Hello! I'd like to use the default font outside raylib and friends, and I was wondering if it does have a name and/or there is a standalone version of it accessible. I came along text.c after searching through assets and source codes, where the default font atlas is generated using some sorcery on the fly.
Thanks!
Actually, raylib default font was mostly edited by me manually, don't remember exactly the font it was based on... I think it could be this one but as far as I remember I always worked directly with the image, also added the latin characters by hand.
Pixel data is embedded in the code and default font is generated at initialization.
In raylib webpage I use this one that is pretty similar.
Why do you need it?
That reply was really fast :D I want to create geometry from characters and use them in 3D GUI elements. I'm currently slapping together something similar to yours in PyxelEdit to use in Blender later. I hope it's okay by you.
Thank you very much for help!
Maybe you can take a look to this code example, I'm doing something similar by code. I use one image to generate a 3D map. Mmmh... maybe I could also add 3D text generation as an option... ;)
You can use my font or any similar one, no problem.
That's a neat demo, thanks for sharing. It's amazing to see what web browsers are capable of these days 👍
Thanks raysan5!
Here is it in PNG:

Please refer to text.c source for more info.