Pocketmine-mp: Issue with my plugin by using PocketMine

Created on 3 Jun 2017  ·  4Comments  ·  Source: pmmp/PocketMine-MP

Issue description

Hey. I want that players spawn in my Lobby, everytime they join onto the server. My code which you can see below, worked perfectly with Tesseract. Since I use PocketMine-MP, it doesn't work anymore. No error outputs, no crashdumps, it just won't work.

If you are reporting a regression or unexpected behaviour, please include the below information:
Expected result: Players should spawn at the servers spawn point on join.
Actual result: Nothing happens. Players spawn on there last point, before quit.
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Steps to reproduce the issue

OS and versions

  • PocketMine-MP: PocketMine-MP 1.6.2dev 「Unleashed」
  • PHP: 7.0
  • Server OS: Linux (Ubuntu 14.04)
  • Game version: PE/Win10

Crashdump, backtrace or other files

  • ...
    code
Invalid

Most helpful comment

This is not a support forum, and we do not provide support for spoons. I invite you to read the README.md, particularly the part that says Please do not use our issue tracker for support requests.

All 4 comments

Invalid Issue.

  1. This issue tracker isn't for plugins.
  2. WE DON'T SUPPORT TESSERACT

This is not a support forum, and we do not provide support for spoons. I invite you to read the README.md, particularly the part that says Please do not use our issue tracker for support requests.

@jasonwynn10 Calm down. I never asked for support, which belongs to Tesseract. I only said that this piece of code, worked in Tesseract in PocketMine it didn't work.
Bye.

I can confirm the bug though, i'd retitle the issue to: immediate teleport on login doesn't work.
@Akuroma you could set the spawn position on prejoin instead, falls du weißt was ich meine

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