Plotly.js: Transparent faces in mesh plots overlap incorrectly

Created on 14 Nov 2018  Â·  10Comments  Â·  Source: plotly/plotly.js

Normally, when a face is opaque it can obscure other faces, or if the camera is rotated 180 degrees the first is now obscured by the second. This is currently not true for faces with opacity < 1. Instead it seems as if they are always layered in order of creation, so the first face in the mesh will always be on top (or beneath?) the others, no matter their relative 3D location.

The example contains 4 triangles: the two on the left are opaque while the two on the right are transparent.

  • Notice how the orange face is always in front of the blue one, even though they intersect and part of it should be behind, as demonstrated by the purple and red triangles.
  • Even if the camera is rotated.

plotly bug
https://codepen.io/anon/pen/bQqeMg

This leads to situations where obscured objects are drawn in front. All the boxes in the image below are either behind or inside the Blue one.
plotly bug2

Observed in Chrome 70.0.3538.102 and Firefox 63.0.1 (64-bit) on Win 10

bug ♥ NEEDS SPON$OR

All 10 comments

Yeah, that's essentially the mesh3d manifestation of bug https://github.com/plotly/plotly.js/issues/1267

Thank you for writing in with such clear examples.

Another example: https://github.com/plotly/plotly.js/issues/3410 - this for surface traces.

I think we may need to sort triangles when there are transparent ones. There might be other solutions useful for orthographic projection {this PR}.
Another idea for making surfaces transparent is surface tessellation.

Another codepen to highlight the draw order issue still exists even with lower opacity values and separated RGB channels.

OK. I think a patch like this commit may help.
cc: https://github.com/plotly/plotly.js/issues/4111
cc: https://github.com/plotly/plotly.js/issues/1267

Please notice how one could get similar overlap colors here but not before.

Here are more examples:
example 2
before
after

example 3
before
after

example 4
before
after

Also for scatter3d traces there is another possibility to enable depth like these:
example 2
example 3
example 4

And finally for regular point-clouds here is the algorithm that works best:
Example 1
Example 2
Example 3
Example 4

cc: #4111
cc: #1267

Also for surface plot the app at https://dash-gallery.plotly.host/dash-yield-curve/ displays
Screenshot from 2019-11-11 10-07-42

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