.gltf/glb formats are becoming widely supported, for example in AR and 3D graphics renderers such as three.js. Currently I don't see support for this format in the documentation or code.
Being able to manipulate and/or generate objects in this format will open up a wider range of use-cases and compatible libraries. It is possible to use .obj/.mtl with three.js etc. but .gltf can often simplify the process.
This feature request is actually in our roadmap!
Is the roadmap public? In the case someone else wants to contribute can see where to focus his/her efforts?!
@albertotono
Great point! I don't think we have an official roadmap released but I will chat with the team to see if we should start doing releasing that.
any updates on this?
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@albertotono
Great point! I don't think we have an official roadmap released but I will chat with the team to see if we should start doing releasing that.