Ppsspp: Splinter cell essentials graphics issue

Created on 19 Jun 2020  路  18Comments  路  Source: hrydgard/ppsspp

What happens?

Splinter cell assentials save state load crash emulator issue , and terrain texture missing issue . but the game runs smoothly in 30/30 fps .

What should happen?

What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.

Sd430 , adreno 505, android 6.0

GE emulation Guardband / Range Culling

All 18 comments

Show some screenshots for the graphics issue
Also get a dump http://ppsspp-debugger.unknownbrackets.org/gpu
So that PPSSPP devs can easily see what is wrong/issue.

sorry everytime i create dump , devolapers says my dump is blank. i send some screenshort wait

What this look like in real hardware?
Screenshot_2020-06-19-23-47-16
That's screenshot is from your dump.

Screenshot_20200619-234141

Screenshot_20200619-234245

Screenshot_20200619-234153

Screenshot_20200619-234416

Here is some glitch photo , sorry for my bad english

@fahadrashid7705 do you have a Real PSP or PS Vita?

no

anyone tell me how t fixed this issue plz ?

Looks like it's possibly another range culling issue - might try to add this game to [DepthRangeHack] in compat.ini

(should really make a separate entry for disabling range culling, if we can't just get it right)

yes plz do something ,

maybe i can fix this issue

I fix it now but old save state load the ppsspp crashed

I fix it now but old save state load the ppsspp crashed

@fahadfoyjur have you updated the latest build?

no

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