Proton: The Witcher 2 (20920)

Created on 4 Feb 2019  路  37Comments  路  Source: ValveSoftware/Proton

Compatibility Report

  • Name of the game with compatibility issues: The Witcher 2: Assassins of Kings Enhanced Edition
  • Steam AppID of the game: 20920

System Information

  • GPU: Intel Corporation HD Graphics 530
  • Driver/LLVM version: 3.0 Mesa 18.2.8
  • Kernel version: 4.20.3-200.fc29.x86_64
  • Link to full system information report
  • Proton version: Proton 3.16-6 Beta

I confirm:

  • [No] that I haven't found an existing compatibility report for this game (I was asked to create a new bug report https://github.com/ValveSoftware/Proton/issues/1194#issuecomment-459914362).
  • [Yes] that I have checked whether there are updates for my system available.

steam-20920.log

Symptoms

Game crashes silently (before showing anything on the screen).

Reproduction

Launch the game

Game compatibility - Unofficial

Most helpful comment

@JanGalek I know, but I want to try to Windows version and see how well it performs compared to the native version.

All 37 comments

@CuriousTommy The Witcher 2 has native support.

@JanGalek I know, but I want to try to Windows version and see how well it performs compared to the native version.

I experience the same issue (the game crashes silently), with all the available Proton versions. Any workaround found?

Crashes on startup

pid 8143 != 8142, skipping destruction (fork without exec?)

LOG: http://ix.io/1Q2q
aptli: http://ix.io/1Q2r
image

Conclusion: Proton is checking for wrong pid -> upstream fix required

EDIT: According to @kisak-valve this is harmless https://github.com/ValveSoftware/Proton/issues/131#issuecomment-415117673

EDIT2: as follows

Possible suspect(s)

SEH?

2777.364:0029:002a:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1

Concluding that __regs_RtlUnwind handler at 0x7bc85ef0 returns false

Probably non-fatal

DOTNET?

According to https://appdb.winehq.org/objectManager.php?sClass=version&iId=26197 it may be using .NET with which proton seems to have issues providing based on https://github.com/ValveSoftware/Proton/labels/.NET -> Trying to install it manually

Referencing: https://appdb.winehq.org/objectManager.php?sClass=version&iId=26197&iTestingId=92121

Using manually installed dotnet46 breaks rundll32.dll since i can't even access winecfg now.


Made new installation

Locally (on wine not proton) i'm getting:

0009:err:module:import_dll Library mfc100u.dll (which is needed by L"Z:\home\kreyren\.steam\debian-installation\steamapps\common\the witcher 2\Launcher.exe") not found

Relevant: https://bbs.archlinux.org/viewtopic.php?id=137423

Installing vcrun2010 fixed issue with missing mfc100u.dll

Can't find anything usefull -> gave up

@CuriousTommy The Witcher 2 has native support.

Which is using eON wrapper that is next to unusable (crashes on startup, has performance and stability issues).. -> Using wine is much better.

To justify using wine for "native" game.

Unfortunately Proton 4.11-1 with the PROTON_USE_D9VK=1 %command% launch option set hasn't resolved problem with running this game.
@kisak-valve do you know if there are any plans on the developers' side to investigate the logs reported so far?

how do you install windows version when there is a linux version?

@logan001 Right-click -> Properties -> Check "Force the use of a specific Steam Play compatibility tool".

I don't know if it helps, but I was unable to start Steam's The Witcher 2 even with a Wine Steam prefix (so no Proton), no matter the wine build, but at a dev's suggestion I tried with GoG's instead and it just worked which makes me wonder if the Steam build is not doing something special compared to GoG's.

The Witcher 2 memory allocation

Issue transferred from https://github.com/ValveSoftware/Proton/issues/3238.
@kkleinw posted on 2019-11-20T21:07:28:

There seems to be a memory allocation bug that leads to the game crashing on proton. Shortly before the crash there may be a warning that 3.9 of 4.0 gb memory are allocated and that OpenGL is not clearing it's cache. This warning may not always be seen. Easier to reproduce in second act.

Hello @kkleinw, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report. Also, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the issue, and drag and drop the generated $HOME/steam-$APPID.log into the comment box. In general, proton logs compress well, so if Github isn't happen with the log's size, then try throwing it in an archive.

Copying the contents of
/steamapps/common/the witcher 2/bin/config
to
/compatdata/20920/pfx/drive_c/users/steamuser/My Documents/Witcher 2/Config
allows the launcher and game to load.

With D9VK v0.30 there is a visual issue when in a conversation, fixed when using Joshua-Ashton/d9vk@55cb30c47f5c158afa159dde12ff9e8f8749bf55

D9VK v0.30
D9VK 55cb30c

steam-20920.log (WINEDEBUG=warn+all)

System Information

  • GPU: Vega 56
  • Driver/LLVM version: Mesa 19.2.4/9.0.0
  • Kernel version: 5.3.7-arch1-2-fsync
  • System Information
  • Proton version: 4.11-8

@kisak-valve I copied config as @DustyCrumpet wrote:

cp -r ~/.steam/steam/steamapps/common/the\ witcher\ 2/bin/config/* ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config/

@aeikum is there an option to automate executing this command when the game is being installed the first time using Proton to not doing this manually?

The launcher works now but the game do not start when I use:
PROTON_USE_D9VK=1 %command%
The log file is not created when I use:
PROTON_USE_D9VK=1 %command% PROTON_LOG=1 %command%

The game loads when I do not use PROTON_USE_D9VK=1 %command% option.
When I set only PROTON_LOG=1 %command% then the log file is created:
steam-20920.log

On both configurations: with PROTON_USE_D9VK=1 %command% and without it the launcher is hidden under the strange rectangle in the center:
image

I can move the launcher outside it:
image

There appears The Witcher logo in place of this rectangle when the game starts:
image

System Information

  • GPU: GeForce 930MX
  • Driver version: NVIDIA 435.21
  • Kernel version: 5.3.0-24-generic
  • System Information
  • Proton version: 4.11-9

How does this work on Windows? If the step is not required on Windows, it should not be required here, either.

@Joshua-Ashton do you have any idea why the log file is not being created when I set PROTON_LOG=1 %command% PROTON_USE_D9VK=1 %command%?
When I set only PROTON_LOG=1 %command% then it works.

Use PROTON_LOG=1 PROTON_USE_D9VK=1 %command%

@Joshua-Ashton thank you!
Here is the log file
steam-20920.log
The hack

cp -r ~/.steam/steam/steamapps/common/the\ witcher\ 2/bin/config/* ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config/

has been done earlier so that I can run the launcher.

My system information is here https://github.com/ValveSoftware/Proton/issues/2309#issuecomment-557538739
The game does not start using PROTON_USE_D9VK=1 %command%.
Without this command it works.

How does this work on Windows? If the step is not required on Windows, it should not be required here, either.

@aeikum
The steps I did to reproduce the issue with not starting launcher (without using the hack with copying the config described above):

  1. uninstalled Steam
  2. removed .steam directory
  3. installed Steam
  4. clicked right button on The Witcher 2 in the Steam Library
  5. checked Force the use of a specific Steam Play compatibility tool
  6. chose Proton 4.11-9
  7. clicked INSTALL button
  8. set PROTON_LOG=1 %command%
  9. clicked PLAY button

Here is the log file
steam-20920.log

Help us, @aeikum. You're our only hope.

@aeikum there left only the issue with running the launcher without the workaround.
Could you please check the log file?
steam-20920.log

@jqadev thanks for the workaround.

i did a quick test with my last saving i have from a few years ago. windows 38fps. linux 29 fps. (on ultra)
i'll have too see how it works with native client. i don't remember if the settings are the same with native client.

Does not start for me. I tried copying the files as suggested previously.
steam-20920.log

How does this work on Windows? If the step is not required on Windows, it should not be required here, either.

It "just works" on Windows. No need to copy directories.

It "just works" on Linux too if one use the native version.

@daxcore I saw your great work related to fix of the PES 2020 Lite
Would you like to help us and check what is going on with the need of the workaround?

cp -r ~/.steam/steam/steamapps/common/the\ witcher\ 2/bin/config/* ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config/

@aeikum, the issue https://github.com/ValveSoftware/Proton/issues/231, which is still open for over a year, explains the need for making symlink
~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config
to
~/.steam/steam/steamapps/common/the\ witcher\ 2/bin/config/

As I've read in the mentioned issue, this problem is impossible to solve at the Proton / Wine level and the correct way to solve it is to manually create a symlink this way:

rm -r ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config/
ln -sfn ~/.steam/steam/steamapps/common/the\ witcher\ 2/bin/config/ ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config

instead of copying data (without symlink) as it was suggested here https://github.com/ValveSoftware/Proton/issues/2309#issuecomment-557256144, i.e.:

cp -r ~/.steam/steam/steamapps/common/the\ witcher\ 2/bin/config/* ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/My\ Documents/Witcher\ 2/Config/

@aeikum, please let me know if the only proper solution is to create a symbolic link manually.

I don't think anyone has analyzed why the Config directory, or some file within it, is not being created correctly. That is what we should be looking into. Manually creating it is a workaround.

Well , game needs config workaround as mentioned. However game has a bigger issue than manually copying some stuff.

There is absolutely no way to get inventory open up while playing on Proton. Button is hardcoded to "I" , there is no way to change it. Probably due to my keyboard locale (which is not US layout) I,谋 or i,陌 doesn't seem to bring inventory.

Variables like LC_ALL=C , or LC_CTYPE etc doesn't work , changing keyboard layout from system settings doesn't work either. So that simple issue makes the game unplayable. Which is unfortunate because Linux port is utter thrash and crashes so much.

I think all of those issues are related and that is weird it gets ignored always.

https://github.com/ValveSoftware/Proton/issues/3791

https://github.com/ValveSoftware/Proton/issues/3783

https://github.com/ValveSoftware/Proton/issues/3673

https://github.com/ValveSoftware/Proton/issues/329

https://bugs.winehq.org/show_bug.cgi?id=30984

Follow up to my previous message : Inventory button works with GloriousEgroll's Proton build without messing anything.

https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/5.6-GE-2

@aeikum I've found a regression in the Proton 5.0-7, because during the game installation directories My\ Documents/Witcher\ 2/Config/ haven't been created in directory ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/ and I needed to create them manually to do a workaround to launch the game.
The regression has been introduced in the Proton 5.0-6 or 5.0-7 as I tested it the previous time on the Proton 5.0-5 and then it worked.

Hello @jqadev, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

@kisak-valve will PROTON_LOG collect logs from the installation process?
steam-20920.log

$ ls ~/.steam/debian-installation/steamapps/compatdata/20920/pfx/dosdevices/c:/users/steamuser
'Application Data'   Cookies   Desktop  'Local Settings'   Temp

As you can see after installation there are missing My\ Documents/Witcher\ 2/Config/ directories.

@aeikum I've found a regression in the Proton 5.0-7, because during the game installation directories My\ Documents/Witcher\ 2/Config/ haven't been created in directory ~/.steam/steam/steamapps/compatdata/20920/pfx/drive_c/users/steamuser/ and I needed to create them manually to do a workaround to launch the game.
The regression has been introduced in the Proton 5.0-6 or 5.0-7 as I tested it the previous time on the Proton 5.0-5 and then it worked.

I've checked https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/5.8-GE-2-MF and it isn't affected by this issue but when the workaround with copying config files is done then the game doesn't launch in opposite to official Proton release.

Witcher 2

Issue transferred from https://github.com/ValveSoftware/Proton/issues/3936.
@ebesathyr posted on 2020-06-04T17:51:06:

Compatibility Report

  • Name of the game with compatibility issues: Witcher 2: Assassins king enhanced edition
  • Steam AppID of the game: ebesathyr

System Information

System:    Host: matheus-desktop Kernel: 5.0.0-32-generic x86_64 bits: 64 compiler: gcc v: 7.4.0 
           Desktop: Cinnamon 4.4.5 wm: muffin dm: LightDM Distro: Linux Mint 19.3 Tricia 
           base: Ubuntu 18.04 bionic 
Machine:   Type: Desktop Mobo: ASRock model: A320M-HD serial: <filter> 
           UEFI [Legacy]: American Megatrends v: P5.40 date: 07/09/2019 
CPU:       Topology: Dual Core model: AMD Athlon 240GE with Radeon Vega Graphics bits: 64 
           type: MT MCP arch: Zen L2 cache: 1024 KiB 
           flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm bogomips: 28001 
           Speed: 3484 MHz min/max: 1600/3500 MHz Core speeds (MHz): 1: 3480 2: 1990 3: 3415 
           4: 1999 
Graphics:  Device-1: AMD Bonaire XTX [Radeon R7 260X/360] vendor: Gigabyte driver: amdgpu 
           v: 5.0.19.20.7 bus ID: 01:00.0 chip ID: 1002:6658 
           Display: x11 server: X.Org 1.20.4 driver: amdgpu,ati unloaded: fbdev,modesetting,vesa 
           resolution: 1920x1080~75Hz 
           OpenGL: 
           renderer: AMD Radeon R7 200 Series (BONAIRE DRM 3.31.0 5.0.0-32-generic LLVM 7.1.0) 
           v: 4.5 Mesa 18.3.0-rc4 direct render: Yes 

Proton: 5.0-7

I confirm:

  • [ ] that I haven't found an existing compatibility report for this game.
  • [x ] that I have checked whether there are updates for my system available.

Symptoms

O jogo n茫o inicia, assim que coloco para rodar o mesmo desliga sozinho

Reproduction

Hello @ebesathyr, you have a Sea Islands (CIK) generation video card, and Linux uses the radeon kernel module by default with that generation of video card. The radeon kernel module is not compatible with vulkan. Please give https://github.com/ValveSoftware/Proton/wiki/For-AMD-users-having-issues-with-non-OpenGL-games a read.

Is anyone tested compatibility with GalliumNine?

@aeikum @kisak-valve the workaround is no more needed since Proton 5.13-1 in contrast to the version 5.0-10.

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