The game crashes immediately after launch
Unhandled exception: unimplemented function bcrypt.dll.BCryptSignHash called in 64-bit code (0x000000007b45317c).
Just launch the game
Looks like EAC is also in this one. Also of potential interest is winhttp, which may be referenced from HttpClient for Xbox Live support (similar to Halo MCC).
I do also see x3daudio/xapofx, but it doesn鈥檛 get far enough to create an XAudio2 object, so I can鈥檛 tell if they use stock UE4 audio or a middleware.
It also doesnt launch for me. I see a EAC pop up for a second and then the game closes. I've attached log files from my attempt at running it.
steam-1097840.log
Something that may be of interested once the bcrypt issue is resolved: Word on the street is the game requires D3D12 even on Windows 7? I'm not sure how or why but they appear to depend on the new D3D12on7 runtime that recently went out. The engine still appears to load d3d11 but I'm seeing lots of Windows reports about it :/
I get the bcrypt.dll.BCryptSignHash
error with vanilla Wine too.
Same bcrypt.dll errors here :(
BCryptSignHash has been implemented in upstream:
https://github.com/wine-mirror/wine/commit/b2bbb6f48f24ada876f952e9c0921ca584fe307d
https://github.com/wine-mirror/wine/commit/98b230f851f859e9240e8381e3deec5016082ceb
Be warned though: The EAC launcher behavior for this particular game appears to be to restart the program, so while you won't hit a stub anymore, you will instead get an infinite boot loop on the EAC launcher. You can test this if you really want to, but have killall -9 Gears5.exe
ready if you do that.
Tried to run Gears 5 without EAC and it's shows few seconds of xbox game studios intro
Something crashes the game, if run with WINEDEBUG=relay, I can watch full xbox game studios intro.
I think this is an EAC or anti-debug check, but maybe not
There鈥檚 a very good chance that the bcrypt work for #2907 will be related to this game as well.
I attempted to run Gears 5 using the MCC patch for issue #2907 because it involves bcrypt. After pressing launch it pops up a small windows that says "File not found" and then exits the game. I've attached the steam log.
Tried to run Gears 5 without EAC and it's shows few seconds of xbox game studios intro
- Lutris
- Proton-4.21-GE-1 with disabled DXVK
- Rename EasyAntiCheat folder to anything in %gamefolder%/GearGame/Binaries/Steam
- Run Gears5.exe
Something crashes the game, if run with WINEDEBUG=relay, I can watch full xbox game studios intro.
I think this is an EAC or anti-debug check, but maybe not
How did you get the Proton version like that though Lutris? It keeps failing to talk to Steam.
How did you get the Proton version like that though Lutris? It keeps failing to talk to Steam
Installed or custom versions displayed in the Wine list
Image
For running game without steam I used steam emulator, for running with steam, need to rename Gears5.exe to Gears5_EAC.exe
How did you get the Proton version like that though Lutris? It keeps failing to talk to Steam
Installed or custom versions displayed in the Wine list
Image
For running game without steam I used steam emulator, for running with steam, need to rename Gears5.exe to Gears5_EAC.exe
Is that with the Runner set as Wine (Runs Windows games) or Wine Steam (Runs Steam for Windows games)? The first one fails to init Steam and the second one can't detect my GPU.
Is that with the Runner set as Wine (Runs Windows games)
This
The first one fails to init Steam
I used steam emulator (codex or mr.goldberg) for running without steam
the second one can't detect my GPU
If it is written by Gears 5, disable DXVK and rename EasyAntiCheat folder to anything
Btw, it doesn't crash for me now with last update and Proton 5.0-5 and no problems with "no gpu" with DXVK
https://streamable.com/j3p1uw
OBS doesn't record intro
Reproduce:
PROTON_NO_ESYNC=1 %command%
)Looks like game still crashing but in background, without exit, seh exception in log and 0MB ram used in htop after few seconds of intro
With steam emulator (codex or mr.goldberg) I don't have symptoms above, but anyway black screen after intro
I can confirm that it loads with the default Steam version though I'm also using Proton 5.0-5 Next so basically 5.0-6. It doesn't seem to like GE or TDK builds though. Thanks @ga2mer for sharing!
It just loads that intro video then black screens for me too. Progress!
this is my log file.
i did the steps above, only the game launch picture will appear, and that's it
steam-1097840.log
@McMarius11 looks like Options: {'forcelgadd'}
you did not disable esync
Where would that option do? In the launcher options?
any progress...?
@sinaflan maybe later it will run, but game still has issues with vkd3d
EAC via 5.11 & go play @ proton, right?
Most helpful comment
Looks like EAC is also in this one. Also of potential interest is winhttp, which may be referenced from HttpClient for Xbox Live support (similar to Halo MCC).
I do also see x3daudio/xapofx, but it doesn鈥檛 get far enough to create an XAudio2 object, so I can鈥檛 tell if they use stock UE4 audio or a middleware.