To fix the sound you have to set "xaudio2_7"="native,builtin" in user.reg
The Turing Test (499520) - Cannot install
Issue transferred from https://github.com/ValveSoftware/Proton/issues/454.
@michaelclarkcuadrado posted on 2018-08-24T22:28:38:
I cannot install the Turing Test game. It fails during UE4 Prerequisites are being installed with an error 'invalid ACL'.
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD FX(tm)-8320 Eight-Core Processor
CPU Family: 0x15
CPU Model: 0x2
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 3500 Mhz
8 logical processors
8 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Linux 4.x (64 bit)
Kernel Name: Linux
Kernel Version: 4.18.4-arch1-1-ARCH
X Server Vendor: The X.Org Foundation
X Server Release: 12001000
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime-beta-release_2018-06-14
Video Card:
Driver: NVIDIA Corporation GeForce GTX 960/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 396.54
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x1401
Revision Not Detected
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 1680 x 1050
Desktop Resolution: 3360 x 1050
Primary Display Size: 18.50" x 11.81" (21.93" diag)
47.0cm x 30.0cm (55.7cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 2048 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC887-VD
Memory:
RAM: 8010 Mb
Miscellaneous:
UI Language: English
LANG: en_US.utf8
Total Hard Disk Space Available: 110278 Mb
Largest Free Hard Disk Block: 46560 Mb
VR Headset: None detected
It's an know problem, just cancel UE4 Prerequisites installer, you don't need it.
After cancelling the installer, the game starts but hangs right off the bat. It opens a full screen window that is black in the center and the rest of it is a capture of the desktop. It is uncloseable and eats a whole CPU core.
I've tried leaving it for over an hour to confirm it was really crashed. The only way to close it is with
killall TheTuringTest.exe
Without any option with Proton Beta the game run around 30fps (720p with all at Low without motion blur). (I need to cancel UE4 installer).
I confirm that the fix about user.reg fix the crackeling audio for me.
For the user.reg I add the following line in [Software\Wine\DllOverrides] category.
"xaudio2_7"="native,builtin"
Laptop information: https://gist.github.com/kadogo/a72b612e48ede28a5bd7495b268de99d
It's not specified but i have this card too.
0a:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Topaz PRO [Radeon R5 M255]
The DXKV hud showed information about AMD so I think that it use my AMD card without that I specify DRI_PRIME=1 in the launch command. I'm not sure if it's normal.
Cheers.
Can confirm that the previous issues with the game have been resolved in a proton update. However, audio is still unusably broken, even with the registry edit mentioned above. Performance is excellent and may even be better than native windows.
For newcomers, you do have to cancel the prerequisite installer every time the game starts.
"xaudio2_7"="native,builtin" not helped on Ubuntu 18.04. Any other hints?
After quite a bit of tweaking I've found a few settings that make the game work fine on an external monitor, with pulseaudio and bumblebee:
I manually added "xaudio2_7"="native,builtin" to the end of the [Software\Wine\DllOverrides] section of Steam/steamapps/compatdata/499520/pfx/user.reg
Then, in Steam, I set the Launch Options to PULSE_LATENCY_MSEC=120 PROTON_USE_WINED3D11=1 primusrun %command%
Is all of this strictly necessary? No idea, but it works.
audio works fine for me after applying the "xaudio2_7"="native,buitlin" tweak, great performance also
Me helped only trick with below "Launch Options":
PULSE_LATENCY_MSEC=120 PROTON_USE_WINED3D11=1
Nothing less, nothing more. Proton 3-16-6-Beta. Messing with registry either manually or by "winecfg" always was causing that game either no started or started with cracking sound. Maybe because of Polish locales? I don't know, never mind...
I was playing with game soundtrack played by Spotify - shit - now I will have to start game from beginning, because there is more fun! Thanks guys!
With Proton 4.2-3 it works out of the box. Finished the game completely and didn't have had any issue at all.
Sysinfo: https://gist.github.com/NoXPhasma/f842039588ff89403b66abae978a4882
The only thing which does not work properly, is the UE4PrereqSetup_x64.exe at the launch of the game. It can't install properly but still tries to install each game launch, but it does not stop the game from running. More like an annoyance as an issue. Pretty easy to get around it by renaming the Redist folder in the game folder.
I tried the game with DX12 with Proton 4.11-8 (vkd3d) but it hangs right on launch. Music keeps playing but image stucks and game needs to be killed.
steam-499520.log
https://gist.github.com/NoXPhasma/9c4497ebcb8838352716c93460353eab
I tried to play it but the UE4 installer fails after clicking "Install" and presents a screen that reads "Invalid ACL". Also, when the game actually launches, it shows just random screens with random colors such as Pink, dark blue an so on. Sound is great though,

Game works for me using the default D3D11 renderer, although the UE4 installer runs every time, including the "Invalid ACL" message.
@caiodev which is your setup? It works fine for me on linux mint 19 (try also to close UE4 prerequisite setup without trying to install it).
Hey @jumpy88 , here it is.
OS: Ubuntu 20.04 LTS
Kernel: 5.6.15-050615
DE: MATE
CPU: Intel i5-3230M
GPU: Intel 3rd Gen Core
RAM: 8GB
Hello @caiodev, you have an Intel Ivybridge generation video chipset. Vulkan driver support for that generation is incomplete and expected to have quirks.
You may have some luck using PROTON_USE_WINED3D=1 %command% in the game's launch options to tell Proton to use wine's DirectX to OpenGL render path, but this is expected to come with a significant performance penalty and is not considered supported.
@kisak-valve Got it. Yeah, i really have an oldie here. Bought this laptop in 2014 actually lol NIce man, thanks for this info.