Using the latest dev build on android the game crashes after the initial cutscene, this does not happen in the stable 1.3 build.
works fine on windows 10 x64
That is why I said on Android....
Might have something to do with the recent build flag changes. I'll take a look as soon as I get a chance.
@blackman91 what existly git version did you test ?
edit:eg: v1.3-g1234abcd
Build v1.3g1234abcd v1.4g1234abcd version :) !!!
I used the latest: https://github.com/hrydgard/ppsspp/commit/9c08b60564c0071e74a429982b9ad14935790e05
Also the same happens in ys ark of napishtim, crashes when loading an ingame save, savestate or starting a new game.
They both work fine in the 1.3 stable.
The crash is related when vertex cache is enabled.
Disable Vertex cache the game is working fine in my phone.
@blackman91 Did you mean before this screen crash ?

Yes it crashes right after the intro cutscene, I tested in two devices with a mali gpu different android os 4.4 and 4.2.2
@blackman91 disable vertex cache option will help the crash in my case working if disable that option.
Thanks guys, this may be related to the very similar iOS crash (wait never mind, that was vertex jit, not vertex cache..).
I'll look into it soon.
Asus zenfone 3 doesn't crash
Samsung Galaxy Tab S 8.4 crash
Many people in baidu forum report many game crash on neweset version,maybe related to this
edit2:nothing
@hrydgard
good
v1.3-136-g6e7e62f
bad
v1.3-143-gea5e9f8
compare: https://github.com/hrydgard/ppsspp/compare/v1.3-136-g6e7e62f...v1.3-143-gea5e9f8
I think this related to run-time NEON detection on ARM v7 (which seems to be disabled by define before v1.3-143-gea5e9f8). I think that change is only one that can cause crashes.
Got a repro on this, it's trying to hash unaligned data, which blows up with NEON but not with ARM. I'll fix.
Good find!
Most helpful comment
That is why I said on Android....