Description of Issue:
Modifications that may affect results:
can you please provide an excerpt of your script?
The packet behind that script command is ZC_NOTIFY_GROUNDSKILL which is used for non-damaging ground skill effects. This prevents all skills that do not fall into that kind of category to be rendered of course.
The script documentation is wrong in this case, because it states that it behaves just like 'skilleffect', which does not use x and y coordinates and uses another packet(ZC_USE_SKILL), which is used for all kind of non-damaging skill effects.
So I guess both of them might need additional checks to call the correct clif functions.
Still broken, don't work with any skills (tested non agresive and agresive ground/not ground types)
Most helpful comment
The packet behind that script command is ZC_NOTIFY_GROUNDSKILL which is used for non-damaging ground skill effects. This prevents all skills that do not fall into that kind of category to be rendered of course.
The script documentation is wrong in this case, because it states that it behaves just like 'skilleffect', which does not use x and y coordinates and uses another packet(ZC_USE_SKILL), which is used for all kind of non-damaging skill effects.
So I guess both of them might need additional checks to call the correct clif functions.