Game starts to load then go to a black screen without sound .
AMD ryzen 5
Nvidia GTX 1050
I launched the game and this time the game go to blackscreen but it quit after a moment.
Proton: 3.7-6 Beta
System: https://gist.github.com/kadogo/a72b612e48ede28a5bd7495b268de99d
Debug: steam-678950.log
Uneducated guess that this is easy anti-cheat related.
@kisak-valve
I mailed EAC about it and added this issue in the mail.
The send me this answer.
We will investigate further on this.
So I hope it will be working soon of later.
Now explodes on DX11, I believe.
Gist at https://gist.github.com/cybik/88f7bfc5a05ac1a2c39c7198140364fd .
Failure at https://gist.github.com/cybik/88f7bfc5a05ac1a2c39c7198140364fd#file-steam-678950-log-L7253-L7256 specifically.
Gist mentions mfplay.dll, which leads to https://github.com/ValveSoftware/Proton/issues/327 , then to https://github.com/ValveSoftware/Proton/issues/1464 - media playback.
Implementation of some kind of whitelist/integration of anti-cheat systems into Proton is tracked here: #1468
Are we really sure that the game is not loading correctly because of the EAC system?
It seems like the game launcher downloads a version of the EAC installer (on first time setup) for wine64. This is an excerpt from the RED/Binaries/Win64/loader.log
file:
[2018.12.28-21.37.17] Loader initialized.
[2018.12.28-21.37.17] [Connection] Connecting to URL: https://download.eac-cdn.com/api/v1/games/183/client/wine64/download/?uuid=XYZ
[2018.12.28-21.37.17] Download Progress: 0%.
[...]
[2018.12.28-21.37.18] Download Progress: 100%.
[2018.12.28-21.37.18] Download Progress: 100%.
[2018.12.28-21.37.18] [Connection] Connect result: No error (0) Response Code: 200 Destination IP: 94.237.82.177
[2018.12.28-21.37.18] Download Progress: 100%.
On a side note, trying to launch it at least in "offline mode", did anybody have any success in using the -eac-nop-loaded
option, as mentioned here? From what I could gather, SteamPlay (and henceforth Proton) launches the DBFighterZ.exe
binary and there's no easy way to tell SteamPlay to launch a different executable instead (RED/Binaries/Win64/RED-Win64-Shipping.exe
) with additional options.
I'm not completely sure if I did it right but I add the -eac-nop-loaded option in the argument on steam (on the same place we add options for games).
And I use protonfixes to replace the executable
""" Game fix for DB Fighter Z
"""
#pylint: disable=C0103
from protonfixes import util
def main():
util.replace_command('DBFighterZ.exe', 'RED\Binaries\Win64\RED-Win64-Shipping.exe')
The game go until a black screen and quit after that.
I hope the log will maybe help a little more.
Guess this is the upstream wine bug report: #44235
<link removed - Paladins is free to play, grab the game>
so paladins EAC dll makes almost every DXVK Game Works without a problem
I replace the 2 .dll in my Dragon ball Fighters EAC folder and it started working try it yourself
Is this a crack of some kind, or a legitimate patch?
Or did you take these files from another game?
If so, this might be an early yet interesting improvement from EAC :D
its original game the crack version wont even load cause of denuvo dll
its paladins EAC dll this week paladins drop an update that made the game work online, so i tried them on Dragon Ball and boom bang bang works im making a video
Can you play online, and everything works without gitches?
online is working, not sure if you will be banned
I really like that but don't want to get banned
Just play offline or family share account lll
Reinstalling Linux to try it out thank you for the good news.
I can attest to it working offline :D (I'm even streaming, link on other media, same handle)
Oddly enough, it didn't pull my Windows saves from the cloud.
I don't think you will get ban for online it's like an updated .dll to the old one dbfz uses
The game isn't perfect, sometimes there's hardcrashes. That being said, at "lower resolutions" (playing at High on a GTX980 -> can only play 1080p), it's very playable!
There's an odd slowdown on the "Loading" stage going into a fight.
https://gaming.youtube.com/watch?v=kArVYkHCmFI for actual game visuals. 1080p in local.
Prob dxvk shader caching, I hope it gets better so we will be stuttering free
I think at this point we can say two things:
This game may well be ripe for DXVK enhancements, and that may not even be needed.
Just played for 1 he no crashes on Ubuntu a and yeah unreal engine 4 isnt that good with dxvk cant wait for Tekken to get a performance boost
This happens when changing the resolution a bit too often.
well i cant go higher than 1080p
try windows borderless Mode
I've changed the resolution a few times with no problem, perhaps to lower then 1080p
Just trying to find bugs here ;)
i hope they dont patch this
finally got one of my favorite game to work on Linux
Also tested with the dlls of Paladins and it work perfectly (I just did a match offline).
I don't know for which reason they make an update to Paladin, but maybe it will be a good idea to let them know that it solves the issue that we had before.
Maybe paladins requested it
Just been testing the game out in its free to play time period and can also confirm after replacing the EAC dll files the game seems to be working perfectly. This clearly shows the devs could support proton but I don't know whether to post on the Steam forum or not as pointing this out there might cause a dev to freak and patch out the workaround. Hopefully Valve can get this EAC mess sorted out.
issue on GT720M. game run but crash
Hello @Ram3zani, an nVidia GT720m is a Fermi generation chipset. The Fermi generation does not have Vulkan support with nVidia's proprietary driver, therefore anything using DXVK will not work on your laptop. You may have better luck with PROTON_USE_WINED3D=1 %command%
in the game's launch options.
Hello @Ram3zani, an nVidia GT720m is a Fermi generation chipset. The Fermi generation does not have Vulkan support with nVidia's proprietary driver, therefore anything using DXVK will not work on your laptop. You may have better luck with
PROTON_USE_WINED3D=1 %command%
in the game's launch options.
Thanks I try it game run and playable but fps is low. i have windows 10 on my laptop fps game is good in windows.
I have been playing this game using the paladin eac files and have had zero issues. Occasionally it doesn't detect my game controller on startup but I have been able to get around that by restarting the game or steam.
I have been playing it on 4k and it runs really great.
ISSUE: when I try to play online matches I am getting disconnected from the match but not the lobby or steam after a few minutes of playing without any exceptions. I tried a handful and saw no deviation in pattern.
Just switched from Intel Haswell GPU to AMD Radeon RX590 and I'm finally able to launch the game using Paladin EAC files with maxed out graphics settings. :+1:
ISSUE: when I try to play online matches I am getting disconnected from the match but not the lobby or steam after a few minutes of playing without any exceptions. I tried a handful and saw no deviation in pattern.
I just noticed this too: I got disconnected from the same guy with whom I was having a match twice in a row.
Some reports after playing around with the game for some time.
~/.steam/steam/SteamApps/compatdata/678950/pfx/drive_c/users/steamuser/Local\ Settings/Application\ Data/DBFighterZ/Saved/SaveGames/68000076/
), but the game seems to completely ignore them and proceeds by creating new save files in an unknown location.~/.steam/steam/SteamApps/compatdata/678950/pfx/drive_c/users/steamuser/AppData/Local/DBFighterZ/Saved/SaveGames/68000076/
to no avail. One word about Paladins DLLs that seem to support wine/Proton: judging by https://github.com/ValveSoftware/Proton/issues/1787#issuecomment-458383297, it seems like the game devs themselves asked EAC for proper wine support for their title.
Anyone knows if Bandai/Namco is informed of the issue and, if so, is willing to support wine/Proton?
For what it's worth, I did contact Namco/Bandai's customer support. It took a bit of pushing, but they said they'll forward the request to the Japanese team, which will then decide if they want to officially support Proton.
I would advise others also contact them about this issue, as it's the best way to let the developers know there is an active user base for this.
How are you all even getting the game to run? it goes to a black screen then crashes for me.
steam-678950.log
https://gist.github.com/DigitalDevilSummoner/d7a227765539daee04f9fd1d98d2be93
Does anyone have the solution?
Hello @grpineiro, please copy your system information from Steam (Steam
-> Help
-> System Information
) and put it in a gist, then include a link to the gist in this issue report. Also, please verify you have a working vulkan driver installed.
Well it seems that the game oficially is unplayable now. Let me show you the log
steam-678950.log
@vjr2 did you get that log after this error window showed up?
I too am now unable to launch the game with latest proton (4.11-2) and proton 4.2-9.
@414n yep. And with the paladins dlls I get a similar box. Welp , it was great as long as the workaround lasted
Log with WINEDEBUG="+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree"
:
steam-678950.log.gz
I just noticed that the EAC loading splash screen appears for a couple of seconds now and displays no image, while previously it did not appear entirely at start.
Latest Broly DLC was just released but it appears that the game is still not launchable in proton.
Anyone has had any success?
Log with latest Proton-5.0 and WINEDEBUG="+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree"
:
steam-678950.log.gz
Still no changes: game opens a black window and then crashes with an error window after a few seconds.
Tried with latest Proton and Proton GE but still no dice, even after disabling EAC (which is done by uninstalling it via EasyAntiCheat_Setup.exe
and running RED/Binaries/Win64/RED-Win64-Shipping.exe -eac-nop-loaded)
Oddly enough it seems as if the EAC dll is still loaded even with EAC disabled. But there are also some different errors I see.
log with Proton 5.0-5 and WINEDEBUG=+seh,+loaddll
: log.txt
:sob:
I can't believe it, I finally got it to start!
What I did:
winecfg
inside DBFZ prefix (usually ~/.steam/steam/SteamApps/compatdata/678950/pfx
);Staging
tab, enable the Hide wine version from applications
RED/Binaries/Win64/RED-Win64-Shipping.exe
with the -eac-nop-loaded
argument.By doing this, I no more get the initial error/crash and can finally start the game. I tried playing a couple of online matches too, but I got disconnected after some time. I don't know if that was due to poor connection quality (both were marked red) or for something interfering with EAC or netcode due to wine.
sob
I can't believe it, I finally got it to start!
What I did:* use Proton-5.6-GE-2 * launch `winecfg` inside DBFZ prefix (usually `~/.steam/steam/SteamApps/compatdata/678950/pfx`); * under the `Staging` tab, enable the `Hide wine version from applications` * manually launch the `RED/Binaries/Win64/RED-Win64-Shipping.exe` with the `-eac-nop-loaded` argument.
By doing this, I no more get the initial error/crash and can finally start the game. I tried playing a couple of online matches too, but I got disconnected after some time. I don't know if that was due to poor connection quality (both were marked red) or for something interfering with EAC or netcode due to wine.
That's awesome, I'm trying to do the same thing, just what do you mean to "manually launch" with those arguments? (-eac-nop-loaded) You mean in the steam launch options? I've been using linux for a year, and I'm still a noob in most things
I took the script made by the PROTON_DUMP_DEBUG_COMMANDS
launch option, changed the DEF_CMD
variable and added it as a non-steam game. Working great so far.
That's awesome, I'm trying to do the same thing, just what do you mean to "manually launch" with those arguments? (-eac-nop-loaded) You mean in the steam launch options? I've been using linux for a year, and I'm still a noob in most things
What I meant is this: Steam is configured to launch the DBFighterZ.exe
executable, but that is a no go. You can "persuade" Steam to launch a different executable by using protonfixes (see above https://github.com/ValveSoftware/Proton/issues/1240#issuecomment-450438792) or you can just resort to launch it via external means, such as directly from the shell (after having set a number of environment variable overrides) or with another helper such as Lutris.
That's awesome, I'm trying to do the same thing, just what do you mean to "manually launch" with those arguments? (-eac-nop-loaded) You mean in the steam launch options? I've been using linux for a year, and I'm still a noob in most things
What I meant is this: Steam is configured to launch the
DBFighterZ.exe
executable, but that is a not go. You can "persuade" Steam to launch a different executable by using protonfixes (see above #1240 (comment)) or you can just resort to launch it via external means, such as directly from the shell (after having set a number of environment variable overrides) or with another helper such as Lutris.
wow, right. And the script from #1240 (comment) is supposed to be placed in user_settings.py under the folder from proton 5.6 from compatibilitytools.d from steam main folder, right? I'm having issues with wine staging, because it installed the 32 bit version, but I just found a .deb archive with the amd64 version. I will try it now. Just let me know if the script has to be in user_settings.py
@vjr2 I didn't test it again yet, I will do it soon.
For the script I used before you first need to activate protonfixes (https://github.com/simons-public/protonfixes). After that you can create your own script in the same directory of other gamefixes (https://github.com/simons-public/protonfixes/tree/master/protonfixes/gamefixes).
The directory is somthing like "$HOME/.local/lib/python3/sites-package/protonfixes/gamefixes". I didn't check, but it must look like that.
I have installed protonfixes via pip3, the folder $HOME/.local/lib/python3/sites-package/ exist, but not the "protonfixes" folder, I just create the folder there or there is a step I have skipped?
@vjr2 I didn't test it again yet, I will do it soon.
For the script I used before you first need to activate protonfixes (https://github.com/simons-public/protonfixes). After that you can create your own script in the same directory of other gamefixes (https://github.com/simons-public/protonfixes/tree/master/protonfixes/gamefixes).
The directory is somthing like "$HOME/.local/lib/python3/sites-package/protonfixes/gamefixes". I didn't check, but it must look like that.
@vjr2 Maybe you installed it without the "--user" flag with pip.
With the "--user" flag the directory is "$HOME/.local/lib/python3.7/site-packages/protonfixes/gamefixes/" without I guess it must be "/usr/local/lib/python3.7/dist-packages/protonfixes/gamefixes/"
@vjr2 Maybe you installed it without the "--user" flag with pip.
With the "--user" flag the directory is "$HOME/.local/lib/python3.7/site-packages/protonfixes/gamefixes/" without I guess it must be "/usr/local/lib/python3.7/dist-packages/protonfixes/gamefixes/"
Thanks! I already do that and installed wine stagging and correctly checked wine hide version from applications but the game still crashes form me with proton 5.6-2. I'm pretty sure I'm doing something wrong. I will upload the log down here
steam-678950.log
Is something in my log wrong?
sob
I can't believe it, I finally got it to start!
What I did:* use Proton-5.6-GE-2 * launch `winecfg` inside DBFZ prefix (usually `~/.steam/steam/SteamApps/compatdata/678950/pfx`); * under the `Staging` tab, enable the `Hide wine version from applications` * manually launch the `RED/Binaries/Win64/RED-Win64-Shipping.exe` with the `-eac-nop-loaded` argument.
By doing this, I no more get the initial error/crash and can finally start the game. I tried playing a couple of online matches too, but I got disconnected after some time. I don't know if that was due to poor connection quality (both were marked red) or for something interfering with EAC or netcode due to wine.
Wow thanks @414n i use this gamefix on protonfixes and yes it is working at least for offline play
""" Game fix for DBFZ
"""
#pylint: disable=C0103
from protonfixes import util
def main():
""" Skip EAC to allow DBFZ to work.
"""
# Fixes the startup process.
util.replace_command('DBFighterZ.exe', 'RED/Binaries/Win64/RED-Win64-Shipping.exe')
util.append_argument('-eac-nop-loaded')
util.protontricks('hidewineexports=enable')
save it as 678950.py
on ~/.config/protonfixes/localfixes/
Help, give me advice on how to download dbfz..
I can confirm the fix works, just don't play online
sob
I can't believe it, I finally got it to start!
What I did:* use Proton-5.6-GE-2 * launch `winecfg` inside DBFZ prefix (usually `~/.steam/steam/SteamApps/compatdata/678950/pfx`); * under the `Staging` tab, enable the `Hide wine version from applications` * manually launch the `RED/Binaries/Win64/RED-Win64-Shipping.exe` with the `-eac-nop-loaded` argument.
By doing this, I no more get the initial error/crash and can finally start the game. I tried playing a couple of online matches too, but I got disconnected after some time. I don't know if that was due to poor connection quality (both were marked red) or for something interfering with EAC or netcode due to wine.
Wow thanks @414n i use this gamefix on protonfixes and yes it is working at least for offline play
""" Game fix for DBFZ """ #pylint: disable=C0103 from protonfixes import util def main(): """ Skip EAC to allow DBFZ to work. """ # Fixes the startup process. util.replace_command('DBFighterZ.exe', 'RED/Binaries/Win64/RED-Win64-Shipping.exe') util.append_argument('-eac-nop-loaded') util.protontricks('hidewineexports=enable')
save it as
678950.py
on~/.config/protonfixes/localfixes/
You're a genius, my hero!
Anyone try to use play together with this game, I try with a friend but the game get a message to impossible to connect to dbz fighterz.
ok thanks to all for me working i can execute the game in proton Proton-5.9-GE-2-MF and create this script for me simplify for noob people
mkdir ~/.config/protonfixes/localfixes
echo -e "from protonfixes import util\n\n\ndef main():\n util.replace_command('DBFighterZ.exe', 'RED/Binaries/Win64/RED-Win64-Shipping.exe')\n util.append_argument('-eac-nop-loaded')\n util.protontricks('hidewineexports=enable')" > ~/.config/protonfixes/localfixes/678950.py
and working perfect, no try online
ok thanks to all for me working i can execute the game in proton Proton-5.9-GE-2-MF and create this script for me simplify for noob people
mkdir ~/.config/protonfixes/localfixes echo -e "from protonfixes import util\n\n\ndef main():\n util.replace_command('DBFighterZ.exe', 'RED/Binaries/Win64/RED-Win64-Shipping.exe')\n util.append_argument('-eac-nop-loaded')\n util.protontricks('hidewineexports=enable')" > ~/.config/protonfixes/localfixes/678950.py
and working perfect, no try online
Thanks for the script, working great.
Anyone try to use play together with this game, I try with a friend but the game get a message to impossible to connect to dbz fighterz.
Now I can just see a streaming and the two players control player 1, I've no ideia how to fixed, 3 days looking for and answer.
Anyone here can see the game intro, look not play .mp4 file during the start game,
Anyone here can see the game intro, look not play .mp4 file during the start game,
Never seen them even using Proton-5.8-GE-2-MF, which should enable movie playblack for a number of formats.
Would need to try one of the newer releases, though...
Any news to play online? The script worked perfectly for me, however, when starting an online game the connection is lost after approximately 30 seconds ...
You cannot play online because the have eac, and the eac actually no works under linux
From: aritanah notifications@github.com
Sent: Thursday, July 16, 2020 3:41 PM
To: ValveSoftware/Proton Proton@noreply.github.com
Cc: jomarocas jomarocas@outlook.com; Comment comment@noreply.github.com
Subject: Re: [ValveSoftware/Proton] Dragonball fighterz (678950) (#1240)
Any news to play online? The script worked perfectly for me, however when entering an online game the connection is lost after approximately 30 seconds.
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You cannot play online because the have eac, and the eac actually no works under linux
…
________________________________ From: aritanah notifications@github.com Sent: Thursday, July 16, 2020 3:41 PM To: ValveSoftware/Proton Proton@noreply.github.com Cc: jomarocas jomarocas@outlook.com; Comment comment@noreply.github.com Subject: Re: [ValveSoftware/Proton] Dragonball fighterz (678950) (#1240) Any news to play online? The script worked perfectly for me, however when entering an online game the connection is lost after approximately 30 seconds. — You are receiving this because you commented. Reply to this email directly, view it on GitHub<#1240 (comment)>, or unsubscribehttps://github.com/notifications/unsubscribe-auth/ABHUCUDFLWC4CZ3E7MXUFXTR35QYFANCNFSM4FTHRW7Q.
Actually its experimental but we have a wine EAC running Fighterz and a lot of games with EAC, but not for final users yet, lets see if we have a proton EAC asap
I also got the game to work using the experimental wine EAC, but you have to install the windows version of steam as theres no proton version yet using this patches , if anybody wants to give it a try check the pinned messages for prebuilt wine-eac
https://discord.gg/M7DEW9D
I also got the game to work using the experimental wine EAC, but you have to install the windows version of steam as theres no proton version yet using this patches , if anybody wants to give it a try check the pinned messages for prebuilt wine-eac
https://discord.gg/M7DEW9D
looks like EAC broken this patches today
After a few weaks playing Fighterz I decided to play history mode and discouver that doens't work, get the UE error, I try few proton versions, offline game, training, local battle, arcade its working but online and history mode
After a few weaks playing Fighterz I decided to play history mode and discouver that doens't work, get the UE error, I try few proton versions, offline game, training, local battle, arcade its working but online and history mode
I finished Story mode recently while using Proton-5.8-GE-MF and the aforementioned protonfix, unlocking all the various before-battle special scenes.
I never get an UE error even when online, but of I try to play an online match it gets abruptly ended after about 30 seconds from the start.
After a few weaks playing Fighterz I decided to play history mode and discouver that doens't work, get the UE error, I try few proton versions, offline game, training, local battle, arcade its working but online and history mode
I finished Story mode recently while using Proton-5.8-GE-MF and the aforementioned protonfix, unlocking all the various before-battle special scenes.
I never get an UE error even when online, but of I try to play an online match it gets abruptly ended after about 30 seconds from the start.
Try the same proton version and got UE error, try with few GE version and still the same.
Hi tried all the solutions above and nothig works. Not sure if protonfixes is running, how can I check if fix is running when starting DBZ. Protonfixes Install script is OK.
Hi tried all the solutions above and nothig works. Not sure if protonfixes is running, how can I check if fix is running when starting DBZ. Protonfixes Install script is OK.
you need wine and winetricks installed to fix work, try some glorious egroll version of proton
Hi tried all the solutions above and nothig works. Not sure if protonfixes is running, how can I check if fix is running when starting DBZ. Protonfixes Install script is OK.
you need wine and winetricks installed to fix work, try some glorious egroll version of proton
Thank you for your response. Just installed wine (again) and winetricks. Same behavior, goku banner appears, then black screen and then... nothing.
My General Properties are:
Steam Input Per-Game Setting: Global Steam Input settings
BPM overlay: Global settings:
Steam Play: Proton 5.13-1
I'm sure I'm missing something
Just in case, trie Proton 5.0-9 and same behavior. After goku's banner and black screen, nothing
Hi tried all the solutions above and nothig works. Not sure if protonfixes is running, how can I check if fix is running when starting DBZ. Protonfixes Install script is OK.
you need wine and winetricks installed to fix work, try some glorious egroll version of proton
Glorious egroll version works. Thank you!
I reccomend to Get Windows 10 and do dual boot With Your Linux....
So No Need To Stress Out..
There will be no problems on windows..
I reccomend to Get Windows 10 and do dual boot With Your Linux....
So No Need To Stress Out..
There will be no problems on windows..
I DO have dual boot and DBZF running on Windows, but I wanted to run it on linux, but thank you for your advice. I think linux users tend to like problems ;)
Most helpful comment
For what it's worth, I did contact Namco/Bandai's customer support. It took a bit of pushing, but they said they'll forward the request to the Japanese team, which will then decide if they want to officially support Proton.
I would advise others also contact them about this issue, as it's the best way to let the developers know there is an active user base for this.