What happens?
In DTM race driver 2 missing numbers on cars. Instead on cars are Black squares
What should happen?
What hardware and operating system are you running PPSSPP on? GPU might matter if it's a graphical issue.
OpenGL
Is this a new issue or does it happen in 1.5.4 and older versions too?
-[Unknown]
In older versions( i think never fixed yet)
I wonder if it's similar to the speedometer issue in Ridge Racer then - there it was drawing a palette which failed.
Does it work in software rendering (even if slow), or not even there? If it doesn't happen there, it could even be a cpu bug, so just trying to narrow it down.
-[Unknown]
Is this issue on vulkan backend too?


First is without HW transformation
If you want more information, i Will try to help
Can't it be issue in Mali driver?
If it happens even in the software renderer, it's probably not a Mali driver bug. But I'm not sure what's going on.
-[Unknown]
Could you try exporting a GE debugger dump on PC? Also, has this improved in the latest git build while using the software renderer?
To do this, open the game and select Debug -> GE debugger..., then when it's displaying the scene, press Record in the top right. After a second or so, it'll finish and save a trace of the drawing activity.
After that, check the memstick/PSP/SYSTEM/DUMP folder and it'll have created a file named something like "ULES12345_0000.ppdmp". You can zip that and then drag and drop it into a reply here.
-[Unknown]
v1.7.1-210-g9bda7cb64
still happens
DUMP.ZIP
still happens
happens on dx11 backend aswell
DUMP.ZIP




@marosis this issue still happen to your phone?
@emulatorer yes
@marosis what's your phone specifications?
Seems ok now to my tab with Mali-t720 gpu using ppsspp lastest build 馃
Maybe this issue was fixed by #12227?
I don't see anything wrong with this game as of now
can you explain the issue to me @benderscruffy01 or this issue still happen using latest build of ppsspp?
@emulatorer i have same gpu like you...
The issue here are black squares o cars do you understand finally? Not every car have this issue bcs they dont have number.
@marosis did you see my screenshots I don't see black squares o cars :/
Man you are really dont play racing games right?
I think he means on the door of the car, like on benderscruffy01's last screenshot.
Ok I finally understand now the main issue here after some research and comparing PPSSPP to PSP Screenshots below


@hrydgard can you look at this when you will have time? I think this cannot be hard to fix. Now is just fixed vertex range so lets get this game be fully playable without texture issues
It's actually quite possible that this is a hard one to fix. Maybe the numbers are only rendered once at the beginning of the race to a texture which is reused later, and that initial rendering goes wrong, for example - can be really hard to track down what happened afterwards.
Sorry I can't download the GE Dump that's why I copy and paste here hope this could help? 馃槄
>>Debugger connected
37:08:099 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 41861.48ms (+41828.11ms) / 0.0fps
Kernel processing time: 26.96 ms
Slowest syscall: sceGeListUpdateStallAddr : 26.23 ms
Most active syscall: sceGeListUpdateStallAddr : 26.23 ms
DL processing time: 26.22 ms
Draw calls: 1057, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2069178 (27.589775 per vertex)
Commands per call level: 13972 27690 1516 0
Vertices submitted: 71868
Cached, Uncached Vertices Drawn: 0, 209082
FBOs active: 7
Textures active: 118, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:08:100 user_main I[G3D]: Common/TextureCacheCommon.cpp:1580 Texture cached cleared from 118 textures
37:08:100 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040cc000 : 64 x 64 x 1
37:08:101 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 090ca920 : 64 x 64 x 1
37:08:101 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 04044000 : 480 x 272 x 1
37:08:101 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040d4000 : 128 x 128 x 1
37:08:101 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040d0000 : 64 x 64 x 1
37:08:101 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040d2000 : 64 x 64 x 1
37:08:101 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 04000000 : 480 x 272 x 1
37:08:110 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040cc000 : 64 x 64 x 1
37:08:111 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 04044000 : 480 x 272 x 1
37:08:113 user_main W[SCEGE]: Common/FramebufferCommon.cpp:485 FBO reusing depthbuffer, 04044000/04088000 and 040cc000/04088000
37:08:116 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040d4000 : 128 x 128 x 1
37:08:118 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040d0000 : 64 x 64 x 1
37:08:119 user_main W[SCEGE]: Common/FramebufferCommon.cpp:485 FBO reusing depthbuffer, 040d0000/04088000 and 040cc000/04088000
37:08:166 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040d2000 : 64 x 64 x 1
37:08:204 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 288.24ms (+271.56ms) / 3.5fps
Kernel processing time: 76.80 ms
Slowest syscall: sceGeListUpdateStallAddr : 76.25 ms
Most active syscall: sceGeListUpdateStallAddr : 76.25 ms
DL processing time: 76.24 ms
Draw calls: 1057, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2067718 (27.585197 per vertex)
Commands per call level: 13972 27690 1516 0
Vertices submitted: 71827
Cached, Uncached Vertices Drawn: 0, 208959
FBOs active: 6
Textures active: 101, decoded: 97 invalidated: 0
Readbacks: 0, uploads: 5
Vertex, Fragment, Programs loaded: 13, 13, 22
37:08:542 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 429.44ms (+412.75ms) / 2.3fps
Kernel processing time: 0.20 ms
Slowest syscall: __sceSasCore : 0.04 ms
Most active syscall: __sceSasCore : 0.10 ms
DL processing time: 0.00 ms
Draw calls: 0, flushes 0, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 0 (0.000000 per vertex)
Commands per call level: 0 0 0 0
Vertices submitted: 0
Cached, Uncached Vertices Drawn: 0, 0
FBOs active: 6
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:08:543 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 04000000 : 480 x 272 x 1
37:08:545 user_main W[SCEGE]: Common/FramebufferCommon.cpp:485 FBO reusing depthbuffer, 04000000/04088000 and 040cc000/04088000
37:08:598 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 148.38ms (+131.70ms) / 6.7fps
Kernel processing time: 38.00 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.30 ms
Most active syscall: sceGeListUpdateStallAddr : 37.30 ms
DL processing time: 37.29 ms
Draw calls: 1057, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2068558 (27.580765 per vertex)
Commands per call level: 13972 27690 1516 0
Vertices submitted: 71869
Cached, Uncached Vertices Drawn: 0, 209085
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 1
Vertex, Fragment, Programs loaded: 13, 13, 22
37:08:889 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 382.11ms (+365.43ms) / 2.6fps
Kernel processing time: 65.88 ms
Slowest syscall: sceGeListUpdateStallAddr : 64.63 ms
Most active syscall: sceGeListUpdateStallAddr : 64.63 ms
DL processing time: 64.62 ms
Draw calls: 1057, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2067594 (27.588694 per vertex)
Commands per call level: 13887 27753 1516 0
Vertices submitted: 71815
Cached, Uncached Vertices Drawn: 0, 208923
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:08:980 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 182.96ms (+149.59ms) / 5.5fps
Kernel processing time: 67.19 ms
Slowest syscall: sceGeListUpdateStallAddr : 66.26 ms
Most active syscall: sceGeListUpdateStallAddr : 66.26 ms
DL processing time: 66.25 ms
Draw calls: 1057, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2067074 (27.591442 per vertex)
Commands per call level: 13887 27753 1516 0
Vertices submitted: 71789
Cached, Uncached Vertices Drawn: 0, 208845
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:09:045 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 215.00ms (+198.32ms) / 4.7fps
Kernel processing time: 47.04 ms
Slowest syscall: sceGeListUpdateStallAddr : 45.80 ms
Most active syscall: sceGeListUpdateStallAddr : 45.80 ms
DL processing time: 45.78 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2066116 (27.589270 per vertex)
Commands per call level: 13817 27753 1516 0
Vertices submitted: 71765
Cached, Uncached Vertices Drawn: 0, 208779
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:09:114 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 160.44ms (+127.07ms) / 6.2fps
Kernel processing time: 43.16 ms
Slowest syscall: sceGeListUpdateStallAddr : 41.24 ms
Most active syscall: sceGeListUpdateStallAddr : 41.24 ms
DL processing time: 41.23 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2066116 (27.589270 per vertex)
Commands per call level: 13817 27753 1516 0
Vertices submitted: 71765
Cached, Uncached Vertices Drawn: 0, 208779
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:09:189 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 201.44ms (+184.76ms) / 5.0fps
Kernel processing time: 46.92 ms
Slowest syscall: sceGeListUpdateStallAddr : 46.22 ms
Most active syscall: sceGeListUpdateStallAddr : 46.22 ms
DL processing time: 46.19 ms
Draw calls: 1055, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065676 (27.591982 per vertex)
Commands per call level: 13817 27753 1516 0
Vertices submitted: 71742
Cached, Uncached Vertices Drawn: 0, 208716
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:09:250 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 153.04ms (+119.67ms) / 6.5fps
Kernel processing time: 36.80 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.77 ms
Most active syscall: sceGeListUpdateStallAddr : 35.77 ms
DL processing time: 35.75 ms
Draw calls: 1055, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065676 (27.591982 per vertex)
Commands per call level: 13817 27753 1516 0
Vertices submitted: 71742
Cached, Uncached Vertices Drawn: 0, 208716
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:09:308 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 177.87ms (+161.19ms) / 5.6fps
Kernel processing time: 36.09 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.54 ms
Most active syscall: sceGeListUpdateStallAddr : 35.54 ms
DL processing time: 35.53 ms
Draw calls: 1055, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065596 (27.590868 per vertex)
Commands per call level: 13817 27753 1516 0
Vertices submitted: 71742
Cached, Uncached Vertices Drawn: 0, 208716
FBOs active: 7
Textures active: 102, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:09:367 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 150.93ms (+117.56ms) / 6.6fps
Kernel processing time: 34.61 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.85 ms
Most active syscall: sceGeListUpdateStallAddr : 33.85 ms
DL processing time: 33.84 ms
Draw calls: 1057, flushes 882, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2066260 (27.588223 per vertex)
Commands per call level: 13896 27756 1516 0
Vertices submitted: 71767
Cached, Uncached Vertices Drawn: 0, 208779
FBOs active: 7
Textures active: 103, decoded: 1 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:423 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 173.90ms (+157.21ms) / 5.8fps
Kernel processing time: 35.38 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.90 ms
Most active syscall: sceGeListUpdateStallAddr : 34.90 ms
DL processing time: 34.88 ms
Draw calls: 1062, flushes 887, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2071710 (27.560411 per vertex)
Commands per call level: 13984 27753 1516 0
Vertices submitted: 72031
Cached, Uncached Vertices Drawn: 0, 209043
FBOs active: 7
Textures active: 105, decoded: 2 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:479 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 146.86ms (+113.49ms) / 6.8fps
Kernel processing time: 35.57 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.87 ms
Most active syscall: sceGeListUpdateStallAddr : 34.87 ms
DL processing time: 34.85 ms
Draw calls: 1062, flushes 887, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2071910 (27.559362 per vertex)
Commands per call level: 13984 27753 1516 0
Vertices submitted: 72041
Cached, Uncached Vertices Drawn: 0, 209073
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:529 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 164.19ms (+147.51ms) / 6.1fps
Kernel processing time: 32.07 ms
Slowest syscall: sceGeListUpdateStallAddr : 31.58 ms
Most active syscall: sceGeListUpdateStallAddr : 31.58 ms
DL processing time: 31.56 ms
Draw calls: 1062, flushes 887, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2071870 (27.564163 per vertex)
Commands per call level: 13984 27753 1516 0
Vertices submitted: 72027
Cached, Uncached Vertices Drawn: 0, 209031
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:583 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 145.85ms (+112.49ms) / 6.9fps
Kernel processing time: 32.17 ms
Slowest syscall: sceGeListUpdateStallAddr : 31.55 ms
Most active syscall: sceGeListUpdateStallAddr : 31.55 ms
DL processing time: 31.54 ms
Draw calls: 1064, flushes 889, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2074218 (27.552561 per vertex)
Commands per call level: 13985 27848 1524 0
Vertices submitted: 72135
Cached, Uncached Vertices Drawn: 0, 209343
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:633 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 162.13ms (+145.45ms) / 6.2fps
Kernel processing time: 32.32 ms
Slowest syscall: sceGeListUpdateStallAddr : 31.94 ms
Most active syscall: sceGeListUpdateStallAddr : 31.94 ms
DL processing time: 31.92 ms
Draw calls: 1064, flushes 889, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2072818 (27.549194 per vertex)
Commands per call level: 13985 27848 1524 0
Vertices submitted: 72093
Cached, Uncached Vertices Drawn: 0, 209217
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:683 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 141.65ms (+108.29ms) / 7.1fps
Kernel processing time: 31.63 ms
Slowest syscall: sceGeListUpdateStallAddr : 30.92 ms
Most active syscall: sceGeListUpdateStallAddr : 30.92 ms
DL processing time: 30.90 ms
Draw calls: 1064, flushes 889, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2072138 (27.551226 per vertex)
Commands per call level: 13985 27848 1524 0
Vertices submitted: 72063
Cached, Uncached Vertices Drawn: 0, 209127
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:734 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 159.36ms (+142.67ms) / 6.3fps
Kernel processing time: 33.27 ms
Slowest syscall: sceGeListUpdateStallAddr : 32.69 ms
Most active syscall: sceGeListUpdateStallAddr : 32.69 ms
DL processing time: 32.67 ms
Draw calls: 1061, flushes 886, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2072398 (27.564810 per vertex)
Commands per call level: 13912 27851 1524 0
Vertices submitted: 72042
Cached, Uncached Vertices Drawn: 0, 209082
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:789 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 146.30ms (+112.94ms) / 6.8fps
Kernel processing time: 32.97 ms
Slowest syscall: sceGeListUpdateStallAddr : 32.24 ms
Most active syscall: sceGeListUpdateStallAddr : 32.24 ms
DL processing time: 32.22 ms
Draw calls: 1061, flushes 886, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2072358 (27.564810 per vertex)
Commands per call level: 13866 27877 1524 0
Vertices submitted: 72042
Cached, Uncached Vertices Drawn: 0, 209082
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:836 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 159.88ms (+143.20ms) / 6.3fps
Kernel processing time: 30.32 ms
Slowest syscall: sceGeListUpdateStallAddr : 29.62 ms
Most active syscall: sceGeListUpdateStallAddr : 29.62 ms
DL processing time: 29.60 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2066896 (27.592632 per vertex)
Commands per call level: 13775 27877 1524 0
Vertices submitted: 71778
Cached, Uncached Vertices Drawn: 0, 208818
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:887 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 143.29ms (+109.93ms) / 7.0fps
Kernel processing time: 33.47 ms
Slowest syscall: sceGeListUpdateStallAddr : 32.69 ms
Most active syscall: sceGeListUpdateStallAddr : 32.69 ms
DL processing time: 32.66 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2070936 (27.594328 per vertex)
Commands per call level: 13775 27877 1524 0
Vertices submitted: 71920
Cached, Uncached Vertices Drawn: 0, 209244
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:933 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 156.34ms (+139.66ms) / 6.4fps
Kernel processing time: 30.97 ms
Slowest syscall: sceGeListUpdateStallAddr : 30.50 ms
Most active syscall: sceGeListUpdateStallAddr : 30.50 ms
DL processing time: 30.49 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2069896 (27.590609 per vertex)
Commands per call level: 13775 27877 1524 0
Vertices submitted: 71892
Cached, Uncached Vertices Drawn: 0, 209160
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:09:990 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 147.91ms (+114.54ms) / 6.8fps
Kernel processing time: 35.60 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.81 ms
Most active syscall: sceGeListUpdateStallAddr : 34.81 ms
DL processing time: 34.78 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2070696 (27.592525 per vertex)
Commands per call level: 13775 27877 1524 0
Vertices submitted: 71916
Cached, Uncached Vertices Drawn: 0, 209232
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:043 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 167.80ms (+151.12ms) / 6.0fps
Kernel processing time: 34.58 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.99 ms
Most active syscall: sceGeListUpdateStallAddr : 33.99 ms
DL processing time: 33.97 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2072596 (27.594770 per vertex)
Commands per call level: 13775 27877 1524 0
Vertices submitted: 71979
Cached, Uncached Vertices Drawn: 0, 209421
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:100 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 149.27ms (+115.90ms) / 6.7fps
Kernel processing time: 35.03 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.88 ms
Most active syscall: sceGeListUpdateStallAddr : 33.88 ms
DL processing time: 33.86 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2073676 (27.590187 per vertex)
Commands per call level: 13682 27930 1524 0
Vertices submitted: 72033
Cached, Uncached Vertices Drawn: 0, 209583
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:167 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 182.62ms (+165.94ms) / 5.5fps
Kernel processing time: 45.99 ms
Slowest syscall: sceGeListUpdateStallAddr : 45.20 ms
Most active syscall: sceGeListUpdateStallAddr : 45.20 ms
DL processing time: 45.18 ms
Draw calls: 1056, flushes 881, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2072676 (27.587795 per vertex)
Commands per call level: 13682 27930 1524 0
Vertices submitted: 72003
Cached, Uncached Vertices Drawn: 0, 209493
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:231 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 155.97ms (+122.60ms) / 6.4fps
Kernel processing time: 38.38 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.60 ms
Most active syscall: sceGeListUpdateStallAddr : 37.60 ms
DL processing time: 37.57 ms
Draw calls: 1058, flushes 883, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2073340 (27.585161 per vertex)
Commands per call level: 13761 27933 1524 0
Vertices submitted: 72028
Cached, Uncached Vertices Drawn: 0, 209556
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:288 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 179.25ms (+162.57ms) / 5.6fps
Kernel processing time: 35.83 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.31 ms
Most active syscall: sceGeListUpdateStallAddr : 35.31 ms
DL processing time: 35.29 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2070748 (27.597158 per vertex)
Commands per call level: 13759 27849 1524 0
Vertices submitted: 71909
Cached, Uncached Vertices Drawn: 0, 209211
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:351 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 154.91ms (+121.54ms) / 6.5fps
Kernel processing time: 39.96 ms
Slowest syscall: sceGeListUpdateStallAddr : 38.97 ms
Most active syscall: sceGeListUpdateStallAddr : 38.97 ms
DL processing time: 38.95 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2070348 (27.596201 per vertex)
Commands per call level: 13759 27849 1524 0
Vertices submitted: 71897
Cached, Uncached Vertices Drawn: 0, 209175
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:411 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 180.92ms (+164.24ms) / 5.5fps
Kernel processing time: 35.21 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.83 ms
Most active syscall: sceGeListUpdateStallAddr : 33.83 ms
DL processing time: 33.82 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2069748 (27.594763 per vertex)
Commands per call level: 13759 27849 1524 0
Vertices submitted: 71879
Cached, Uncached Vertices Drawn: 0, 209121
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:480 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 161.58ms (+128.22ms) / 6.2fps
Kernel processing time: 38.83 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.90 ms
Most active syscall: sceGeListUpdateStallAddr : 37.90 ms
DL processing time: 37.87 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065548 (27.584686 per vertex)
Commands per call level: 13759 27849 1524 0
Vertices submitted: 71753
Cached, Uncached Vertices Drawn: 0, 208743
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:536 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 184.45ms (+167.76ms) / 5.4fps
Kernel processing time: 36.77 ms
Slowest syscall: sceGeListUpdateStallAddr : 36.16 ms
Most active syscall: sceGeListUpdateStallAddr : 36.16 ms
DL processing time: 36.14 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065348 (27.584206 per vertex)
Commands per call level: 13759 27849 1524 0
Vertices submitted: 71747
Cached, Uncached Vertices Drawn: 0, 208725
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:592 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 147.07ms (+113.71ms) / 6.8fps
Kernel processing time: 34.87 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.02 ms
Most active syscall: sceGeListUpdateStallAddr : 34.02 ms
DL processing time: 34.00 ms
Draw calls: 1056, flushes 880, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065908 (27.581247 per vertex)
Commands per call level: 13759 27849 1524 0
Vertices submitted: 71775
Cached, Uncached Vertices Drawn: 0, 208809
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:649 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 171.25ms (+154.57ms) / 5.8fps
Kernel processing time: 37.68 ms
Slowest syscall: sceGeListUpdateStallAddr : 36.77 ms
Most active syscall: sceGeListUpdateStallAddr : 36.77 ms
DL processing time: 36.74 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065268 (27.580812 per vertex)
Commands per call level: 13686 27852 1524 0
Vertices submitted: 71758
Cached, Uncached Vertices Drawn: 0, 208770
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:716 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 158.48ms (+125.11ms) / 6.3fps
Kernel processing time: 41.01 ms
Slowest syscall: sceGeListUpdateStallAddr : 40.15 ms
Most active syscall: sceGeListUpdateStallAddr : 40.15 ms
DL processing time: 40.13 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065256 (27.580812 per vertex)
Commands per call level: 13683 27849 1524 0
Vertices submitted: 71758
Cached, Uncached Vertices Drawn: 0, 208770
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:779 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 187.48ms (+170.80ms) / 5.3fps
Kernel processing time: 41.78 ms
Slowest syscall: sceGeListUpdateStallAddr : 41.04 ms
Most active syscall: sceGeListUpdateStallAddr : 41.04 ms
DL processing time: 41.03 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2068176 (27.582298 per vertex)
Commands per call level: 13683 27849 1524 0
Vertices submitted: 71860
Cached, Uncached Vertices Drawn: 0, 209076
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:839 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 152.72ms (+119.35ms) / 6.5fps
Kernel processing time: 39.29 ms
Slowest syscall: sceGeListUpdateStallAddr : 38.30 ms
Most active syscall: sceGeListUpdateStallAddr : 38.30 ms
DL processing time: 38.28 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2068256 (27.580341 per vertex)
Commands per call level: 13683 27849 1524 0
Vertices submitted: 71868
Cached, Uncached Vertices Drawn: 0, 209100
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:895 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 174.53ms (+157.84ms) / 5.7fps
Kernel processing time: 36.73 ms
Slowest syscall: sceGeListUpdateStallAddr : 36.06 ms
Most active syscall: sceGeListUpdateStallAddr : 36.06 ms
DL processing time: 36.04 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2068476 (27.582251 per vertex)
Commands per call level: 13683 27849 1524 0
Vertices submitted: 71871
Cached, Uncached Vertices Drawn: 0, 209109
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:10:960 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 156.91ms (+123.55ms) / 6.4fps
Kernel processing time: 38.42 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.47 ms
Most active syscall: sceGeListUpdateStallAddr : 37.47 ms
DL processing time: 37.44 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2068476 (27.582251 per vertex)
Commands per call level: 13683 27849 1524 0
Vertices submitted: 71871
Cached, Uncached Vertices Drawn: 0, 209109
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:014 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 177.41ms (+160.73ms) / 5.6fps
Kernel processing time: 35.42 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.71 ms
Most active syscall: sceGeListUpdateStallAddr : 34.71 ms
DL processing time: 34.69 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2067558 (27.581587 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71843
Cached, Uncached Vertices Drawn: 0, 209025
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:076 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 153.65ms (+120.28ms) / 6.5fps
Kernel processing time: 42.29 ms
Slowest syscall: sceGeListUpdateStallAddr : 41.43 ms
Most active syscall: sceGeListUpdateStallAddr : 41.43 ms
DL processing time: 41.40 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2066398 (27.586176 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71789
Cached, Uncached Vertices Drawn: 0, 208863
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:151 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 195.39ms (+178.71ms) / 5.1fps
Kernel processing time: 53.72 ms
Slowest syscall: sceGeListUpdateStallAddr : 53.20 ms
Most active syscall: sceGeListUpdateStallAddr : 53.20 ms
DL processing time: 53.18 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065458 (27.586533 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71754
Cached, Uncached Vertices Drawn: 0, 208758
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:225 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 165.94ms (+132.57ms) / 6.0fps
Kernel processing time: 42.84 ms
Slowest syscall: sceGeListUpdateStallAddr : 41.69 ms
Most active syscall: sceGeListUpdateStallAddr : 41.69 ms
DL processing time: 41.67 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2065458 (27.586533 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71754
Cached, Uncached Vertices Drawn: 0, 208758
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:281 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 188.95ms (+172.27ms) / 5.3fps
Kernel processing time: 36.36 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.59 ms
Most active syscall: sceGeListUpdateStallAddr : 35.59 ms
DL processing time: 35.57 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2064018 (27.594152 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71682
Cached, Uncached Vertices Drawn: 0, 208542
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:338 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 149.03ms (+115.66ms) / 6.7fps
Kernel processing time: 34.93 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.17 ms
Most active syscall: sceGeListUpdateStallAddr : 34.17 ms
DL processing time: 34.15 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2063198 (27.598497 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71641
Cached, Uncached Vertices Drawn: 0, 208419
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:397 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 173.82ms (+157.14ms) / 5.8fps
Kernel processing time: 37.59 ms
Slowest syscall: sceGeListUpdateStallAddr : 36.94 ms
Most active syscall: sceGeListUpdateStallAddr : 36.94 ms
DL processing time: 36.92 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2062758 (27.600832 per vertex)
Commands per call level: 13640 27843 1524 0
Vertices submitted: 71619
Cached, Uncached Vertices Drawn: 0, 208353
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:456 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 150.78ms (+117.41ms) / 6.6fps
Kernel processing time: 32.36 ms
Slowest syscall: sceGeListUpdateStallAddr : 31.55 ms
Most active syscall: sceGeListUpdateStallAddr : 31.55 ms
DL processing time: 31.54 ms
Draw calls: 1054, flushes 878, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2063102 (27.598497 per vertex)
Commands per call level: 13689 27746 1524 0
Vertices submitted: 71641
Cached, Uncached Vertices Drawn: 0, 208419
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:11:508 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 170.05ms (+153.37ms) / 5.9fps
Kernel processing time: 35.99 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.44 ms
Most active syscall: sceGeListUpdateStallAddr : 35.44 ms
DL processing time: 35.43 ms
Draw calls: 1051, flushes 877, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2059978 (27.589010 per vertex)
Commands per call level: 13669 27744 1524 0
Vertices submitted: 71554
Cached, Uncached Vertices Drawn: 0, 208176
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:17:891 user_main N[SYSTEM]: Debugger/Record.cpp:505 Recording starting on display...
37:44:937 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 33520.37ms (+33487.00ms) / 0.0fps
Kernel processing time: 27032.11 ms
Slowest syscall: sceGeListUpdateStallAddr : 27031.23 ms
Most active syscall: sceGeListUpdateStallAddr : 27031.23 ms
DL processing time: 27031.22 ms
Draw calls: 1048, flushes 874, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2064281 (27.538500 per vertex)
Commands per call level: 18323 30284 1428 0
Vertices submitted: 71326
Cached, Uncached Vertices Drawn: 0, 207510
FBOs active: 7
Textures active: 105, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 14, 13, 23
37:44:938 user_main I[G3D]: Common/TextureCacheCommon.cpp:1580 Texture cached cleared from 105 textures
37:44:938 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040cc000 : 64 x 64 x 1
37:44:938 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 090ca920 : 64 x 64 x 1
37:44:938 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 04044000 : 480 x 272 x 1
37:44:938 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040d4000 : 128 x 128 x 1
37:44:938 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040d0000 : 64 x 64 x 1
37:44:938 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 040d2000 : 64 x 64 x 1
37:44:939 user_main I[FRAMEBUF]: GLES/FramebufferManagerGLES.cpp:677 Destroying FBO for 04000000 : 480 x 272 x 1
37:44:947 user_main N[SYSTEM]: Debugger/Record.cpp:528 Recording complete on display
37:44:948 user_main N[G3D]: Debugger/Record.cpp:115 Recording filename: /storage/sdcard1/PSP/SYSTEM/DUMP/ULES00040_0002.ppdmp
37:45:159 user_main N[SYSTEM]: Debugger/Record.cpp:392 Recording finished
37:45:159 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040cc000 : 64 x 64 x 1
37:45:160 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 04044000 : 480 x 272 x 1
37:45:162 user_main W[SCEGE]: Common/FramebufferCommon.cpp:485 FBO reusing depthbuffer, 04044000/04088000 and 040cc000/04088000
37:45:168 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040d4000 : 128 x 128 x 1
37:45:170 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040d0000 : 64 x 64 x 1
37:45:171 user_main W[SCEGE]: Common/FramebufferCommon.cpp:485 FBO reusing depthbuffer, 040d0000/04088000 and 040cc000/04088000
37:45:231 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 040d2000 : 64 x 64 x 1
37:45:273 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 519.96ms (+503.27ms) / 1.9fps
Kernel processing time: 308.91 ms
Slowest syscall: sceDisplaySetFrameBuf : 212.30 ms
Most active syscall: sceDisplaySetFrameBuf : 212.30 ms
DL processing time: 96.05 ms
Draw calls: 1048, flushes 874, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2051211 (27.540430 per vertex)
Commands per call level: 13519 27617 1524 0
Vertices submitted: 71382
Cached, Uncached Vertices Drawn: 0, 207678
FBOs active: 6
Textures active: 100, decoded: 96 invalidated: 0
Readbacks: 0, uploads: 5
Vertex, Fragment, Programs loaded: 13, 13, 22
37:45:604 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 422.48ms (+405.80ms) / 2.4fps
Kernel processing time: 0.17 ms
Slowest syscall: __sceSasCore : 0.04 ms
Most active syscall: __sceSasCore : 0.07 ms
DL processing time: 0.00 ms
Draw calls: 0, flushes 0, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 0 (0.000000 per vertex)
Commands per call level: 0 0 0 0
Vertices submitted: 0
Cached, Uncached Vertices Drawn: 0, 0
FBOs active: 6
Textures active: 100, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:45:605 user_main I[FRAMEBUF]: Common/FramebufferCommon.cpp:452 Creating FBO for 04000000 : 480 x 272 x 1
37:45:607 user_main W[SCEGE]: Common/FramebufferCommon.cpp:485 FBO reusing depthbuffer, 04000000/04088000 and 040cc000/04088000
37:45:655 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 143.02ms (+126.34ms) / 7.0fps
Kernel processing time: 36.12 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.75 ms
Most active syscall: sceGeListUpdateStallAddr : 35.75 ms
DL processing time: 35.74 ms
Draw calls: 1048, flushes 874, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2050491 (27.544235 per vertex)
Commands per call level: 13519 27617 1524 0
Vertices submitted: 71346
Cached, Uncached Vertices Drawn: 0, 207570
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 1
Vertex, Fragment, Programs loaded: 13, 13, 22
37:45:947 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 383.47ms (+366.79ms) / 2.6fps
Kernel processing time: 62.65 ms
Slowest syscall: sceGeListUpdateStallAddr : 62.15 ms
Most active syscall: sceGeListUpdateStallAddr : 62.15 ms
DL processing time: 62.12 ms
Draw calls: 1047, flushes 873, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2050431 (27.544939 per vertex)
Commands per call level: 13519 27617 1524 0
Vertices submitted: 71342
Cached, Uncached Vertices Drawn: 0, 207564
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:058 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 202.46ms (+169.09ms) / 4.9fps
Kernel processing time: 73.96 ms
Slowest syscall: sceGeListUpdateStallAddr : 72.34 ms
Most active syscall: sceGeListUpdateStallAddr : 72.34 ms
DL processing time: 72.32 ms
Draw calls: 1047, flushes 872, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2051177 (27.544849 per vertex)
Commands per call level: 13482 27617 1524 0
Vertices submitted: 71372
Cached, Uncached Vertices Drawn: 0, 207654
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:125 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 236.08ms (+219.40ms) / 4.2fps
Kernel processing time: 47.87 ms
Slowest syscall: sceGeListUpdateStallAddr : 47.18 ms
Most active syscall: sceGeListUpdateStallAddr : 47.18 ms
DL processing time: 47.16 ms
Draw calls: 1047, flushes 872, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2050817 (27.546753 per vertex)
Commands per call level: 13482 27617 1524 0
Vertices submitted: 71354
Cached, Uncached Vertices Drawn: 0, 207600
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:191 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 158.23ms (+124.86ms) / 6.3fps
Kernel processing time: 41.56 ms
Slowest syscall: sceGeListUpdateStallAddr : 40.63 ms
Most active syscall: sceGeListUpdateStallAddr : 40.63 ms
DL processing time: 40.61 ms
Draw calls: 1047, flushes 872, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2050817 (27.546753 per vertex)
Commands per call level: 13482 27617 1524 0
Vertices submitted: 71354
Cached, Uncached Vertices Drawn: 0, 207600
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:256 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 189.35ms (+172.66ms) / 5.3fps
Kernel processing time: 45.10 ms
Slowest syscall: sceGeListUpdateStallAddr : 44.36 ms
Most active syscall: sceGeListUpdateStallAddr : 44.36 ms
DL processing time: 44.34 ms
Draw calls: 1044, flushes 869, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2039926 (27.498812 per vertex)
Commands per call level: 13253 27617 1524 0
Vertices submitted: 71099
Cached, Uncached Vertices Drawn: 0, 206853
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:328 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 163.61ms (+130.24ms) / 6.1fps
Kernel processing time: 43.15 ms
Slowest syscall: sceGeListUpdateStallAddr : 42.08 ms
Most active syscall: sceGeListUpdateStallAddr : 42.08 ms
DL processing time: 42.06 ms
Draw calls: 1044, flushes 869, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2040246 (27.497124 per vertex)
Commands per call level: 13253 27617 1524 0
Vertices submitted: 71115
Cached, Uncached Vertices Drawn: 0, 206901
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:386 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 188.85ms (+172.17ms) / 5.3fps
Kernel processing time: 38.14 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.62 ms
Most active syscall: sceGeListUpdateStallAddr : 37.62 ms
DL processing time: 37.61 ms
Draw calls: 1051, flushes 876, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2043806 (27.482920 per vertex)
Commands per call level: 13254 28018 1552 0
Vertices submitted: 71250
Cached, Uncached Vertices Drawn: 0, 207264
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:448 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 153.82ms (+120.46ms) / 6.5fps
Kernel processing time: 35.40 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.76 ms
Most active syscall: sceGeListUpdateStallAddr : 34.76 ms
DL processing time: 34.74 ms
Draw calls: 1051, flushes 876, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2043126 (27.486492 per vertex)
Commands per call level: 13254 28018 1552 0
Vertices submitted: 71216
Cached, Uncached Vertices Drawn: 0, 207162
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:501 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 173.75ms (+157.06ms) / 5.8fps
Kernel processing time: 35.08 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.57 ms
Most active syscall: sceGeListUpdateStallAddr : 34.57 ms
DL processing time: 34.55 ms
Draw calls: 1050, flushes 875, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2041848 (27.481318 per vertex)
Commands per call level: 13184 28018 1552 0
Vertices submitted: 71188
Cached, Uncached Vertices Drawn: 0, 207084
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:557 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 147.73ms (+114.36ms) / 6.8fps
Kernel processing time: 35.02 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.39 ms
Most active syscall: sceGeListUpdateStallAddr : 34.39 ms
DL processing time: 34.38 ms
Draw calls: 1050, flushes 875, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2043208 (27.486521 per vertex)
Commands per call level: 13184 28018 1552 0
Vertices submitted: 71224
Cached, Uncached Vertices Drawn: 0, 207192
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:610 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 166.53ms (+149.84ms) / 6.0fps
Kernel processing time: 33.61 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.18 ms
Most active syscall: sceGeListUpdateStallAddr : 33.18 ms
DL processing time: 33.16 ms
Draw calls: 1049, flushes 874, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2041310 (27.484606 per vertex)
Commands per call level: 13114 28018 1552 0
Vertices submitted: 71165
Cached, Uncached Vertices Drawn: 0, 207021
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:665 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 147.23ms (+113.87ms) / 6.8fps
Kernel processing time: 32.16 ms
Slowest syscall: sceGeListUpdateStallAddr : 31.52 ms
Most active syscall: sceGeListUpdateStallAddr : 31.52 ms
DL processing time: 31.50 ms
Draw calls: 1048, flushes 873, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2039816 (27.479776 per vertex)
Commands per call level: 13006 28018 1552 0
Vertices submitted: 71131
Cached, Uncached Vertices Drawn: 0, 206925
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:717 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 165.89ms (+149.21ms) / 6.0fps
Kernel processing time: 34.11 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.51 ms
Most active syscall: sceGeListUpdateStallAddr : 33.51 ms
DL processing time: 33.49 ms
Draw calls: 1048, flushes 873, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2040096 (27.478306 per vertex)
Commands per call level: 13006 28018 1552 0
Vertices submitted: 71145
Cached, Uncached Vertices Drawn: 0, 206967
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:774 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 148.79ms (+115.42ms) / 6.7fps
Kernel processing time: 34.96 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.34 ms
Most active syscall: sceGeListUpdateStallAddr : 33.34 ms
DL processing time: 33.33 ms
Draw calls: 1048, flushes 873, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2038496 (27.474352 per vertex)
Commands per call level: 13006 28018 1552 0
Vertices submitted: 71097
Cached, Uncached Vertices Drawn: 0, 206823
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:824 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 165.07ms (+148.39ms) / 6.1fps
Kernel processing time: 32.26 ms
Slowest syscall: sceGeListUpdateStallAddr : 31.72 ms
Most active syscall: sceGeListUpdateStallAddr : 31.72 ms
DL processing time: 31.70 ms
Draw calls: 1048, flushes 873, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2039256 (27.468815 per vertex)
Commands per call level: 13006 28018 1552 0
Vertices submitted: 71139
Cached, Uncached Vertices Drawn: 0, 206949
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:882 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 149.51ms (+116.14ms) / 6.7fps
Kernel processing time: 36.01 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.01 ms
Most active syscall: sceGeListUpdateStallAddr : 35.01 ms
DL processing time: 34.99 ms
Draw calls: 1048, flushes 873, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2037256 (27.474688 per vertex)
Commands per call level: 13006 28018 1552 0
Vertices submitted: 71051
Cached, Uncached Vertices Drawn: 0, 206685
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:933 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 167.88ms (+151.20ms) / 6.0fps
Kernel processing time: 33.59 ms
Slowest syscall: sceGeListUpdateStallAddr : 32.96 ms
Most active syscall: sceGeListUpdateStallAddr : 32.96 ms
DL processing time: 32.94 ms
Draw calls: 1045, flushes 870, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025765 (27.434082 per vertex)
Commands per call level: 12777 28018 1552 0
Vertices submitted: 70754
Cached, Uncached Vertices Drawn: 0, 205812
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:46:987 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 145.00ms (+111.63ms) / 6.9fps
Kernel processing time: 35.06 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.22 ms
Most active syscall: sceGeListUpdateStallAddr : 34.22 ms
DL processing time: 34.20 ms
Draw calls: 1046, flushes 870, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2027085 (27.436451 per vertex)
Commands per call level: 12777 28018 1552 0
Vertices submitted: 70796
Cached, Uncached Vertices Drawn: 0, 205926
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:036 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 161.56ms (+144.87ms) / 6.2fps
Kernel processing time: 32.59 ms
Slowest syscall: sceGeListUpdateStallAddr : 32.02 ms
Most active syscall: sceGeListUpdateStallAddr : 32.02 ms
DL processing time: 32.00 ms
Draw calls: 1042, flushes 868, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025721 (27.443148 per vertex)
Commands per call level: 12695 28018 1552 0
Vertices submitted: 70735
Cached, Uncached Vertices Drawn: 0, 205773
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:092 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 147.34ms (+113.97ms) / 6.8fps
Kernel processing time: 31.03 ms
Slowest syscall: sceGeListUpdateStallAddr : 30.04 ms
Most active syscall: sceGeListUpdateStallAddr : 30.04 ms
DL processing time: 30.02 ms
Draw calls: 1043, flushes 868, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2026001 (27.441673 per vertex)
Commands per call level: 12695 28018 1552 0
Vertices submitted: 70749
Cached, Uncached Vertices Drawn: 0, 205803
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:147 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 168.85ms (+152.16ms) / 5.9fps
Kernel processing time: 34.42 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.65 ms
Most active syscall: sceGeListUpdateStallAddr : 33.65 ms
DL processing time: 33.64 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025853 (27.447245 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70731
Cached, Uncached Vertices Drawn: 0, 205761
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:208 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 153.11ms (+119.74ms) / 6.5fps
Kernel processing time: 34.13 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.11 ms
Most active syscall: sceGeListUpdateStallAddr : 33.11 ms
DL processing time: 33.09 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025793 (27.447559 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70728
Cached, Uncached Vertices Drawn: 0, 205752
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:264 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 175.93ms (+159.25ms) / 5.7fps
Kernel processing time: 34.09 ms
Slowest syscall: sceGeListUpdateStallAddr : 33.50 ms
Most active syscall: sceGeListUpdateStallAddr : 33.50 ms
DL processing time: 33.48 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025953 (27.446718 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70736
Cached, Uncached Vertices Drawn: 0, 205776
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:333 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 159.87ms (+126.50ms) / 6.3fps
Kernel processing time: 40.72 ms
Slowest syscall: sceGeListUpdateStallAddr : 39.91 ms
Most active syscall: sceGeListUpdateStallAddr : 39.91 ms
DL processing time: 39.88 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025953 (27.446718 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70736
Cached, Uncached Vertices Drawn: 0, 205776
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:395 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 188.99ms (+172.30ms) / 5.3fps
Kernel processing time: 37.71 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.04 ms
Most active syscall: sceGeListUpdateStallAddr : 37.04 ms
DL processing time: 37.02 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2025613 (27.448507 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70719
Cached, Uncached Vertices Drawn: 0, 205725
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:460 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 156.69ms (+123.32ms) / 6.4fps
Kernel processing time: 35.06 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.22 ms
Most active syscall: sceGeListUpdateStallAddr : 34.22 ms
DL processing time: 34.21 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2026053 (27.444639 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70745
Cached, Uncached Vertices Drawn: 0, 205803
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:517 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 180.75ms (+164.07ms) / 5.5fps
Kernel processing time: 37.66 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.16 ms
Most active syscall: sceGeListUpdateStallAddr : 37.16 ms
DL processing time: 37.14 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2026213 (27.443798 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70753
Cached, Uncached Vertices Drawn: 0, 205827
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:586 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 160.70ms (+127.33ms) / 6.2fps
Kernel processing time: 40.53 ms
Slowest syscall: sceGeListUpdateStallAddr : 39.74 ms
Most active syscall: sceGeListUpdateStallAddr : 39.74 ms
DL processing time: 39.73 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2026613 (27.444796 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70765
Cached, Uncached Vertices Drawn: 0, 205863
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:649 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 189.69ms (+173.00ms) / 5.3fps
Kernel processing time: 39.39 ms
Slowest syscall: sceGeListUpdateStallAddr : 38.72 ms
Most active syscall: sceGeListUpdateStallAddr : 38.72 ms
DL processing time: 38.70 ms
Draw calls: 1041, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2026213 (27.446901 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70745
Cached, Uncached Vertices Drawn: 0, 205803
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:711 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 153.74ms (+120.37ms) / 6.5fps
Kernel processing time: 40.30 ms
Slowest syscall: sceGeListUpdateStallAddr : 39.47 ms
Most active syscall: sceGeListUpdateStallAddr : 39.47 ms
DL processing time: 39.45 ms
Draw calls: 1040, flushes 867, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2026613 (27.449839 per vertex)
Commands per call level: 12671 28018 1552 0
Vertices submitted: 70752
Cached, Uncached Vertices Drawn: 0, 205830
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:774 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 183.68ms (+166.99ms) / 5.4fps
Kernel processing time: 36.60 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.97 ms
Most active syscall: sceGeListUpdateStallAddr : 35.97 ms
DL processing time: 35.96 ms
Draw calls: 1034, flushes 863, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2011618 (27.395052 per vertex)
Commands per call level: 12440 28018 1552 0
Vertices submitted: 70363
Cached, Uncached Vertices Drawn: 0, 204699
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:827 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 144.93ms (+111.56ms) / 6.9fps
Kernel processing time: 30.55 ms
Slowest syscall: sceGeListUpdateStallAddr : 29.80 ms
Most active syscall: sceGeListUpdateStallAddr : 29.80 ms
DL processing time: 29.78 ms
Draw calls: 1034, flushes 863, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2011458 (27.395893 per vertex)
Commands per call level: 12440 28018 1552 0
Vertices submitted: 70355
Cached, Uncached Vertices Drawn: 0, 204675
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:882 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 165.99ms (+149.30ms) / 6.0fps
Kernel processing time: 35.22 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.56 ms
Most active syscall: sceGeListUpdateStallAddr : 34.56 ms
DL processing time: 34.54 ms
Draw calls: 1034, flushes 863, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2009884 (27.394894 per vertex)
Commands per call level: 12374 28017 1552 0
Vertices submitted: 70305
Cached, Uncached Vertices Drawn: 0, 204525
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:942 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 152.06ms (+118.70ms) / 6.6fps
Kernel processing time: 35.19 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.22 ms
Most active syscall: sceGeListUpdateStallAddr : 34.22 ms
DL processing time: 34.20 ms
Draw calls: 1034, flushes 863, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2009296 (27.392668 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70291
Cached, Uncached Vertices Drawn: 0, 204483
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:47:997 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 173.94ms (+157.25ms) / 5.7fps
Kernel processing time: 35.04 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.17 ms
Most active syscall: sceGeListUpdateStallAddr : 34.17 ms
DL processing time: 34.15 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2008916 (27.393497 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70275
Cached, Uncached Vertices Drawn: 0, 204441
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:48:056 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 150.24ms (+116.87ms) / 6.7fps
Kernel processing time: 33.70 ms
Slowest syscall: sceGeListUpdateStallAddr : 32.71 ms
Most active syscall: sceGeListUpdateStallAddr : 32.71 ms
DL processing time: 32.70 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2008436 (27.396023 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70251
Cached, Uncached Vertices Drawn: 0, 204369
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:48:112 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 173.69ms (+157.00ms) / 5.8fps
Kernel processing time: 36.22 ms
Slowest syscall: sceGeListUpdateStallAddr : 35.35 ms
Most active syscall: sceGeListUpdateStallAddr : 35.35 ms
DL processing time: 35.33 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2009396 (27.403446 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70267
Cached, Uncached Vertices Drawn: 0, 204417
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:48:173 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 152.21ms (+118.84ms) / 6.6fps
Kernel processing time: 36.88 ms
Slowest syscall: sceGeListUpdateStallAddr : 36.06 ms
Most active syscall: sceGeListUpdateStallAddr : 36.06 ms
DL processing time: 36.04 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2007796 (27.399393 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70219
Cached, Uncached Vertices Drawn: 0, 204273
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:48:234 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 179.58ms (+162.90ms) / 5.6fps
Kernel processing time: 37.68 ms
Slowest syscall: sceGeListUpdateStallAddr : 37.02 ms
Most active syscall: sceGeListUpdateStallAddr : 37.02 ms
DL processing time: 37.00 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2009516 (27.402815 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70273
Cached, Uncached Vertices Drawn: 0, 204435
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:48:301 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 33.37ms / 30.0fps, actual = 159.55ms (+126.18ms) / 6.3fps
Kernel processing time: 35.18 ms
Slowest syscall: sceGeListUpdateStallAddr : 34.03 ms
Most active syscall: sceGeListUpdateStallAddr : 34.03 ms
DL processing time: 34.02 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2010356 (27.404629 per vertex)
Commands per call level: 12350 28017 1552 0
Vertices submitted: 70299
Cached, Uncached Vertices Drawn: 0, 204513
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
37:48:349 user_main N[SCEDISP]: HLE/sceDisplay.cpp:507 Dropping frames - budget = 16.68ms / 59.9fps, actual = 173.47ms (+156.79ms) / 5.8fps
Kernel processing time: 31.24 ms
Slowest syscall: sceGeListUpdateStallAddr : 30.77 ms
Most active syscall: sceGeListUpdateStallAddr : 30.77 ms
DL processing time: 30.76 ms
Draw calls: 1033, flushes 862, clears 0
Cached Draw calls: 0
Num Tracked Vertex Arrays: 0
GPU cycles executed: 2009114 (27.400885 per vertex)
Commands per call level: 12302 28014 1552 0
Vertices submitted: 70267
Cached, Uncached Vertices Drawn: 0, 204417
FBOs active: 7
Textures active: 101, decoded: 0 invalidated: 0
Readbacks: 0, uploads: 0
Vertex, Fragment, Programs loaded: 13, 13, 22
Unfortunately none of that stuff is useful for this..
@marosis can you try latest ppsspp git?
there are many changes recently in OpenGL that could fixed this issue or not 馃
v1.7.1-210-g9bda7cb64
still happens
DUMP.ZIP
Using the dump above

Most helpful comment
I think he means on the door of the car, like on benderscruffy01's last screenshot.