How to make the animation like google street when you change the content of Pano ? I use the Tour sample example What I have to add to create this animation? Please any Help
This would require a custom native component to handle the rendering. Depending on what data you have changes how you would implement the solution.
@Wajdi-Mnasri you may not actually want to do that, if I understand you correctly. The Tour example shows a VR "Safe" (or "Comfort") way to do the 'movement'. You actually aren't really moving (the x/y/z location stays the same), but the Pano changes.
You 'blink' or teleport to the new location.
With Google street maps, they show you 'flying' down the street. More problematic for VR, you sort of accelerate, hit a max, then slow down.
That kind of movement that your eyes sees disagrees with what your body feels. Your inner ear says "We're not accelerating", your limbs say "We're not accelerating" and your sense of balance says "Nope, stationary" and your brain says, "Uh Oh, we're seeing hallucinations, we must have been poisoned" and you want to throw up.
Blinking around is safer. You might figure out a way to interpolate between two 360 videos, to show intermediate 'steps' but that's tough.
As Mike says, this is a much bigger project than they can really help you with, it's a 360 video 'tweening' between two different images, coupled to an animation. Not sure how you'd do that.
== John ==
Want to do that too bu I failed..
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@Wajdi-Mnasri you may not actually want to do that, if I understand you correctly. The Tour example shows a VR "Safe" (or "Comfort") way to do the 'movement'. You actually aren't really moving (the x/y/z location stays the same), but the Pano changes.
You 'blink' or teleport to the new location.
With Google street maps, they show you 'flying' down the street. More problematic for VR, you sort of accelerate, hit a max, then slow down.
That kind of movement that your eyes sees disagrees with what your body feels. Your inner ear says "We're not accelerating", your limbs say "We're not accelerating" and your sense of balance says "Nope, stationary" and your brain says, "Uh Oh, we're seeing hallucinations, we must have been poisoned" and you want to throw up.
Blinking around is safer. You might figure out a way to interpolate between two 360 videos, to show intermediate 'steps' but that's tough.
As Mike says, this is a much bigger project than they can really help you with, it's a 360 video 'tweening' between two different images, coupled to an animation. Not sure how you'd do that.
== John ==