Hey!
I've got this error when using smart routing:
Uncaught TypeError: Cannot set property 'g' of undefined
at JPFNeverMoveDiagonally.JumpPointFinderBase.findPath (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:61210)
at PathFinding.calculateDirectPath (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:61210)
at DefaultLinkWidget.render (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:61210)
at finishClassComponent (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:52291)
at updateClassComponent (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:52254)
at beginWork (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:53072)
at performUnitOfWork (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:55810)
at workLoop (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:55850)
at renderRoot (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:55936)
at performWorkOnRoot (:1338/.temp/localDevUMD/nodeEditor/babylon.nodeEditor.js:56827)
If I turn smart routing off, it works flawlessly
Here is our setup (with smart routing off):
https://github.com/BabylonJS/Babylon.js/blob/master/nodeEditor/src/graphEditor.tsx#L528
Thanks a lot!
Oh wow, its now in a game engine O_O I am busy reworking the entire smart routing system as we speak. The new system introduces smart routing as a new type of Link. I hope to have something out in the next few days, and this might solve your issue. If not, I'm really interested in working with you to help make this a success in your project.
to follow the progress, head on over to https://gitter.im/projectstorm/react-diagrams
Also the new structure of the project: https://github.com/projectstorm/react-diagrams/tree/lerna (you will be interested in the lib-routing folder)
Man we love your library:)

What should I do to switch to the new project? (using 5.2.1 for now)
Your tool will be a central piece of our 4.1 release as it will fuel our Node Material system :)
So glad we can work together
Definitely getting some blender comp-pipeline and Unreal-engine vibes in that screenshot. Ill let you know as soon I have something available
Im also busy fixing the link issue (the one where it doesnt respect horizonal mode)
Clearly:) feel free to ping me at [email protected] if you want to chat!
New fixes rolling out soon:



You can specify the alignment of a port (top, left, bottom, right etc..)
Exactly what we need!!!
update from my side:
componentShouldUpdate improvements, the large performance demo goes down from 140ms rendering times to 3 to 10 ms rendering times.recalculatePortCoords (method is removed)if you check out the lerna branch, run yarn in the root and then head to the lib-demo-gallery you can run yarn start and then you should get the new demos. Ive been giving this some thought, and I wouldn't mind getting involved in upgrading your current implementation in Babylone.js when this releases
Oh man I did not dare asking but we will be honored to get your help on using your lib the best possible way
So version 6 [Beta] is now out, and I would love to get your thoughts on the new system. I also have smart routing working again (the original issue in this ticket). Let me know!
Yeah!!! It is on npm right?
Well I have a few issues when moving to 6.0.0. Mostly breaking changes :(
Some examples:
Do you have a doc or a way to help me port our code? I created that branch https://github.com/BabylonJS/Babylon.js/tree/projectstorm. If you want to have a look:

Most of the stuff you listed is still in the library, we just made the API more consistent:
@projectstorm/react-core (it still exists there)model now https://github.com/projectstorm/react-diagrams/blob/96655baff2a86635f1c09c7de1b7ee9dfef0fc7e/packages/react-canvas-core/src/CanvasEngine.ts#L26I am still busy writing docs including a migration guide, so stay tuned
Perfect !! Will give it a try asap
If you need faster assistance, feel free to message me here https://gitter.im/projectstorm/react-diagrams
Ok so more questions :)
Everything compiles but this one now: https://github.com/BabylonJS/Babylon.js/blob/projectstorm/nodeEditor/src/graphEditor.tsx#L289

When executing, I've got this weird error: https://github.com/BabylonJS/Babylon.js/blob/projectstorm/nodeEditor/src/components/diagram/generic/genericNodeFactory.tsx#L14

@deltakosh I've seen the same nodeUpdated type error. The temporary workaround is to cast it to the type you need, like
.registerListener({
nodesUpdated: () => {}
} as DiagramListener)
Wonderful! Still blocked on the other issue though
Any news, team?
Well just in case, we started doing some videos using your lib:
up?
@deltakosh
@dylanvorster
i'm using 5.2.1 verrsion and also get this error in some device
anyone has suggest for fix it ? i hope i can keep smart routing on
@memsenpai same for me. By the way, I am Vietnamese =))
Most helpful comment
Man we love your library:)
