Hi!
I've stuck with problem, that onLayoutChange callback triggers too often, literally on every layout element click. Here is an example. In my project i use redux to store and update grid layout, therefore it leads to unnecessary grid redraws.
I also noticed, that if layout elements placed on same row (e.g. y props are 0), then the problem doesn't appear.
Thanks!
@Widly - I found managing layouts in Redux store created significant delays when dragging and dropping as opposed to handling in React state, regardless, a suggestion I can give you is in your onLayoutChange handler to simply do a sanity check to compare your current layouts with the updated 'layouts', if there is no difference don't dispatch your Redux action to update.
@Szarko How did you do the sanity check? SImple array comparison using loops?
@Szarko I wonder if simple array comparison is the best way to sanity check, can you suggest a more efficient approach.
@komorebi-san & @jojonarte I do something similar throughout my app and the most complete way that I've found is to pass it as an object and use .stringify() for the comparison.
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