d3dcompiler_47 looks to fix it, so for me that was:
WINEPREFIX=/mnt/2tb/Games/proton/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
Thanks to mozo78 crash for fix: State of Decay 2 Juggernaut Edition Linux DXVK Wine
Game running and playing well on Ultra settings for initial Campaign intro, but crashes after completing it. No save created when relaunched, so no way to progress past this.
[fixed with d3dcompiler_47]
Game requires an Xbox Live account, does not remember login details when relaunched.
Same issue with Proton 4.11-13 & Proton-5.2-GE-2.
Play the Campaign intro.
Confirmed. I have the exact same issues. None of the 4.11.x or 5.0.x official Proton versions work. GE Proton versions don't work either. Tried this:
protontricks 495420 vcrun2017 dotnet48 win10
Didn't help.
When it crashes it leaves behind a ~3.2GB UE4 dump file. I'd love to know how to decode one of those to get more clues.
Looks like this game would benefit from support for Media Foundation maturing.
The game creates below log .../495420/pfx/drive_c/users/steamuser/Local Settings/Application Data/StateOfDecay2/Saved/Logs/cef3.log :
[0313/224847:ERROR:network_change_notifier_win.cc(158)] WSALookupServiceBegin failed with: 122
[0313/224849:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
[0313/224854:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
[0313/224854:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
[0313/224904:WARNING:raw_channel_win.cc(473)] WriteFile: Pipe closed. (0xE8)
[0313/224904:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 1, remote ID 1)
[0313/224904:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 2, remote ID 2147483648)
[0313/224904:WARNING:raw_channel.cc(210)] Shutting down RawChannel with write buffer nonempty
[0313/224907:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
[0313/224911:WARNING:raw_channel.cc(210)] Shutting down RawChannel with write buffer nonempty
[0313/224911:WARNING:raw_channel.cc(210)] Shutting down RawChannel with write buffer nonempty
For what it's worth, I think that this is where the game is falling over:
16072.841:0034:00c1:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
16072.841:0034:00c1:fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
16072.841:0034:00c1:fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed, error out if conversion not possible.
16072.841:0034:00c1:err:d3dcompiler:compile_shader HLSL shader parsing failed.
16072.841:0034:00c1:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7f944c12c3e8 ip=7f944c12c3e8 tid=00c1
And very strange that nobody was noted what the game didn't want to work in full-screen mode. ()
Because of this, tips are displayed off-screen.
Neither "Windowed Fullscreen" nor "Fullscreen" display type options solve this problem.
i have the same problem.
you can test it faster if you go to -> manage communitys -> start new community -> skip tutorial.
after that loading it will crash.
i don't have problems with the ingame-tips, they are displaying correctly.
running Manjaro KDE with Nvidia
i run everything in Full HD
Game running and playing well on Ultra settings for initial Campaign intro, but crashes after completing it.
I have the same issue.
d3dcompiler_47 looks to fix it, so for me that was:
WINEPREFIX=/mnt/2tb/Games/proton/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
Thanks to mozo78 for fix: State of Decay 2 Juggernaut Edition Linux DXVK Wine
d3dcompiler_47 looks to fix it, so for me that was:
WINEPREFIX=/mnt/2tb/Games/proton/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
you are a genius!
now it runs for me to.
THANKS MAN!!!
I found that first but didn't noticed this thread otherwise I would help :)
https://youtu.be/b36xGWNkw9Q
I found that first but didn't noticed this thread otherwise I would help :)
https://youtu.be/b36xGWNkw9Q
awesome :)
maybe someone can make the Xbox Login remember.
I tried a whole day without success :) I thing this is the problem but I don't know how to solve it:
LogModuleManager:Warning: ModuleManager: Module 'XMPP' not found - its StaticallyLinkedModuleInitializers function is null.
Now my XBox Live account (created just for this game) is locked, did note when logging in it often thought my login location had changed. Anyone else getting this?
I was reluctant to create an Xbox account just for this game, and I am not willing to give Microsoft my mobile number just so that I can unlock to play again. So I guess that is that.
I get a crash when trying to enable multiplayer. Anyone else have luck with multiplayer?
I'm trying to run on Linux Mint 19.3 Cinnamon, the tutorial works fine but crashes when start campaign.
The fix it's just run this command from Terminal? Or should I need to install something else before I do it?
WINEPREFIX=/mnt/2tb/Games/proton/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
I'm trying to run on Linux Mint 19.3 Cinnamon, the tutorial works fine but crashes when start campaign.
The fix it's just run this command from Terminal? Or should I need to install something else before I do it?
WINEPREFIX=/mnt/2tb/Games/proton/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
You need to install winetricks fist.
After that you have to find the folder structure to your pfx folder
For example : WINEPREFIX=/home/YOUR_USERNAME/.steam/steam/steamapps/compatdata/495420/pfx/
I'm trying to run on Linux Mint 19.3 Cinnamon, the tutorial works fine but crashes when start campaign.
The fix it's just run this command from Terminal? Or should I need to install something else before I do it?
WINEPREFIX=/mnt/2tb/Games/proton/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47You need to install winetricks fist.
After that you have to find the folder structure to your pfx folder
For example : WINEPREFIX=/home/YOUR_USERNAME/.steam/steam/steamapps/compatdata/495420/pfx/
Thanks so much @McMarius11 @mozo78 , It's working now!
Is there any way to make this official on the Steam, so other people don't need to pass through this issue?
@lucasfalcao3d you can post your solution here
https://www.protondb.com/app/495420
Most gamers will look on protondb first and then buy it :)
Nice, I'll do that. I've actually followed a tutorial posted here and your wineprefix.
For those of you who've commented lately, have you tried multiplayer? Did it work?
For those of you who've commented lately, have you tried multiplayer? Did it work?
Multiplayer does not work sadly :/
So I have tried this to no avail... I am sure its on my end. followed the instruction (funny part is I can see my Windows C: drive) pick a community, loads into the game after 5-10 seconds it freezes and then crashes.
So I have tried this to no avail... I am sure its on my end. followed the instruction (funny part is I can see my Windows C: drive) pick a community, loads into the game after 5-10 seconds it freezes and then crashes.
You need d3dcompiler_47, it will not work otherwise.
If it still happens please upload your Proton log
So I have tried this to no avail... I am sure its on my end. followed the instruction (funny part is I can see my Windows C: drive) pick a community, loads into the game after 5-10 seconds it freezes and then crashes.
You need d3dcompiler_47, it will not work otherwise.
If it still happens please upload your Proton log
steam-495420.log.zip
Please forgive me if this is the wrong file ...new to linux so i am still learning how to move around on here
So I have tried this to no avail... I am sure its on my end. followed the instruction (funny part is I can see my Windows C: drive) pick a community, loads into the game after 5-10 seconds it freezes and then crashes.
You need d3dcompiler_47, it will not work otherwise.
If it still happens please upload your Proton logsteam-495420.log.zip
Please forgive me if this is the wrong file ...new to linux so i am still learning how to move around on here
can you try it with Proton 5.0-5 and install the d3dcompiler_47 with winetricks as stated above an try it again?
in your case it would be
WINEPREFIX=/home/sam/.local/share/Steam/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
you can delete the 495420 <- folder and start the game again with Proton 5.0-5 after that exit the game and use the d3dcompiler_47 and start the game again
does other games runs in Proton for you? what are your specs, nvidia driver? ubuntu?
So I have tried this to no avail... I am sure its on my end. followed the instruction (funny part is I can see my Windows C: drive) pick a community, loads into the game after 5-10 seconds it freezes and then crashes.
You need d3dcompiler_47, it will not work otherwise.
If it still happens please upload your Proton logsteam-495420.log.zip
Please forgive me if this is the wrong file ...new to linux so i am still learning how to move around on herecan you try it with Proton 5.0-5 and install the d3dcompiler_47 with winetricks as stated above an try it again?
in your case it would be
WINEPREFIX=/home/sam/.local/share/Steam/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47you can delete the 495420 <- folder and start the game again with Proton 5.0-5 after that exit the game and use the d3dcompiler_47 and start the game again
does other games runs in Proton for you? what are your specs, nvidia driver? ubuntu?
Yes...I am able to play other games with/on proton. I uninstalled and installed the game again following the instructions above with same results...below are my spec (GTX 1070 missing from spec) and the output that I got from terminal. Anything you guys could figured out is great if not I will continue to play in windows. so no big deal and thank you for your time
OS: Arch Linux x86_64
Hostname: sam-systemproductname
Uptime: 38 min, 12 sec
Kernel: 5.5.13-arch2-1
Shell: /bin/bash
Packages: 1443
DE: XFCE4
GTK2 theme: Qogir-dark
GTK2 icon theme: Tela-dark
GTK2 font name: Ubuntu 10.5
RAM: 2647M / 15977M (16%)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Boot: 58M / 953M (6%) (vfat)
Home: 311G / 1.8T (18%) (ext4)
Root: 12G / 423G (3%) (ext4)
This really should be in a pastebin or gist
_47m î‚° ~ î‚° $ î‚° WINEPREFIX=/home/sam/.steam/steam/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20191224 - sha256sum: afe039a7d72553cb761f0367f9f2085b92af8caf86e025c34bbc1fdd89a1f9ee with wine-5.5 (Staging) and WINEARCH=win64
Executing w_do_call d3dcompiler_47
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Executing load_d3dcompiler_47
Executing 7z x /home/sam/.cache/winetricks/d3dcompiler_47/FirefoxSetup62.0.3-win32.exe -o/home/sam/.steam/steam/steamapps/compatdata/495420/pfx//dosdevices/c:/windows/temp/win32 core/d3dcompiler_47.dll
7-Zip [64] 16.02 : Copyright (c) 1999-2016 Igor Pavlov : 2016-05-21
p7zip Version 16.02 (locale=C,Utf16=off,HugeFiles=on,64 bits,24 CPUs AMD Ryzen 9 3900X 12-Core Processor (870F10),ASM,AES-NI)
Scanning the drive for archives:
1 file, 37111376 bytes (36 MiB)
Extracting archive: /home/sam/.cache/winetricks/d3dcompiler_47/FirefoxSetup62.0.3-win32.exe
--
Path = /home/sam/.cache/winetricks/d3dcompiler_47/FirefoxSetup62.0.3-win32.exe
Type = PE
Physical Size = 37111376
CPU = x86
Characteristics = Executable 32-bit NoRelocs NoLineNums NoLocalSyms
Created = 2018-04-26 11:54:09
Headers Size = 4096
Checksum = 37158920
Name = 7zS.sfx.exe
Image Size = 274432
Section Alignment = 4096
File Alignment = 512
Code Size = 57344
Initialized Data Size = 65536
Uninitialized Data Size = 147456
Linker Version = 6.0
OS Version = 4.0
Image Version = 0.0
Subsystem Version = 4.0
Subsystem = Windows GUI
Stack Reserve = 1048576
Stack Commit = 4096
Heap Reserve = 1048576
Heap Commit = 4096
Image Base = 4194304
Comment = FileVersion: 18.1.0.0
FileVersion: 18.01
ProductVersion: 18.1.0.0
ProductVersion: 18.01
CompanyName: Igor Pavlov
FileDescription: 7z Setup SFX
InternalName: 7zS.sfx
LegalCopyright: Copyright (c) 1999-2018 Igor Pavlov
OriginalFilename: 7zS.sfx.exe
ProductName: 7-Zip
----
Path = [0]
Size = 36983424
Packed Size = 36983424
Virtual Size = 36983424
Offset = 120320
--
Path = [0]
Type = 7z
Offset = 81
Physical Size = 36983337
Tail Size = 6
Headers Size = 2137
Method = LZMA:25 BCJ2
Solid = +
Blocks = 1
Everything is Ok
Files: 61
Size: 46133485
Compressed: 37111376
Executing cp /home/sam/.steam/steam/steamapps/compatdata/495420/pfx//dosdevices/c:/windows/temp/win32/core/d3dcompiler_47.dll /home/sam/.steam/steam/steamapps/compatdata/495420/pfx//dosdevices/c:/windows/syswow64/d3dcompiler_47.dll
Executing 7z x /home/sam/.cache/winetricks/d3dcompiler_47/FirefoxSetup62.0.3-win64.exe -o/home/sam/.steam/steam/steamapps/compatdata/495420/pfx//dosdevices/c:/windows/temp/win64 core/d3dcompiler_47.dll
7-Zip [64] 16.02 : Copyright (c) 1999-2016 Igor Pavlov : 2016-05-21
p7zip Version 16.02 (locale=C,Utf16=off,HugeFiles=on,64 bits,24 CPUs AMD Ryzen 9 3900X 12-Core Processor (870F10),ASM,AES-NI)
Scanning the drive for archives:
1 file, 40176024 bytes (39 MiB)
Extracting archive: /home/sam/.cache/winetricks/d3dcompiler_47/FirefoxSetup62.0.3-win64.exe
--
Path = /home/sam/.cache/winetricks/d3dcompiler_47/FirefoxSetup62.0.3-win64.exe
Type = PE
Physical Size = 40176024
CPU = x86
Characteristics = Executable 32-bit NoRelocs NoLineNums NoLocalSyms
Created = 2018-04-26 11:54:09
Headers Size = 4096
Checksum = 40199636
Name = 7zS.sfx.exe
Image Size = 274432
Section Alignment = 4096
File Alignment = 512
Code Size = 57344
Initialized Data Size = 65536
Uninitialized Data Size = 147456
Linker Version = 6.0
OS Version = 4.0
Image Version = 0.0
Subsystem Version = 4.0
Subsystem = Windows GUI
Stack Reserve = 1048576
Stack Commit = 4096
Heap Reserve = 1048576
Heap Commit = 4096
Image Base = 4194304
Comment = FileVersion: 18.1.0.0
FileVersion: 18.01
ProductVersion: 18.1.0.0
ProductVersion: 18.01
CompanyName: Igor Pavlov
FileDescription: 7z Setup SFX
InternalName: 7zS.sfx
LegalCopyright: Copyright (c) 1999-2018 Igor Pavlov
OriginalFilename: 7zS.sfx.exe
ProductName: 7-Zip
----
Path = [0]
Size = 40048072
Packed Size = 40048072
Virtual Size = 40048072
Offset = 120320
--
Path = [0]
Type = 7z
Offset = 81
Physical Size = 40047984
Tail Size = 7
Headers Size = 2125
Method = LZMA:25 BCJ2
Solid = +
Blocks = 1
Everything is Ok
Files: 60
Size: 46848324
Compressed: 40176024
Executing cp /home/sam/.steam/steam/steamapps/compatdata/495420/pfx//dosdevices/c:/windows/temp/win64/core/d3dcompiler_47.dll /home/sam/.steam/steam/steamapps/compatdata/495420/pfx//dosdevices/c:/windows/system32/d3dcompiler_47.dll
Using native override for following DLLs: d3dcompiler_47
Executing wine regedit C:\windows\Temp\override-dll.reg
Executing wine64 regedit C:\windows\Temp\override-dll.reg
in your case it would be
WINEPREFIX=/home/sam/.local/share/Steam/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47
you can delete the 495420 <- folder and start the game again with Proton 5.0-5 after that exit the game and use the d3dcompiler_47 and start the game again
This did not work
in your case it would be
WINEPREFIX=/home/sam/.local/share/Steam/steamapps/compatdata/495420/pfx/ winetricks d3dcompiler_47you can delete the 495420 <- folder and start the game again with Proton 5.0-5 after that exit the game and use the d3dcompiler_47 and start the game again
This did not work
mhm. i tried it again and for me it works flawless.
i'm on manjaro KDE with Nvidia GTX 1070
@UNIKO585 , sorry to ask about that, but did you installed tha latest version of wine and winetricks?
It didn't worked for me at first, because the winetricks version I've installed first didn't have the d3dcompiler_47.
I've followed this guide to install wine and setup the i386 architecture.
https://vitux.com/how-to-install-wine-on-ubuntu/
And this for install the DXVK and d3dcompiler 47.
https://software.kaminata.net/linux-wine-games/state-of-decay-2-juggernaut-edition-linux-dxvk-wine/
I've followed this guide to install wine and setup the i386 architecture
I have a AMD CPU, do I need to install the i386?
I don't know the explanation for this, but here it worked with the i386 architecture. Most games that I've installed through wine used this.
Is there any knowledge as to why the game's co-op/multiplayer doesn't work at all?
Seems to be largely ignored in this thread.
@ThisNekoGuy Good question. Though it was ported to Steam and is no longer UWP, if you've played the game on Windows 10 it's clear that it still uses Windows' Xbox features. The Xbox gamebar is where you send and accept invites, and find and join group games.
Just speculation though.
Most helpful comment
Is there any knowledge as to why the game's co-op/multiplayer doesn't work at all?
Seems to be largely ignored in this thread.