Pocketmine-mp: Arrow rotates in the wrong direction as it reaches a wall

Created on 24 May 2017  路  3Comments  路  Source: pmmp/PocketMine-MP

Issue description

When you fire an arrow it rotates as it comes close to a wall it rotates to hit the wall at the wrong angle.

http://imgur.com/JZNC5H3

Expected result: The arrow hits the wall at the same angle it is fired at.
Actual result: The arrow rotates at the last minute to align at the wrong orientation, typically the same compass direction whatever direction the wall is facing.

Steps to reproduce the issue

  1. Fire an arrow at a wall with a bow, or use Entity::createEntity to create an arrow
  2. The arrow rotates at the last minute to face (typically) the wrong direction as it hits the wall

OS and versions

  • PocketMine-MP: 1.6.2dev "Unleashed" (API 3.0.0-ALPHA5)
  • PHP: 7.0.18
  • Server OS: MacOS Sierra 10.12.5
  • Game version: PE
Gameplay Fixed

Most helpful comment

mcpe-1.1, but as the name suggests, it's for the 1.1 update, not the current 1.0 release builds.

All 3 comments

This issue has already been fixed on a development branch.

Thanks a lot, which development branch is it on?

mcpe-1.1, but as the name suggests, it's for the 1.1 update, not the current 1.0 release builds.

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