!

Oh it is running now after I remove the whole build folder and run again. Thanks!

@Aung-Myint-Thein what do you mean by it? I am also having problem with this

Oh it is running now after I remove the whole build folder and run again. Thanks!

@Aung-Myint-Thein what do you mean by it? I am also having problem with this

Just delete your "Build" folder inside "Android/app/"

@Aung-Myint-Thein I have the same problem, but it still not work after I delete the build folder

Oh it is running now after I remove the whole build folder and run again. Thanks!

@Aung-Myint-Thein what do you mean by it? I am also having problem with this

Just delete your "Build" folder inside "Android/app/"

life saver.

Hope it helps you

https://medium.com/@tiwarishani/task-app-transformdexarchivewithdexmergerfordebug-failed-in-react-native-6d03bc4655af

I was having this error message when trying to run the app

What went wrong:Execution failed for task ':app:transformDexArchiveWithDexMergerForDebug'.
Exception java.nio.BufferUnderflowException

editing build.gradle like @mikehardy suggested fixed my problem!

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