Ppsspp: Elements missing when scoping in Valkyria Chronicles II (ULUS-10515)

Created on 21 Sep 2020  路  7Comments  路  Source: hrydgard/ppsspp

What happens?

Things such as objects from scenery disappear while scoping. Sometimes soldiers get cropped as well if they're in front of those objects. Happens on Vulkan and Direct3D 11.

What should happen?

Everything should be fine as is with Direct3D 9 and OpenGL.

What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.

  • Windows 10 64 bit;
  • Acer Aspire ES15;
  • Intel Celeron QuadCore N3450;
  • Intel HD Graphics 500 (driver ver. 27.20.100.8587);
  • 4 GB RAM;
  • ppsspp v1.10.3-735-ga0251eae2

ULUS10515_00000
ULUS10515_00001
ULUS10515_00002

Here is a Save State for testing:
ULUS10515_1.00_2.zip

Depth / Z GE emulation

Most helpful comment

Thanks, those will be useful!

All 7 comments

As for cropped units:
ULUS10515_00000
ULUS10515_00001
ULUS10515_00002

@justafella could you send me the GE Dump for scoping?

How do I do it?

How do I do it?

Just go to http://ppsspp-debugger.unknownbrackets.org/

Well, if I got that right, these are the files:

Scoping:
recording (2).zip

Scoping+zoom:
recording (3).zip

If you need it, whenever I come across the cropped unit problem again I'll bring its GE dump as well

Thanks, those will be useful!

If you need it, whenever I come across the cropped unit problem again I'll bring its GE dump as well

Here it is:

Cropped unit on scope: recording.zip

Cropped unit on scope+zoom: recording (1).zip

Hope it helps you guys

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