Pocketmine-mp: Lighting source not light

Created on 24 Jan 2017  ·  6Comments  ·  Source: pmmp/PocketMine-MP

Issue description

lighting system not light, when you walk to another far chunk(about 2 chunk).
the lighting about light source will not light like normal block.

Steps to reproduce the issue

  1. join the game
  2. place a light source block
  3. walk about more than 2 chunk about you.
  4. leaving the game
  5. join game again
  6. walk to the old light source's chunk
  7. you will find the light source not light

OS and versions

  • PocketMine-MP: 1.0.2
  • PHP: 7.0.1
  • Server OS: centOS
  • Game version: PE and Win10
Gameplay Fixed

Most helpful comment

No, going to leave it broken for the fun of it... just like I leave this issue open for an issue I'm not going to fix, just for fun... 🤦‍♂️

All 6 comments

Please provide a valid PocketMine-MP version (git hash or Jenkins build number).

PocketMine-MP 1.6.2dev-#90 「Unleashed」 @dktapps

@ibookcc This is off-topic. And also, as dktapps mentioned, this is not a support forum

I also have this issue on my server, is there going to be any fix for this bug?

No, going to leave it broken for the fun of it... just like I leave this issue open for an issue I'm not going to fix, just for fun... 🤦‍♂️

This is the same bug that I just fixed with Sea Lanterns by changing them to Transparent. Any light-source block that extends Solid will lightFilter 1 instead of whatever the Block's class says to lightFilter to.

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