Description of the Bug
In both tanks and boilers GUIs, the scale and the max of temperature, fluid amount, etc. are wrong.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The tank displays when the boiler is realy full, and not less-than-half full...
The temperature display doesn't get overlapped over some other textures...
Environment
Additional context
_None_
err, this involves the one probe mod. please don't blame railcraft
If it is caused _only_ by One Probe Mod, why the boiler says full and nothing gets out with a pipe connected to the boiler? Maybe because it is not really full. It's only a GUI mistake, but when One Probe says it's half full, the steam magically goes out, even that the boiler GUI says it's full since a while...
the other issue is #1551
which is the same as your broken fluid transfer description.
Best bet would be to disable one probe and see if the issue still exists
Tested on a almost vanilla instance:
Please help me test these two and then I can identify the cause and make a proper fix for the issue.
It should work on anything with a FluidHandler that accepts input. I don't know about pipes, but a BC Tank next to the tank of the Boiler _should_ for sure be filled.
I added The One Probe and TOP Addons which _displays_ the real content of the tanks then I waited a bit and I recorded...
This is the record
I would guess that the most likely cause is a mismatch on tank capacity for the client and server.
Probably
Will have a discussion on whether to send new capacity or to send multiblock formation events and compute on client.
Partially resolved in #1723, forgot to put boiler fix in.
Finished in #1723 and #1730.