Probably best through some kind of database which contains a list of games that use thie patch.
This patch allows skipping the Title Scene and controlling Load and End game (for custom menus) depending on the variable 3350.
When "Stop Parallel Events" is invoked and 3350 == 1 -> Load, 3350 == 2-> End. Else: Normal Stop behaviour.
Patch signature in RPG_RT: "\x90\x90\x90\x90\x90\x90\x8b\x43\x14\x8b\x40\x44\x85\xc0\x90\x90\x90\x90\x90\x90"
PowerPatch: "\x70\x6F\x77\x65\x72\x6D\x6F\x64\x65\x20\x32\x6B\x33"
While exploring the codebase I implemented this for my personal project. This is not an adequate solution for the task but I figure I'd link this here for reference:
https://github.com/EasyRPG/Player/commit/2e5fcfb67edcb5e29d6a60702da755a2030f2fe6
Thanks, with an optional opt-in through a RPG_RT.ini setting your patch could be almost used directly.
I would recommend a command line argument as well 馃檪
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While exploring the codebase I implemented this for my personal project. This is not an adequate solution for the task but I figure I'd link this here for reference:
https://github.com/EasyRPG/Player/commit/2e5fcfb67edcb5e29d6a60702da755a2030f2fe6